- bool m_wantDebugOutput ;
- wxString m_className;
- wxString m_appName;
- wxWindow * m_topWindow;
- bool m_exitOnFrameDelete;
- bool m_showOnInit;
- int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_auto3D ; // Always use 3D controls, except
- // where overriden
- static wxAppInitializerFunction m_appInitFn;
-
-/* Windows-specific wxApp definitions */
-
-public:
-
- // Implementation
- static bool Initialize(WXHINSTANCE instance);
- static void CommonInit(void);
- static bool RegisterWindowClasses(void);
- static void CleanUp(void);
- static void CommonCleanUp(void);
- virtual bool DoMessage(void);
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects(void);
- bool ProcessIdle(void);
-
-/*
- inline void SetPendingCleanup(bool flag) { m_pendingCleanup = flag; }
- inline bool GetPendingCleanup(void) { return m_pendingCleanup; }
-
- bool DoResourceCleanup(void);
- // Set resource collection scheme on or off.
- inline void SetResourceCollection(bool flag) { m_resourceCollection = flag; }
- inline bool GetResourceCollection(void) { return m_resourceCollection; }
-*/