#include "wx/bitmap.h"
#include "wx/button.h"
-extern WXDLLEXPORT_DATA(const wxChar*) wxButtonNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxButtonNameStr[];
// ----------------------------------------------------------------------------
// wxBitmapButton: a button which shows bitmaps instead of the usual string.
{ m_bmpFocus = focus; OnSetBitmap(); };
void SetBitmapDisabled(const wxBitmap& disabled)
{ m_bmpDisabled = disabled; OnSetBitmap(); };
+ void SetBitmapHover(const wxBitmap& hover)
+ { m_bmpHover = hover; OnSetBitmap(); }
// retrieve the bitmaps
const wxBitmap& GetBitmapLabel() const { return m_bmpNormal; }
const wxBitmap& GetBitmapSelected() const { return m_bmpSelected; }
const wxBitmap& GetBitmapFocus() const { return m_bmpFocus; }
const wxBitmap& GetBitmapDisabled() const { return m_bmpDisabled; }
+ const wxBitmap& GetBitmapHover() const { return m_bmpHover; }
wxBitmap& GetBitmapLabel() { return m_bmpNormal; }
wxBitmap& GetBitmapSelected() { return m_bmpSelected; }
wxBitmap& GetBitmapFocus() { return m_bmpFocus; }
wxBitmap& GetBitmapDisabled() { return m_bmpDisabled; }
+ wxBitmap& GetBitmapHover() { return m_bmpHover; }
// set/get the margins around the button
virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
// deprecated synonym for SetBitmapLabel()
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) );
- { SetBitmapLabel(bitmap); }
// prevent virtual function hiding
virtual void SetLabel(const wxString& label)
- { wxWindowBase::SetLabel(label); }
+ { wxWindow::SetLabel(label); }
#endif // WXWIN_COMPATIBILITY_2_6
protected:
wxBitmap m_bmpNormal,
m_bmpSelected,
m_bmpFocus,
- m_bmpDisabled;
+ m_bmpDisabled,
+ m_bmpHover;
// the margins around the bitmap
int m_marginX,
};
#if WXWIN_COMPATIBILITY_2_6
- inline void SetLabel(const wxBitmap& bitmap) { SetBitmapLabel(bitmap); }
+inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap)
+{
+ SetBitmapLabel(bitmap);
+}
#endif // WXWIN_COMPATIBILITY_2_6
#if defined(__WXUNIVERSAL__)
#include "wx/msw/bmpbuttn.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/bmpbuttn.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/bmpbuttn.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/bmpbuttn.h"
#elif defined(__WXMAC__)
#include "wx/mac/bmpbuttn.h"
#elif defined(__WXCOCOA__)