#endif
#ifndef WX_PRECOMP
- #ifdef __WXMSW__
+ #ifdef __WINDOWS__
#include "wx/msw/wrapwin.h" // includes windows.h for MessageBox()
#endif
#include "wx/list.h"
#include "wx/tokenzr.h"
#include "wx/thread.h"
-#if wxUSE_EXCEPTIONS && wxUSE_STL
- #include <exception>
- #include <typeinfo>
-#endif
+#if wxUSE_STL
+ #if wxUSE_EXCEPTIONS
+ #include <exception>
+ #include <typeinfo>
+ #endif
+ #if wxUSE_INTL
+ #include <locale>
+ #endif
+#endif // wxUSE_STL
-#ifndef __WXPALMOS5__
-#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
+#if !defined(__WINDOWS__) || defined(__WXMICROWIN__)
#include <signal.h> // for SIGTRAP used by wxTrap()
#endif //Win/Unix
#include <locale.h>
-#endif // ! __WXPALMOS5__
#if wxUSE_FONTMAP
#include "wx/fontmap.h"
#if wxDEBUG_LEVEL
#if wxUSE_STACKWALKER
#include "wx/stackwalk.h"
- #ifdef __WXMSW__
+ #ifdef __WINDOWS__
#include "wx/msw/debughlp.h"
#endif
#endif // wxUSE_STACKWALKER
wxDELETE(m_traits);
#endif
#endif
+
+ wxEvtHandler::AddFilter(this);
}
wxAppConsoleBase::~wxAppConsoleBase()
{
+ wxEvtHandler::RemoveFilter(this);
+
// we're being destroyed and using this object from now on may not work or
// even crash so don't leave dangling pointers to it
ms_appInstance = NULL;
bool wxAppConsoleBase::Initialize(int& WXUNUSED(argc), wxChar **WXUNUSED(argv))
{
-#if wxUSE_INTL
- GetTraits()->SetLocale();
-#endif // wxUSE_INTL
-
return true;
}
wxString wxAppConsoleBase::GetAppName() const
{
wxString name = m_appName;
-#ifndef __WXPALMOS__
if ( name.empty() )
{
if ( argv )
wxFileName::SplitPath(argv[0], NULL, &name, NULL);
}
}
-#endif // !__WXPALMOS__
return name;
}
int wxAppConsoleBase::FilterEvent(wxEvent& WXUNUSED(event))
{
// process the events normally by default
- return -1;
+ return Event_Skip;
}
void wxAppConsoleBase::DelayPendingEventHandler(wxEvtHandler* toDelay)
OnAssertFailure(file, line, NULL, cond, msg);
}
+// ----------------------------------------------------------------------------
+// Miscellaneous other methods
+// ----------------------------------------------------------------------------
+
+void wxAppConsoleBase::SetCLocale()
+{
+ // We want to use the user locale by default in GUI applications in order
+ // to show the numbers, dates &c in the familiar format -- and also accept
+ // this format on input (especially important for decimal comma/dot).
+ wxSetlocale(LC_ALL, "");
+}
+
// ============================================================================
// other classes implementations
// ============================================================================
// wxAppTraits
// ----------------------------------------------------------------------------
-#if wxUSE_INTL
-void wxAppTraitsBase::SetLocale()
-{
- wxSetlocale(LC_ALL, "");
- wxUpdateLocaleIsUtf8();
-}
-#endif
-
#if wxUSE_THREADS
void wxMutexGuiEnterImpl();
void wxMutexGuiLeaveImpl();
{
#if wxDEBUG_LEVEL
-#if !defined(__WXMSW__)
+#if !defined(__WINDOWS__)
// on Unix stack frame generation may take some time, depending on the
// size of the executable mainly... warn the user that we are working
wxFprintf(stderr, "Collecting stack trace information, please wait...");
fflush(stderr);
-#endif // !__WXMSW__
+#endif // !__WINDOWS__
wxString stackTrace;
static const int maxLines = 20;
StackDump dump;
- dump.Walk(2, maxLines); // don't show OnAssert() call itself
+ dump.Walk(8, maxLines); // 8 is chosen to hide all OnAssert() calls
stackTrace = dump.GetStackTrace();
const int count = stackTrace.Freq(wxT('\n'));
return x == y;
}
+void wxAbort()
+{
+#ifdef __WXWINCE__
+ ExitThread(3);
+#else
+ abort();
+#endif
+}
+
#if wxDEBUG_LEVEL
// break into the debugger
void wxTrap()
{
-#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
+#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
DebugBreak();
#elif defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
Debugger();
{
// If this option is set, we should abort immediately when assert happens.
if ( wxSystemOptions::GetOptionInt("exit-on-assert") )
- abort();
+ wxAbort();
// FIXME MT-unsafe
static int s_bInAssert = 0;
static
bool DoShowAssertDialog(const wxString& msg)
{
- // under MSW we can show the dialog even in the console mode
-#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
+ // under Windows we can show the dialog even in the console mode
+#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
wxString msgDlg(msg);
// this message is intentionally not translated -- it is for developers
wxT("You can also choose [Cancel] to suppress ")
wxT("further warnings.");
- switch ( ::MessageBox(NULL, msgDlg.wx_str(), wxT("wxWidgets Debug Alert"),
+ switch ( ::MessageBox(NULL, msgDlg.t_str(), wxT("wxWidgets Debug Alert"),
MB_YESNOCANCEL | MB_ICONSTOP ) )
{
case IDYES:
//case IDNO: nothing to do
}
-#else // !__WXMSW__
+#else // !__WINDOWS__
wxUnusedVar(msg);
-#endif // __WXMSW__/!__WXMSW__
+#endif // __WINDOWS__/!__WINDOWS__
// continue with the asserts by default
return false;