]> git.saurik.com Git - wxWidgets.git/blobdiff - src/cocoa/dialog.mm
specify the name of the control (#9515)
[wxWidgets.git] / src / cocoa / dialog.mm
index 3a3625556da6cfe386d9d6e9cb496ca98ede44af..9c2be1a64fec2a949afa99364479c8fccbc01a77 100644 (file)
@@ -4,18 +4,28 @@
 // Author:      David Elliott
 // Modified by:
 // Created:     2002/12/15
-// RCS-ID:      $Id
+// RCS-ID:      $Id$
 // Copyright:   2002 David Elliott
-// Licence:    wxWindows license
+// Licence:     wxWidgets licence
 /////////////////////////////////////////////////////////////////////////////
 
+#include "wx/wxprec.h"
+
 #include "wx/dialog.h"
-#include "wx/app.h"
-#include "wx/settings.h"
-#include "wx/log.h"
+
+#ifndef WX_PRECOMP
+    #include "wx/log.h"
+    #include "wx/app.h"
+    #include "wx/settings.h"
+#endif //WX_PRECOMP
+
+#include "wx/cocoa/autorelease.h"
+#include "wx/cocoa/string.h"
 
 #import <AppKit/NSPanel.h>
 #import <AppKit/NSApplication.h>
+#import <AppKit/NSEvent.h>
+#import <Foundation/NSRunLoop.h>
 
 // Lists to keep track of windows, so we can disable/enable them
 // for modal dialogs
@@ -23,18 +33,12 @@ static wxWindowList wxModalDialogs;
 
 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
 
-BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
-  EVT_BUTTON(wxID_OK, wxDialog::OnOK)
-  EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
-  EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
-  EVT_CLOSE(wxDialog::OnCloseWindow)
-END_EVENT_TABLE()
-
 WX_IMPLEMENT_COCOA_OWNER(wxDialog,NSPanel,NSWindow,NSWindow)
 
 void wxDialog::Init()
 {
-    SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+    m_isModal = false;
+    SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
 }
 
 bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
@@ -44,6 +48,7 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
            long style,
            const wxString& name)
 {
+    wxAutoNSAutoreleasePool pool;
     wxTopLevelWindows.Append(this);
 
     if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
@@ -52,13 +57,9 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
     if (parent)
         parent->AddChild(this);
 
-    NSRect cocoaRect = NSMakeRect(300,300,200,200);
+    unsigned int cocoaStyle = NSWindowStyleForWxStyle(style);
 
-    unsigned int cocoaStyle = 0;
-    cocoaStyle |= NSTitledWindowMask;
-    cocoaStyle |= NSClosableWindowMask;
-    cocoaStyle |= NSMiniaturizableWindowMask;
-    cocoaStyle |= NSResizableWindowMask;
+    NSRect cocoaRect = MakeInitialNSWindowContentRect(pos,size,cocoaStyle);
 
     m_cocoaNSWindow = NULL;
     SetNSPanel([[NSPanel alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO]);
@@ -66,139 +67,105 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
     // Because we do not release on close, the following release matches the
     // above alloc and thus the retain count will be 1.
     [m_cocoaNSWindow release];
-    wxLogDebug("wxDialog m_cocoaNSWindow retainCount=%d",[m_cocoaNSWindow retainCount]);
+    wxLogTrace(wxTRACE_COCOA_RetainRelease,wxT("wxDialog m_cocoaNSWindow retainCount=%d"),[m_cocoaNSWindow retainCount]);
+    [m_cocoaNSWindow setTitle:wxNSStringWithWxString(title)];
+    [m_cocoaNSWindow setHidesOnDeactivate:NO];
 
     return true;
 }
 
 wxDialog::~wxDialog()
 {
-    wxLogDebug("Destroying");
-    // setReleasedWhenClosed: NO
-    [m_cocoaNSWindow close];
-    DisassociateNSPanel(m_cocoaNSWindow);
+    DisassociateNSPanel(GetNSPanel());
 }
 
-void wxDialog::Cocoa_close(void)
+void wxDialog::CocoaDelegate_windowWillClose(void)
 {
     m_closed = true;
     /* Actually, this isn't true anymore */
-    wxLogDebug("Woah: Dialogs are not generally closed");
+    wxLogTrace(wxTRACE_COCOA,wxT("Woah: Dialogs are not generally closed"));
 }
 
 void wxDialog::SetModal(bool flag)
 {
-    if ( flag )
-    {
-        wxModelessWindows.DeleteObject(this);
-        m_windowStyle |= wxDIALOG_MODAL ;
-    }
-    else
-    {
-        m_windowStyle &= ~wxDIALOG_MODAL ;
-        wxModelessWindows.Append(this);
-    }
+    wxFAIL_MSG( wxT("wxDialog:SetModal obsolete now") );
 }
 
