- DECLARE_DYNAMIC_CLASS(wxApp)
-
- public:
-
- wxApp(void);
- ~wxApp(void);
-
- static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
- static wxAppInitializerFunction GetInitializerFunction(void) { return m_appInitFn; }
- virtual bool OnInit(void);
- virtual bool OnInitGui(void);
- virtual int OnRun(void);
- virtual bool OnIdle(void);
- virtual int OnExit(void);
-
- wxWindow *GetTopWindow(void);
- void SetTopWindow( wxWindow *win );
- virtual int MainLoop(void);
- void ExitMainLoop(void);
- bool Initialized(void);
- virtual bool Pending(void);
- virtual void Dispatch(void);
- void DeletePendingObjects(void);
-
- inline wxString GetAppName(void) const {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
- inline void SetAppName(const wxString& name) { m_appName = name; };
- inline wxString GetClassName(void) const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
-
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
- inline bool GetExitOnFrameDelete(void) const { return m_exitOnFrameDelete; }
-
- void SetPrintMode(int WXUNUSED(mode) ) {};
- int GetPrintMode(void) const { return wxPRINT_POSTSCRIPT; };
-
- static void CommonInit(void);
- static void CommonCleanUp(void);
-
- // override this function to create default log target of arbitrary
- // user-defined classv (default implementation creates a wxLogGui object)
- virtual wxLog *CreateLogTarget();
-
-#if USE_WXCONFIG
- // override this function to create a global wxConfig object of different
- // than default type (right now the default implementation returns NULL)
- virtual wxConfig *CreateConfig() { return NULL; }
+public:
+ wxApp();
+ ~wxApp();
+
+ /* override for altering the way wxGTK intializes the GUI
+ * (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
+ * default. when overriding this method, the code in it is likely to be
+ * platform dependent, otherwise use OnInit(). */
+ virtual bool OnInitGui();
+
+ // override base class (pure) virtuals
+ virtual int MainLoop();
+ virtual void ExitMainLoop();
+ virtual bool Initialized();
+ virtual bool Pending();
+ virtual void Dispatch();
+
+ virtual wxIcon GetStdIcon(int which) const;
+
+ // implementation only from now on
+ void OnIdle( wxIdleEvent &event );
+ bool SendIdleEvents();
+ bool SendIdleEvents( wxWindow* win );
+
+ static bool Initialize();
+ static bool InitialzeVisual();
+ static void CleanUp();
+
+ bool ProcessIdle();
+ void DeletePendingObjects();
+
+ // This can be used to suppress the generation of Idle events.
+ void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
+ bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+
+ bool m_initialized;
+
+ gint m_idleTag;
+#if wxUSE_THREADS
+ gint m_wakeUpTimerTag;