<!-- $Id$ -->
-<!--
-
-FIXME: this template has (at least) the following bugs:
-
- * it's MSW-only, the port is assumed to be wxMSW unconditionally
-
- * multiple wx configurations (CFG variable set when building the
- library) are not supported
-
--->
-
-<!-- makefile tag signifies the beginning of the bakefile -->
<makefile>
- <requires version="0.1.5"/>
<!-- OPTIONS -->
<!-- -->
<!-- Note that the above only happens if an option -->
<!-- is not constant, i.e. if it cannot be determined -->
<!-- by bakefile itself. -->
+ <!-- Also note that for 'autoconf' format these options -->
+ <!-- are only useful when used together with wxpresets.m4 -->
+ <!-- macro file which contains macros for detecting the -->
+ <!-- option values for wx-based projects. See wxpresets.m4 -->
+ <!-- comments for more info. -->
- <!-- this is a temporary variable until there is non general -->
- <!-- function in bakefiles for returning native markup for -->
- <!-- reading envrionment variables -->
- <set var="ENV_VAR">
- <if cond="FORMAT=='watcom'">%</if>
- <if cond="FORMAT!='watcom'"></if>
- </set>
-
-
- <!-- The directory where wxWidgets is installed: -->
- <if cond="not isdefined('WX_DIR')">
- <set var="WX_DIR_DEFAULT" overwrite="0">$(DOLLAR)($(ENV_VAR)WXWIN)</set>
- <option name="WX_DIR" category="path">
- <default-value>$(WX_DIR_DEFAULT)</default-value>
- <description>
- The directory where wxWidgets library is installed
- </description>
- </option>
- </if>
-
- <!-- This is a standard option that determines -->
- <!-- whether the user wants to build this library as -->
- <!-- a dll or as a static library. -->
- <if cond="not isdefined('WX_SHARED')">
- <set var="WX_SHARED_DEFAULT" overwrite="0">0</set>
- <option name="WX_SHARED">
- <values>0,1</values>
- <values-description>,DLL</values-description>
- <default-value>$(WX_SHARED_DEFAULT)</default-value>
- <description>
- Use DLL build of wx library to use?
- </description>
- </option>
- </if>
-
- <!-- Configuration for building the bakefile with -->
- <!-- unicode strings or not (unicode or ansi). -->
- <if cond="not isdefined('WX_UNICODE')">
- <set var="WX_UNICODE_DEFAULT" overwrite="0">0</set>
- <option name="WX_UNICODE">
- <values>0,1</values>
- <values-description>,Unicode</values-description>
- <default-value>$(WX_UNICODE_DEFAULT)</default-value>
- <description>
- Compile Unicode build of wxWidgets?
- </description>
- </option>
- </if>
-
- <if cond="not isdefined('WX_DEBUG')">
- <set var="WX_DEBUG_DEFAULT" overwrite="0">1</set>
- <option name="WX_DEBUG">
- <values>0,1</values>
- <values-description>Release,Debug</values-description>
- <default-value>$(WX_DEBUG_DEFAULT)</default-value>
- <description>
- Use debug build of wxWidgets (define __WXDEBUG__)?
- </description>
- </option>
- </if>
- <if cond="not isdefined('WX_VERSION')">
- <set var="WX_VERSION_DEFAULT" overwrite="0">26</set>
- <option name="WX_VERSION">
- <default-value>$(WX_VERSION_DEFAULT)</default-value>
- <description>
- Version of the wx library to build against.
