// needed for old GCC
wxBitmap(char** data)
{
- *this = wxBitmap(wx_const_cast(const char* const*, data));
+ *this = wxBitmap(const_cast<const char* const*>(data));
}
#endif
// Load a resource
wxBitmap( int nId
- ,wxBitmapType lType = wxBITMAP_TYPE_BMP_RESOURCE
+ ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
);
// For compatiability with other ports, under OS/2 does same as default ctor
,int nDepth = 1
);
virtual bool LoadFile( int nId
- ,wxBitmapType lType = wxBITMAP_TYPE_BMP_RESOURCE
+ ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
);
virtual bool LoadFile( const wxString& rName
- ,wxBitmapType lType = wxBITMAP_TYPE_XPM
+ ,wxBitmapType lType = wxBITMAP_DEFAULT_TYPE
);
virtual bool SaveFile( const wxString& rName
,wxBitmapType lType