// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-// #pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
// windows for displaying the view.
bool DrawingView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
{
- frame = wxGetApp().CreateChildFrame(doc, this, TRUE);
+ frame = wxGetApp().CreateChildFrame(doc, this, true);
frame->SetTitle(_T("DrawingView"));
canvas = GetMainFrame()->CreateCanvas(this, frame);
// X seems to require a forced resize
int x, y;
frame->GetSize(&x, &y);
- frame->SetSize(-1, -1, x, y);
+ frame->SetSize(wxDefaultCoord, wxDefaultCoord, x, y);
#endif
- frame->Show(TRUE);
- Activate(TRUE);
+ frame->Show(true);
+ Activate(true);
- return TRUE;
+ return true;
}
// Sneakily gets used for default print/preview
dc->SetFont(*wxNORMAL_FONT);
dc->SetPen(*wxBLACK_PEN);
- wxNode *node = ((DrawingDocument *)GetDocument())->GetDoodleSegments().GetFirst();
+ wxList::compatibility_iterator node = ((DrawingDocument *)GetDocument())->GetDoodleSegments().GetFirst();
while (node)
{
DoodleSegment *seg = (DoodleSegment *)node->GetData();
bool DrawingView::OnClose(bool deleteWindow)
{
if (!GetDocument()->Close())
- return FALSE;
+ return false;
// Clear the canvas in case we're in single-window mode,
// and the canvas stays.
- canvas->Clear();
+ canvas->ClearBackground();
canvas->view = (wxView *) NULL;
canvas = (MyCanvas *) NULL;
SetFrame((wxFrame*)NULL);
- Activate(FALSE);
-
+ Activate(false);
+
if (deleteWindow)
{
delete frame;
- return TRUE;
+ return true;
}
- return TRUE;
+ return true;
}
void DrawingView::OnCut(wxCommandEvent& WXUNUSED(event) )
bool TextEditView::OnCreate(wxDocument *doc, long WXUNUSED(flags) )
{
- frame = wxGetApp().CreateChildFrame(doc, this, FALSE);
+ frame = wxGetApp().CreateChildFrame(doc, this, false);
int width, height;
frame->GetClientSize(&width, &height);
// X seems to require a forced resize
int x, y;
frame->GetSize(&x, &y);
- frame->SetSize(-1, -1, x, y);
+ frame->SetSize(wxDefaultCoord, wxDefaultCoord, x, y);
#endif
- frame->Show(TRUE);
- Activate(TRUE);
-
- return TRUE;
+ frame->Show(true);
+ Activate(true);
+
+ return true;
}
// Handled by wxTextWindow
bool TextEditView::OnClose(bool deleteWindow)
{
if (!GetDocument()->Close())
- return FALSE;
-
- Activate(FALSE);
+ return false;
+
+ Activate(false);
if (deleteWindow)
{
delete frame;
- return TRUE;
+ return true;
}
- return TRUE;
+ return true;
}
/*
// Define a constructor for my canvas
MyCanvas::MyCanvas(wxView *v, wxMDIChildFrame *frame, const wxPoint& pos, const wxSize& size, long style):
- wxScrolledWindow(frame, -1, pos, size, style)
+ wxScrolledWindow(frame, wxID_ANY, pos, size, style)
{
view = v;
}
{
if (!view)
return;
-
+
static DoodleSegment *currentSegment = (DoodleSegment *) NULL;
wxClientDC dc(this);
doc->GetCommandProcessor()->Submit(new DrawingCommand(_T("Add Segment"), DOODLE_ADD, doc, currentSegment));
- view->GetDocument()->Modify(TRUE);
+ view->GetDocument()->Modify(true);
currentSegment = (DoodleSegment *) NULL;
}
}
-
+
if (xpos > -1 && ypos > -1 && event.Dragging())
{
if (!currentSegment)
currentSegment = new DoodleSegment;
DoodleLine *newLine = new DoodleLine;
- newLine->x1 = (long)xpos;
+ newLine->x1 = (long)xpos;
newLine->y1 = (long)ypos;
- newLine->x2 = pt.x;
+ newLine->x2 = pt.x;
newLine->y2 = pt.y;
currentSegment->lines.Append(newLine);
-
+
dc.DrawLine( (long)xpos, (long)ypos, pt.x, pt.y);
}
xpos = pt.x;
// Define a constructor for my text subwindow
MyTextWindow::MyTextWindow(wxView *v, wxMDIChildFrame *frame, const wxPoint& pos, const wxSize& size, long style):
- wxTextCtrl(frame, -1, _T(""), pos, size, style)
+ wxTextCtrl(frame, wxID_ANY, _T(""), pos, size, style)
{
view = v;
}