#if wxUSE_THREADS
delete wxPendingEventsLocker;
// If we don't do the following, we get an apparent memory leak.
+#if wxUSE_VALIDATORS
((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
+#endif
#endif
wxClassInfo::CleanUpClasses();
{
if ( wnd->MSWTranslateMessage(wxmsg) )
return TRUE;
+
+ // stop at first top level window, i.e. don't try to process the key
+ // strokes originating in a dialog using the accelerators of the parent
+ // frame - this doesn't make much sense
+ if ( wnd->IsTopLevel() )
+ break;
}
// Anyone for a non-translation message? Try youngest descendants first.
}
// Yield to incoming messages
+
+static bool gs_inYield = FALSE;
+
bool wxYield()
{
// disable log flushing from here because a call to wxYield() shouldn't
// normally result in message boxes popping up &c
wxLog::Suspend();
+#ifdef __WXDEBUG__
+ if (gs_inYield)
+ wxFAIL_MSG( wxT("wxYield called recursively" ) );
+#endif
+
+ gs_inYield = TRUE;
+
// we don't want to process WM_QUIT from here - it should be processed in
// the main event loop in order to stop it
MSG msg;
// let the logs be flashed again
wxLog::Resume();
+ gs_inYield = FALSE;
+
return TRUE;
}
+// Yield to incoming messages; but fail silently if recursion is detected.
+bool wxYieldIfNeeded()
+{
+ if (gs_inYield)
+ return FALSE;
+
+ return wxYield();
+}
+
bool wxHandleFatalExceptions(bool doit)
{
#if wxUSE_ON_FATAL_EXCEPTION
return TRUE;
#else
wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function"));
-
+
+ (void)doit;
return FALSE;
#endif
}