#include "wx/hash.h"
#include "wx/setup.h"
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
#include "wx/msw/colour.h"
-#elif defined(__MOTIF__)
+#elif defined(__WXMOTIF__)
#include "wx/xt/colour.h"
-#elif defined(__GTK__)
+#elif defined(__WXGTK__)
#include "wx/gtk/colour.h"
#endif
class WXDLLEXPORT wxPoint
{
public:
-#if defined(__WINDOWS__) && !defined(__WIN32__)
+#if defined(__WXMSW__) && !defined(__WIN32__)
int x;
int y;
#else
// Useful macro for create icons portably
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
# define wxICON(X) wxIcon(X##_icon);
#elif defined(__X__)
# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height);