class MyApp: public wxApp
{
public:
- MyApp(void) ;
+ MyApp(void){};
bool OnInit(void);
};
{
public:
MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size);
- ~MyCanvas(void) ;
+ ~MyCanvas(void){};
void OnPaint(wxPaintEvent& event);
DECLARE_EVENT_TABLE()