]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/control.cpp
load wsock32.dll dynamically, so that wxCore has no dependency on it
[wxWidgets.git] / src / os2 / control.cpp
index 3e97f4a8628aae0216343dea8b03a63766a247a9..324ea885b21935c133eedbb6266a93c67ab271de 100644 (file)
@@ -35,10 +35,6 @@ END_EVENT_TABLE()
 // Item members
 wxControl::wxControl()
 {
-
-#if WXWIN_COMPATIBILITY
-  m_callback = 0;
-#endif // WXWIN_COMPATIBILITY
 } // end of wxControl::wxControl
 
 bool wxControl::Create(
@@ -103,14 +99,13 @@ bool wxControl::OS2CreateControl(
 , WXDWORD                           dwExstyle
 )
 {
-    bool                            bWant3D = FALSE;
-
     //
     // Doesn't do anything at all under OS/2
     //
     if (dwExstyle == (WXDWORD)-1)
     {
-        dwExstyle = Determine3DEffects(WS_EX_CLIENTEDGE, &bWant3D);
+        dwExstyle = 0;
+       (void) OS2GetStyle(GetWindowStyle(), &dwExstyle);
     }
     //
     // All controls should have these styles (wxWindows creates all controls
@@ -186,16 +181,6 @@ wxSize wxControl::DoGetBestSize() const
 
 bool wxControl::ProcessCommand(wxCommandEvent& event)
 {
-#if WXWIN_COMPATIBILITY
-    if ( m_callback )
-    {
-        (void)(*m_callback)(this, event);
-
-        return TRUE;
-    }
-    else
-#endif // WXWIN_COMPATIBILITY
-
     return GetEventHandler()->ProcessEvent(event);
 }