 bool wxDialog::Show(bool show)
 {
+    if(m_isShown == show)
+        return false;
+
     if(show)
-        InitDialog();
-    if(IsModal())
     {
-        if(show)
-        {
-            wxModalDialogs.Append(this);
-            wxLogDebug("runModal");
-            [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
-            wxLogDebug("runModal END");
+        wxAutoNSAutoreleasePool pool;
+
+       if (CanDoLayoutAdaptation())
+               DoLayoutAdaptation();
+
+        InitDialog();
+        if(IsModal())
+        {   // ShowModal() will show the dialog
+            m_isShown = true;
+            return true;
         }
-        else
-        {
-            wxLogDebug("abortModal");
+    }
+    else
+    {
+        if(IsModal())
+        {   // this doesn't hide the dialog, base class Show(false) does.
+            wxLogTrace(wxTRACE_COCOA,wxT("abortModal"));
             [wxTheApp->GetNSApplication() abortModal];
             wxModalDialogs.DeleteObject(this);
+            m_isModal = false;
         }
     }
-    return true;
+    return wxTopLevelWindow::Show(show);
 }
 
-// Replacement for Show(TRUE) for modal dialogs - returns return code
+// Shows the dialog and begins a modal event loop.  When the event loop
+// is stopped (via EndModal()) it returns the exit code.
 int wxDialog::ShowModal()
 {
-    if(!IsModal())
-        SetModal(true);
+    wxCHECK_MSG(!IsModal(),GetReturnCode(),wxT("wxDialog::ShowModal called within its own modal loop"));
+
+    // Show(true) will set m_isShown = true
+    m_isShown = false;
+    m_isModal = true;
+    wxModalDialogs.Append(this);
+
+    wxLogTrace(wxTRACE_COCOA,wxT("runModal"));
+    NSApplication *theNSApp = wxTheApp->GetNSApplication();
+    // If the app hasn't started, flush the event queue
+    // If we don't do this, the Dock doesn't get the message that
+    // the app has started so will refuse to activate it.
+    if(![theNSApp isRunning])
+    {
+        // We should only do a few iterations so one pool should be okay
+        wxAutoNSAutoreleasePool pool;
+        while(NSEvent *event = [theNSApp
+                    nextEventMatchingMask:NSAnyEventMask
+                    untilDate:[NSDate distantPast]
+                    inMode:NSDefaultRunLoopMode
+                    dequeue: YES])
+        {
+            [theNSApp sendEvent: event];
+        }
+    }
+
     Show(true);
+    do {
+        wxAutoNSAutoreleasePool pool;
+        [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
+    } while(0);
+    wxLogTrace(wxTRACE_COCOA,wxT("runModal END"));
+
     return GetReturnCode();
 }
 
-// EndModal will work for any dialog
 void wxDialog::EndModal(int retCode)
 {
+    wxASSERT_MSG(IsModal(), wxT("EndModal() should only be used within ShowModal()"));
     SetReturnCode(retCode);
     Show(false);
 }
-
-bool wxDialog::IsModal() const
-{
-    return (GetWindowStyleFlag() & wxDIALOG_MODAL);
-}
-
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
-{
-    // We'll send a Cancel message by default,
-    // which may close the dialog.
-    // Check for looping if the Cancel event handler calls Close().
-
-    // Note that if a cancel button and handler aren't present in the dialog,
-    // nothing will happen when you close the dialog via the window manager, or
-    // via Close().
-    // We wouldn't want to destroy the dialog by default, since the dialog may have been
-    // created on the stack.
-    // However, this does mean that calling dialog->Close() won't delete the dialog
-    // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
-    // sure to destroy the dialog.
-    // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
-    // ALWAYS VETO THIS EVENT!!!!
-    event.Veto();
-
-    static wxList closing;
-    
-    if ( closing.Member(this) )
-    {
-        wxLogDebug("WARNING: Attempting to recursively call Close for dialog");
-        return;
-    }
-    
-    closing.Append(this);
-    
-    wxLogDebug("Sending Cancel Event");
-    wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
-    cancelEvent.SetEventObject( this );
-    GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
-
-    closing.DeleteObject(this);
-}
-
-// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& event)
-{
-    if ( Validate() && TransferDataFromWindow() )
-    {
-        EndModal(wxID_OK);
-    }
-}
-
-void wxDialog::OnApply(wxCommandEvent& event)
-{
-       if (Validate())
-               TransferDataFromWindow();
-       // TODO probably need to disable the Apply button until things change again
-}
-
-void wxDialog::OnCancel(wxCommandEvent& event)
-{
-    wxLogDebug("Cancelled!");
-    EndModal(wxID_CANCEL);
-}
-