#include "wx/wx.h"
#endif
+#include "wx/fontutil.h"
+
// Current cursor, in order to hang on to
// cursor handle when setting the cursor globally
wxCursor *g_globalCursor = NULL;
wxNativeFontInfo wxNullNativeFontInfo;
+//
+// Class names
+//
+const wxChar* wxFrameClassName = wxT("wxFrameClass");
+const wxChar* wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
+const wxChar* wxMDIFrameClassName = wxT("wxMDIFrameClass");
+const wxChar* wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
+const wxChar* wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
+const wxChar* wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
+const wxChar* wxPanelClassName = wxT("wxPanelClass");
+const wxChar* wxPanelClassNameNR = wxT("wxPanelClassNR");
+const wxChar* wxCanvasClassName = wxT("wxCanvasClass");
+const wxChar* wxCanvasClassNameNR = wxT("wxCanvasClassNR");
+