- </description>
- </option>
- </if>
<!-- HELPER VARIABLES -->
<!-- -->
<!-- These are handy ways of dealing with the -->
<!-- extensions in the library names of the -->
<!-- wxWindows library. -->
- <set var="WXLIBPOSTFIX">
- <if cond="WX_DEBUG=='1' and WX_UNICODE=='1'">ud</if>
- <if cond="WX_DEBUG=='1' and WX_UNICODE=='0'">d</if>
- <if cond="WX_DEBUG=='0' and WX_UNICODE=='1'">u</if>
- </set>
<set var="WX3RDPARTYLIBPOSTFIX">
<if cond="WX_DEBUG=='1'">d</if>
</set>
<if cond="WX_SHARED=='1'">$(DIRSEP)lib$(DIRSEP)$(COMPILER)$(WXCPU)_dll</if>
</set>
- <set var="WXPORT">
+ <!-- under Unix this is an option (detected at configure-time);
+ under Windows this is not an user option! -->
+ <set var="WX_PORT">
<if cond="FORMAT=='msevc4prj'">wince</if>
<if cond="FORMAT!='msevc4prj'">msw</if>
</set>
- <set var="WXLIBINCLUDE">$(WXLIBPATH)$(DIRSEP)$(WXPORT)$(WXLIBPOSTFIX)</set>
+
+ <set var="WXLIBINCLUDE">$(WXLIBPATH)$(DIRSEP)$(WX_PORT)$(WXLIBPOSTFIX)</set>
+
+
+ <!-- All the possible mixes for the wx library names -->
+ <set var="WXLIB_BASE_NAME">
+ <if cond="WX_MONOLITHIC=='0'">wxbase$(WX_VERSION)$(WXLIBPOSTFIX)</if>
+
+ <!--
+ the trick used to support monolithic builds is here: when the
+ <wx-lib>base</wx-lib> tag is found, and user selected
+ WX_MONOLITHIC=1, then the base library is translated to the
+ monolithic library
+ -->
+ <if cond="WX_MONOLITHIC=='1'">wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)</if>
+ </set>
+
+
+ <!-- Libraries whose name is prefixed with 'wxbase' -->
+ <define-global-tag name="define-wxbase-lib-name">
+ <set var="WXLIB_$(value.upper())_NAME">
+ <if cond="WX_MONOLITHIC=='0'">
+ wxbase$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)
+ </if>
+ </set>
+ </define-global-tag>
+
+ <define-wxbase-lib-name>net</define-wxbase-lib-name>
+ <define-wxbase-lib-name>xml</define-wxbase-lib-name>
+
+
+ <!-- Libraries whose name is prefixed with 'wx' only -->
+ <define-global-tag name="define-wxlib-name">
+ <set var="WXLIB_$(value.upper())_NAME">
+ <if cond="WX_MONOLITHIC=='0'">
+ wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)
+ </if>
+ </set>
+ </define-global-tag>
+
+ <define-wxlib-name>core</define-wxlib-name>
+ <define-wxlib-name>media</define-wxlib-name>
+ <define-wxlib-name>xrc</define-wxlib-name>
+ <define-wxlib-name>html</define-wxlib-name>
+ <define-wxlib-name>adv</define-wxlib-name>
+ <define-wxlib-name>qa</define-wxlib-name>
+ <define-wxlib-name>aui</define-wxlib-name>
+ <define-wxlib-name>propgrid</define-wxlib-name>
+ <define-wxlib-name>stc</define-wxlib-name>
+ <define-wxlib-name>richtext</define-wxlib-name>
+
+ <!-- NOTE: The GL lib is not part of the monolithic build; treat it as a contrib! -->
+
<!-- WX TEMPLATE -->
<!-- libraries required by the platform, the libraries -->
<!-- we want for our stuff, and the wxWindows libs. -->
-
-
<!-- this tag is used to include wx libraries: -->
<define-tag name="wx-lib" rules="exe,dll,module">
- <if cond="value=='base'">
- <sys-lib>wxbase$(WX_VERSION)$(WXLIBPOSTFIX)</sys-lib>
+ <if cond="value=='base'"><sys-lib>$(WXLIB_BASE_NAME)</sys-lib></if>
+ <if cond="value=='core'"><sys-lib>$(WXLIB_CORE_NAME)</sys-lib></if>
+
+ <if cond="value=='net'"><sys-lib>$(WXLIB_NET_NAME)</sys-lib></if>
+ <if cond="value=='xml'"><sys-lib>$(WXLIB_XML_NAME)</sys-lib></if>
+
+ <if cond="value=='media'"><sys-lib>$(WXLIB_MEDIA_NAME)</sys-lib></if>
+ <if cond="value=='xrc'"><sys-lib>$(WXLIB_XRC_NAME)</sys-lib></if>
+ <if cond="value=='html'"><sys-lib>$(WXLIB_HTML_NAME)</sys-lib></if>
+ <if cond="value=='adv'"><sys-lib>$(WXLIB_ADV_NAME)</sys-lib></if>
+ <if cond="value=='qa'"><sys-lib>$(WXLIB_QA_NAME)</sys-lib></if>
+ <if cond="value=='aui'"><sys-lib>$(WXLIB_AUI_NAME)</sys-lib></if>
+ <if cond="value=='propgrid'"><sys-lib>$(WXLIB_PROPGRID_NAME)</sys-lib></if>
+ <if cond="value=='richtext'"><sys-lib>$(WXLIB_RICHTEXT_NAME)</sys-lib></if>
+
