%% Created: 2004-09-07 (partly extracted from frame.tex)
%% RCS-ID: $Id$
%% Copyright: (c) 2004 Vadim Zeitlin
-%% License: wxWidgets license
+%% License: wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxTopLevelWindow}}\label{wxtoplevelwindow}
-wxTopLevelWindow is a common base class for \helpref{wxDialog}{wxdialog} and
+wxTopLevelWindow is a common base class for \helpref{wxDialog}{wxdialog} and
\helpref{wxFrame}{wxframe}. It is an abstract base class meaning that you never
work with objects of this class directly, but all of its methods are also
applicable for the two classes above.
\latexignore{\rtfignore{\wxheading{Members}}}
+\membersection{wxTopLevelWindow::CanSetTransparent}\label{wxtoplevelwindowcansettransparent}
+
+\func{virtual bool}{CanSetTransparent}{\void}
+
+Returns \true if the platform supports making the window translucent.
+
+\wxheading{See also}
+
+\helpref{wxTopLevelWindow::SetTransparent}{wxtoplevelwindowsettransparent}
+
+
+\membersection{wxTopLevelWindow::GetDefaultItem}\label{wxtoplevelwindowgetdefaultitem}
+
+\constfunc{wxWindow *}{GetDefaultItem}{\void}
+
+Returns a pointer to the button which is the default for this window, or \NULL.
+The default button is the one activated by pressing the Enter key.
+
\membersection{wxTopLevelWindow::GetIcon}\label{wxtoplevelwindowgeticon}
\constfunc{const wxIconBundle\&}{GetIcons}{\void}
Returns all icons associated with the window, there will be none of them if
-neither \helpref{SetIcon}{wxtoplevelwindowseticon} nor
+neither \helpref{SetIcon}{wxtoplevelwindowseticon} nor
\helpref{SetIcons}{wxtoplevelwindowseticons} had been called before.
Use \helpref{GetIcon}{wxtoplevelwindowgeticon} to get the main icon of the
Gets a string containing the window title.
-See \helpref{wxTopLevelWindow::SetTitle}{wxtoplevelwindowsettitle}.
+\wxheading{See also}
+
+\helpref{wxTopLevelWindow::SetTitle}{wxtoplevelwindowsettitle}
+
+
+\membersection{wxTopLevelWindow::HandleSettingChange}\label{wxtoplevelwindowhandlesettingchange}
+
+\func{virtual bool}{HandleSettingChange}{\param{WXWPARAM}{ wParam}, \param{WXLPARAM}{ lParam}}
+
+Unique to the wxWinCE port. Responds to showing/hiding SIP (soft input panel) area and resize
+window accordingly. Override this if you want to avoid resizing or do additional
+operations.
\membersection{wxTopLevelWindow::IsActive}\label{wxtoplevelwindowisactive}
working with it.
+\membersection{wxTopLevelWindow::IsAlwaysMaximized}\label{wxtoplevelwindowisalwaysmaximized}
+
+\constfunc{virtual bool}{IsAlwaysMaximized}{\void}
+
+Returns \true if this window is expected to be always maximized, either due to platform policy
+or due to local policy regarding particular class.
+
+
\membersection{wxTopLevelWindow::Iconize}\label{wxtoplevelwindowiconize}
\func{void}{Iconize}{\param{bool}{ iconize}}
Returns \true if the window is maximized.
+\membersection{wxTopLevelWindow::IsUsingNativeDecorations}{wxtoplevelwindowisusingnativedecorations}
+
+\constfunc{bool}{IsUsingNativeDecorations}{\void}
+
+\bftt{This method is specific to wxUniversal port}
+
+Returns \true if this window is using native decorations, \false if we draw
+them ourselves.
+
+\wxheading{See also}
+
+\helpref{UseNativeDecorations}{wxtoplevelwindowusenativedecorations},\\
+\helpref{UseNativeDecorationsByDefault}{wxtoplevelwindowusenativedecorationsbydefault}
+
+
\membersection{wxTopLevelWindow::Maximize}\label{wxtoplevelwindowmaximize}
\func{void}{Maximize}{\param{bool }{maximize}}
\docparam{maximize}{If \true, maximizes the window, otherwise it restores it.}
-\wxheading{Remarks}
-
-This function only works under Windows.
-
\wxheading{See also}
\helpref{wxTopLevelWindow::Iconize}{wxtoplevelwindowiconize}
Note that this function should normally be only used when the application is
not already in foreground.
-This function is currently only implemented for Win32 where it flashes the
-window icon in the taskbar.
+This function is currently implemented for Win32 where it flashes the
+window icon in the taskbar, and for wxGTK with task bars supporting it.
+
+
+\membersection{wxTopLevelWindow::SetDefaultItem}\label{wxtoplevelwindowsetdefaultitem}
+
+\func{void}{SetDefaultItem}{\param{wxWindow }{*win}}
+
+Changes the default item for the panel, usually \arg{win} is a button.
+
+\wxheading{See also}
+
+\helpref{GetDefaultItem}{wxtoplevelwindowgetdefaultitem}
\membersection{wxTopLevelWindow::SetIcon}\label{wxtoplevelwindowseticon}
\helpref{wxIconBundle}{wxiconbundle}.
+\membersection{wxTopLevelWindow::SetLeftMenu}\label{wxtoplevelwindowsetleftmenu}
+
+\func{void}{SetLeftMenu}{\param{int}{ id = wxID\_ANY}, \param{const wxString\&}{ label = wxEmptyString}, \param{wxMenu *}{ subMenu = NULL}}
+
+Sets action or menu activated by pressing left hardware button on the smart phones.
+Unavailable on full keyboard machines.
+
+\wxheading{Parameters}
+
+\docparam{id}{Identifier for this button.}
+
+\docparam{label}{Text to be displayed on the screen area dedicated to this hardware button.}
+
+\docparam{subMenu}{The menu to be opened after pressing this hardware button.}
+
+\wxheading{See also}
+
+\helpref{wxTopLevelWindow::SetRightMenu}{wxtoplevelwindowsetrightmenu}.
+
+
+\membersection{wxTopLevelWindow::SetRightMenu}\label{wxtoplevelwindowsetrightmenu}
+
+\func{void}{SetRightMenu}{\param{int}{ id = wxID\_ANY}, \param{const wxString\&}{ label = wxEmptyString}, \param{wxMenu *}{ subMenu = NULL}}
+
+Sets action or menu activated by pressing right hardware button on the smart phones.
+Unavailable on full keyboard machines.
+
+\wxheading{Parameters}
+
+\docparam{id}{Identifier for this button.}
+
+\docparam{label}{Text to be displayed on the screen area dedicated to this hardware button.}
+
+\docparam{subMenu}{The menu to be opened after pressing this hardware button.}
+
+\wxheading{See also}
+
+\helpref{wxTopLevelWindow::SetLeftMenu}{wxtoplevelwindowsetleftmenu}.
+
+
\membersection{wxTopLevelWindow::SetShape}\label{wxtoplevelwindowsetshape}
\func{bool}{SetShape}{\param{const wxRegion\&}{ region}}
depicted by {\it region}. The system will not display or
respond to any mouse event for the pixels that lie outside of the
region. To reset the window to the normal rectangular shape simply
-call {\it SetShape} again with an empty region. Returns TRUE if the
+call {\it SetShape} again with an empty region. Returns true if the
operation is successful.
\helpref{wxTopLevelWindow::GetTitle}{wxtoplevelwindowgettitle}
+\membersection{wxTopLevelWindow::SetTransparent}\label{wxtoplevelwindowsettransparent}
+
+\func{virtual bool}{SetTransparent}{\param{int }{ alpha}}
+
+If the platform supports it will set the window to be translucent
+
+\wxheading{Parameters}
+
+\docparam{alpha}{Determines how opaque or transparent the window will
+ be, if the platform supports the opreration. A value of 0 sets the
+ window to be fully transparent, and a value of 255 sets the window
+ to be fully opaque.}
+
+Returns \true if the transparency was successfully changed.
+
+
+
+\membersection{wxTopLevelWindow::ShouldPreventAppExit}\label{wxtoplevelwindowshouldpreventappexit}
+
+\constfunc{virtual bool}{ShouldPreventAppExit}{\void}
+
+This virtual function is not meant to be called directly but can be overridden
+to return \false (it returns \true by default) to allow the application to
+close even if this, presumably not very important, window is still opened.
+By default, the application stays alive as long as there are any open top level
+windows.
+
+
\membersection{wxTopLevelWindow::ShowFullScreen}\label{wxtoplevelwindowshowfullscreen}
\func{bool}{ShowFullScreen}{\param{bool}{ show}, \param{long}{ style = wxFULLSCREEN\_ALL}}
\helpref{wxTopLevelWindow::IsFullScreen}{wxtoplevelwindowisfullscreen}
+
+\membersection{wxTopLevelWindow::UseNativeDecorations}\label{wxtoplevelwindowusenativedecorations}
+
+\func{void}{UseNativeDecorations}{\param{bool }{native = \true}}
+
+\bftt{This method is specific to wxUniversal port}
+
+Use native or custom-drawn decorations for this window only. Notice that to
+have any effect this method must be called before really creating the window,
+i.e. two step creation must be used:
+\begin{verbatim}
+ MyFrame *frame = new MyFrame; // use default ctor
+ frame->UseNativeDecorations(false); // change from default "true"
+ frame->Create(parent, title, ...); // really create the frame
+\end{verbatim}
+
+\wxheading{See also}
+
+\helpref{UseNativeDecorationsByDefault}{wxtoplevelwindowusenativedecorationsbydefault},\\
+\helpref{IsUsingNativeDecorations}{wxtoplevelwindowisusingnativedecorations}
+
+
+\membersection{wxTopLevelWindow::UseNativeDecorationsByDefault}\label{wxtoplevelwindowusenativedecorationsbydefault}
+
+\func{void}{UseNativeDecorationsByDefault}{\param{bool }{native = \true}}
+
+\bftt{This method is specific to wxUniversal port}
+
+Top level windows in wxUniversal port can use either system-provided window
+decorations (i.e. title bar and various icons, buttons and menus in it) or draw
+the decorations themselves. By default the system decorations are used if they
+are available, but this method can be called with \arg{native} set to \false to
+change this for all windows created after this point.
+
+Also note that if \texttt{WXDECOR} environment variable is set, then custom
+decorations are used by default and so it may make sense to call this method
+with default argument if the application can't use custom decorations at all
+for some reason.
+
+\wxheading{See also}
+
+\helpref{UseNativeDecorations}{wxtoplevelwindowusenativedecorations}