- void GetPosition(int *x, int *y) const ;
- wxPoint GetPosition() const { return wxWindow::GetPosition(); }
-
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
- { wxWindow::SetSize(rect, sizeFlags); }
- void SetSize(const wxSize& size) { wxWindow::SetSize(size); }
-
- void ClientToScreen(int *x, int *y) const;
- wxPoint ClientToScreen(const wxPoint& pt) const { return wxWindow::ClientToScreen(pt); }
-
- void ScreenToClient(int *x, int *y) const;
- wxPoint ScreenToClient(const wxPoint& pt) const { return wxWindow::ScreenToClient(pt); }
-
- virtual bool OnClose(void);
-
- void OnSize(wxSizeEvent& event);
- void OnMenuHighlight(wxMenuEvent& event);
- void OnActivate(wxActivateEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- bool Show(bool show);
-
- // Set menu bar
- void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar(void) const ;
-
- // Set title
- void SetTitle(const wxString& title);
- wxString GetTitle(void) const ;
-
- void Centre(int direction = wxBOTH);
-
- // Call this to simulate a menu command
- virtual void Command(int id);
- virtual void ProcessCommand(int id);
-
- // Set icon
- virtual void SetIcon(const wxIcon& icon);
-
- // Create status line
- virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
- const wxString& name = "statusBar");
- inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
- inline void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
- virtual void PositionStatusBar(void);
- virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name);
-
- // Create toolbar
- virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
- wxWindowID id = -1,
- const wxString& name = wxToolBarNameStr);
- virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
- // If made known to the frame, the frame will manage it automatically.
- virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
- virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; }
- virtual void PositionToolBar(void);
-
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
-
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Hint to tell framework which status bar to use
- // TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; };