foreach $file (sort keys %wxGeneric) {
#! native wxDirDlg can't be compiled due to GnuWin32/OLE limitations,
#! so take the generic version
+ $base = ( $wxGeneric{$file} =~ /\bB\b/ ) ? '_BASE' : '';
+
if ( $wxGeneric{$file} =~ /\b(PS|G|U|16)\b/ ) {
next #! unless $file =~ /^dirdlgg\./;
}
$file =~ s/cp?p?$/\$(OBJSUFF)/;
- $project{"WXGENERICOBJS"} .= '$(GENDIR)/' . $file . " "
+ $project{"WXGENERICOBJS$base"} .= '$(GENDIR)/' . $file . " "
}
foreach $file (sort keys %wxCommon) {
#! needs extra files (sql*.h) so not compiled by default.
#! next if $file =~ /^odbc\./;
+ $base = ( $wxCommon{$file} =~ /\bB\b/ ) ? '_BASE' : '';
if ( $file =~ /^odbc\./ )
{
$file =~ s/cp?p?$/\$(OBJSUFF)/;
- $project{"ADVANCEDOBJS"} .= '$(COMMDIR)/' . $file . " "
+ $project{"ADVANCEDOBJS$base"} .= '$(COMMDIR)/' . $file . " "
}
else
{
$file =~ s/cp?p?$/\$(OBJSUFF)/;
- $project{"WXCOMMONOBJS"} .= '$(COMMDIR)/' . $file . " "
+ $project{"WXCOMMONOBJS$base"} .= '$(COMMDIR)/' . $file . " "
}
}
+ foreach $file (sort keys %wxBase) {
+ $file =~ s/cp?p?$/\$(OBJSUFF)/;
+ $project{"WXCOMMONOBJS_BASEONLY"} .= '$(COMMDIR)/' . $file . " "
+ }
+
foreach $file (sort keys %wxMSW) {
#! native wxDirDlg can't be compiled due to GnuWin32/OLE limitations,
next if $file =~ /^dirdlg\./;
next if $wxMSW{$file} =~ /\b(16)\b/;
+ $base = ( $wxMSW{$file} =~ /\bB\b/ ) ? '_BASE' : '';
#! Mingw32 doesn't have the OLE headers and has some troubles with
#! socket code, so put in ADVANCEDOBJS
if ( $wxMSW{$file} =~ /\b(O)\b/ )
{
$file =~ s/cp?p?$/\$(OBJSUFF)/;
- $project{"ADVANCEDOBJS"} .= '$(MSWDIR)/ole/' . $file . " "
+ $project{"ADVANCEDOBJS$base"} .= '$(MSWDIR)/ole/' . $file . " "
}
else
{
$file =~ s/cp?p?$/\$(OBJSUFF)/;
- $project{"WXMSWOBJS"} .= '$(MSWDIR)/' . $file . " "
+ $project{"WXMSWOBJS$base"} .= '$(MSWDIR)/' . $file . " "
}
}
}
#$}
-# This file was automatically generated by tmake at #$ Now()
+# This file was automatically generated by tmake
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE G95.T!
#
# DLL Name, if building wxWindows as a DLL.
ifdef WXMAKINGDLL
-WXDLL = $(WXDIR)/lib/wxmsw$(WXVERSION)$(UNIEXT).dll
-WXDEF = wxmsw$(WXVERSION)$(UNIEXT).def
+WXDLL = $(WXDIR)/lib/wx$(TOOLKIT)$(WXVERSION)$(UNIEXT)$(DEBEXT).dll
+WXDEF = wx$(TOOLKIT)$(WXVERSION)$(UNIEXT)$(DEBEXT).def
DLL_EXTRA_LIBS = $(WXDIR)/lib/libzlib.a \
$(WXDIR)/lib/libpng.a $(WXDIR)/lib/libjpeg.a \
$(WXDIR)/lib/libtiff.a $(WXDIR)/lib/libregex.a
DLL_LDFLAGS = -L$(WXDIR)/lib
-DLL_LDLIBS = -mwindows -lcomctl32 -lctl3d32 -lole32 -loleaut32 \
- -luuid -lrpcrt4 -lodbc32 -lwinmm -lopengl32 \
- -lwsock32 $(DLL_EXTRA_LIBS) \
- -lstdc++
+DLL_BASE_LDLIBS = $(DLL_EXTRA_LIBS) -lstdc++ -lwsock32
+ifeq ($(wxUSE_GUI),0)
+ DLL_LDLIBS = $(DLL_BASE_LDLIBS)
+else
+ DLL_LDLIBS = -mwindows -lcomctl32 -lctl3d32 -lole32 -loleaut32 \
+ -luuid -lrpcrt4 -lodbc32 -lwinmm -lopengl32 \
+ $(DLL_BASE_LDLIBS)
+endif
endif
# Subordinate library possibilities
else
DIRDLGOBJ = $(GENDIR)/dirdlgg.$(OBJSUFF)
endif
+ifeq ($(wxUSE_GUI),0)
+ DIRDLGOBJ =
+endif
+
+GENERICOBJS_BASE = \
+ #$ ExpandList("WXGENERICOBJS_BASE");
GENERICOBJS = \
+ $(GENERICOBJS_BASE) \
#$ ExpandList("WXGENERICOBJS");
+COMMONOBJS_BASE = \
+ #$ ExpandList("WXCOMMONOBJS_BASE");
+
+COMMONOBJS_BASEONLY = \
+ #$ ExpandList("WXCOMMONOBJS_BASEONLY");
+
COMMONOBJS = \
+ $(COMMONOBJS_BASE) \
$(COMMDIR)/y_tab.$(OBJSUFF) \
#$ ExpandList("WXCOMMONOBJS");
HTMLOBJS = \
#$ ExpandList("WXHTMLOBJS");
+MSWOBJS_BASE = \
+ #$ ExpandList("WXMSWOBJS_BASE");
+
MSWOBJS = \
+ $(MSWOBJS_BASE) \
#$ ExpandList("WXMSWOBJS");
+ADVANCEDOBJS_BASE = \
+ #$ ExpandList("ADVANCEDOBJS_BASE");
+
ADVANCEDOBJS = \
+ $(ADVANCEDOBJS_BASE) \
#$ ExpandList("ADVANCEDOBJS");
ZLIBOBJS = \
else
OBJECTS = $(MSWOBJS) $(COMMONOBJS) $(GENERICOBJS) $(HTMLOBJS) $(DIRDLGOBJ)
endif
+ifeq ($(wxUSE_GUI),0)
+ OBJECTS = $(MSWOBJS_BASE) $(COMMONOBJS_BASE) $(COMMONOBJS_BASEONLY) $(GENERICOBJS_BASE)
+endif
# MBN: if anyone has a better solution for this kludge, step
# forward, *please*
endif
#ARCHINCDIR=$(subst $(PATH_SUBST),$(PATH_SEPARATOR),$(WXDIR)/lib/msw$(INCEXT))
-ARCHINCDIR=(WXDIR)/lib/msw$(INCEXT)
+ARCHINCDIR=$(WXDIR)/lib/$(TOOLKIT)$(INCEXT)
SETUP_H=$(ARCHINCDIR)/wx/setup.h