#if wxUSE_OWNER_DRAWN
+#include "wx/settings.h"
#include "wx/ownerdrw.h"
#include "wx/menuitem.h"
// Add space at the end of the menu for the submenu expansion arrow
// this will also allow offsetting the accel string from the right edge
//
- *pWidth += GetDefaultMarginWidth() * 1.5;
+ *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
//
// JACS: items still look too tightly packed, so adding 5 pixels.
wxString sTgt = "\t";
wxString sFullString = m_strName; // need to save the original text
wxString sAccel;
- size_t nIndex;
+ int nIndex;
size_t nWidth;
size_t nCharWidth;
size_t nHeight;
,(long *)&nWidth
,(long *)&nHeight
);
- sTmp = sFullString[nIndex + 1];
+ sTmp = sFullString[(size_t)(nIndex + 1)];
rDC.GetTextExtent( sTmp
,(long *)&nCharWidth
,(long *)&nHeight
if (eStatus & wxODSelected)
{
- RECT vRectBmp = { rRect.x
- ,rRect.y
- ,rRect.x + GetMarginWidth() - 1
- ,rRect.y + m_nHeight - 1
- };
POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};