+ <!-- The GL lib isn't part of the monolithic build, treat it as a contrib: -->
+ <if cond="value=='gl'">
+ <sys-lib>wx$(WX_PORT)$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
</if>
- <if cond="value in ['net','xml', 'odbc']">
- <sys-lib>wxbase$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
+
+ <if cond="value=='stc'">
+ <!-- wxSTC requires also the basic scintilla library
+ which is built as a separate 3rd party library -->
+ <sys-lib>$(WXLIB_STC_NAME)</sys-lib>
+ <sys-lib>wxscintilla$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
</if>
- <if cond="value not in ['base','net','xml']">
- <sys-lib>wx$(WXPORT)$(WX_VERSION)$(WXLIBPOSTFIX)_$(value)</sys-lib>
+
+ <if cond="value not in WX_LIB_LIST.split()">
+ <error>Unknown wxWidgets library given in the wx-lib tag</error>
</if>
</define-tag>
<ldflags>-mthreads</ldflags>
</if>
+ <define>$(substituteFromDict(WX_SHARED,{'1':'WXUSINGDLL','0':''}))</define>
+
<define>$(WXUNICODE_DEFINE)</define>
<define>$(WXDEBUG_DEFINE)</define>
<define>__WXMSW__</define>
- <include>$(WX_DIR)$(WXLIBINCLUDE)</include>
- <include>$(WX_DIR)/include</include>
+ <if cond="FORMAT!='xcode2'">
+ <include>$(WX_DIR)$(WXLIBINCLUDE)</include>
+ <include>$(WX_DIR)/include</include>
+ </if>
</template>
after __wx-libs-point: -->
<define-tag name="__wx-syslibs" rules="exe,dll,module">
<!-- wx 3rd party libs, always use them: -->
- <sys-lib>wxtiff$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
+ <sys-lib cond="FORMAT!='msevc4prj'">wxtiff$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
<sys-lib>wxjpeg$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
<sys-lib>wxpng$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
<sys-lib>wxzlib$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
<!-- For regex we won't use the WX3RDPARTYLIBPOSTIX postfix:
unliked tiff, jpeg, png, zlib, expat, when building
in Unicode mode, the "u" suffix is appended to regex -->
- <sys-lib>wxregex$(WXLIBPOSTFIX)</sys-lib>
+ <sys-lib cond="FORMAT!='msevc4prj'">wxregex$(WXLIBPOSTFIX)</sys-lib>
<sys-lib>wxexpat$(WX3RDPARTYLIBPOSTFIX)</sys-lib>
<!-- link-in system libs that wx depends on: -->
<sys-lib>rpcrt4</sys-lib>
<sys-lib>advapi32</sys-lib>
<sys-lib>wsock32</sys-lib>
- <sys-lib>odbc32</sys-lib>
</if>
<!-- Libs common to both borland and MSVC -->
<!-- template for wx executables/dlls: -->
<template id="wx" template="wx-lib">
- <lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
+ <if cond="FORMAT!='xcode2'">
+ <lib-path>$(WX_DIR)$(WXLIBPATH)</lib-path>
+ </if>
<!-- wx libs must come before 3rd party and sys libs, this is
the place where the hack explained above is carried on: -->
<__wx-syslibs/>
</template>
+ <if cond="FORMAT_SUPPORTS_ACTIONS=='1' and WX_TEST_FOR_SELECTED_WXBUILD=='1'">
+
+ <!--
+ VERY IMPORTANT: before starting to build all targets of the generated makefile,
+ we need to check if the selected wxWidgets build exists; we do
+ that simply creating the following target; if it fails the make
+ program will halt printing the following nice error message...
+ (much better than the 'could not find wx/*.h file')
+ -->
+ <action id="test_for_selected_wxbuild">
+ <dependency-of>all</dependency-of>
+
+ <!-- the @ is to hide these actions from the user -->
+ <command>
+ @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
+ echo ----------------------------------------------------------------------------
+ @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
+ echo The selected wxWidgets build is not available!
+ @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
+ echo Please use the options prefixed with WX_ to select another wxWidgets build.
+ @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
+ echo ----------------------------------------------------------------------------
+ @if not exist $(WX_DIR)$(WXLIBINCLUDE)$(DIRSEP)wx$(DIRSEP)setup.h \
+ exit 1
+ </command>
+ </action>
+ </if>
+
</makefile>