// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "listctrl.h"
- #pragma implementation "listctrlbase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// how many records the view will have, initially, and how many columns
// the detail view of the container will have, as the container represents
// a known data block. Thus the OS/2 PM CV_DETAIL view, i.e.
-// the wxWindows wxLC_REPORT view, relies on STATIC structure for its
+// the wxWidgets wxLC_REPORT view, relies on STATIC structure for its
// columnar data. It gets the data to display by telling it the specific
// offset of the field in the struct containing the displayable data. That
// data has be of OS/2 Types, PSZ (char string), CDATE or CTIME format.
-// wxWindows is dynamic in nature, however. We insert columns, one at a
+// wxWidgets is dynamic in nature, however. We insert columns, one at a
// time and do not know how many until the app is done inserting them. So
// for OS/2 I have to set a max allowable since they are fixed. We return
// an error to the app if they include more than we can handle.
//
// Solution:
// Under MSW the only way to associate data with a
-// List item independant of its position in the list is to store a pointer
+// List item independent of its position in the list is to store a pointer
// to it in its lParam attribute. However user programs are already using
// this (via the SetItemData() GetItemData() calls).
//
long lItem
, int nImage
, int WXUNUSED(nSelImage))
+{
+ return SetItemColumnInfo(lItem, 0, nImage);
+} // end of wxListCtrl::SetItemImage
+
+// Sets the item image
+bool wxListCtrl::SetItemColumnImage (
+ long lItem
+, long lColumn
+, int nImage
{
wxListItem vInfo;
vInfo.m_mask = wxLIST_MASK_IMAGE;
vInfo.m_image = nImage;
vInfo.m_itemId = lItem;
+ vInfo.m_col = lColumn;
return SetItem(vInfo);
-} // end of wxListCtrl::SetItemImage
+} // end of wxListCtrl::SetItemColumnImage
// Gets the item text
wxString wxListCtrl::GetItemText (
return -1;
} // end of wxListCtrl::OnGetItemImage
+int wxListCtrl::OnGetItemColumnImage (
+ long lItem,
+ long lColumn
+) const
+{
+ if (!lColumn)
+ return OnGetItemImage(lItem);
+
+ return -1;
+} // end of wxListCtrl::OnGetItemColumnImage
+
wxListItemAttr* wxListCtrl::OnGetItemAttr (
long WXUNUSED_UNLESS_DEBUG(lItem)
) const