// Define a new frame type
class TestGLCanvas;
class MyFrame: public wxFrame
-{ public:
+{
+public:
MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size,
long style = wxDEFAULT_FRAME_STYLE);
void OnExit(wxCommandEvent& event);
-
bool OnClose(void);
-
+public:
TestGLCanvas* m_canvas;
DECLARE_EVENT_TABLE()