/////////////////////////////////////////////////////////////////////////////
/**
- @class wxList
-
The wxList<T> class provides linked list functionality.
This class has been rewritten to be type safe and to provide the full API of
The exception is that wxList<T> actually stores pointers and therefore its
iterators return pointers and not references to the actual objets in the list
(see example below) and @e value_type is defined as @e T*.
- wxList<T> destroys an object after removing it only if wxList::DeleteContents
+ wxList<T> destroys an object after removing it only if wxList<T>::DeleteContents
has been called.
wxList<T> is not a real template and it requires that you declare and define
- each wxListT class in your program. This is done with @e WX_DECLARE_LIST
+ each wxList<T> class in your program. This is done with @e WX_DECLARE_LIST
and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able to
- provide a proper template class providing both the STL std::list and the old
+ provide a proper template class providing both the STL @c std::list and the old
wxList API in the future.
- Please refer to the STL std::list documentation for further information on how
- to use the class. Below we documented both the supported STL and the legacy API
+ Please refer to the STL @c std::list documentation (see http://www.cppreference.com/wiki/stl/list/start)
+ for further information on how to use the class.
+ Below we documented both the supported STL and the legacy API
that originated from the old wxList class and which can still be used alternatively
for the the same class.
- Note that if you compile wxWidgets in STL mode (wxUSE_STL defined as 1)
- then wxList<T> will actually derive from std::list and just add a legacy
+ Note that if you compile wxWidgets in STL mode (@c wxUSE_STL defined as 1)
+ then wxList<T> will actually derive from @c std::list and just add a legacy
compatibility layer for the old wxList class.
@code
The use of the latter is especially discouraged as it is not only unsafe but
is also much less efficient than wxArrayString class.
+ @tparam T
+ The type stored in the wxList nodes.
+
@library{wxbase}
@category{data}
- @see wxArray<T>, wxVector<T>
+ @see wxArray<T>, wxVector<T>, wxNode<T>
*/
+template<typename T>
class wxList<T>
{
public:
/**
Clears the list and adds @a n items with value @a v to it.
*/
- void assign(size_type n, const_reference v = value_type()) \
+ void assign(size_type n, const_reference v = value_type());
/**
Returns the last item of the list.
/**
Resizes the list.
- If the the list is enlarges items with the value @e v are appended to the list.
+
+ If the list is longer than @a n, then items are removed until the list
+ becomes long @a n.
+ If the list is shorter than @a n items with the value @a v are appended
+ to the list until the list becomes long @a n.
*/
- void resize(size_type n);
+ void resize(size_type n, value_type v = value_type());
/**
Reverses the list.
/**
- @class wxNode
-
- wxNodeBase is the node structure used in linked lists (see wxList) and derived
- classes. You should never use wxNodeBase class directly, however, because it
+ wxNode<T> is the node structure used in linked lists (see wxList) and derived
+ classes. You should never use wxNode<T> class directly, however, because it
works with untyped (@c void *) data and this is unsafe.
- Use wxNodeBase-derived classes which are automatically defined by WX_DECLARE_LIST
+ Use wxNode<T>-derived classes which are automatically defined by WX_DECLARE_LIST
and WX_DEFINE_LIST macros instead as described in wxList documentation
(see example there).
written as wxNodeT even though it isn't really a template class -- but it
helps to think of it as if it were.
+ @tparam T
+ The type stored in the wxNode.
+
@library{wxbase}
@category{data}
@see wxList<T>, wxHashTable
*/
+template<typename T>
class wxNode<T>
{
public: