deallocated), overwrites (writing past the end of your object) and
underwrites (writing to memory in front of the object).
-If debugging mode is on and the symbol wxUSE\_GLOBAL\_MEMORY\_OPERATORS is set
-to 1 in setup.h, 'new' is defined to be:
+If debugging mode is on and the symbols wxUSE\_GLOBAL\_MEMORY\_OPERATORS and
+wxUSE\_DEBUG\_NEW\_ALWAYS are set to 1 in setup.h, 'new' is defined to be:
{\small
\begin{verbatim}