+#endif
+
+#ifdef __WXGTK20__
+static gint gtk_window_key_press_callback( GtkWidget *widget,
+ GdkEventKey *gdk_event,
+ wxWindow *win )
+{
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+
+ if (!win->m_hasVMT)
+ return FALSE;
+ if (g_blockEventsOnDrag)
+ return FALSE;
+
+ bool ret = FALSE;
+ bool dont_use_IM = FALSE;
+
+ wxKeyEvent event( wxEVT_KEY_DOWN );
+ long keycode = wxTranslateKeySymToWXKey( gdk_event->keyval, FALSE );
+ if (keycode)
+ {
+ // We were able to decode the key press without
+ // any input method, so don't use it.
+ dont_use_IM = TRUE;
+
+ // now fill all the other fields
+ int x = 0;
+ int y = 0;
+ GdkModifierType state;
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+
+ event.SetTimestamp( gdk_event->time );
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK) != 0;
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK) != 0;
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK) != 0;
+ event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK) != 0;
+ event.m_keyCode = keycode;
+ event.m_scanCode = gdk_event->keyval;
+ event.m_rawCode = (wxUint32) gdk_event->keyval;
+ event.m_rawFlags = 0;
+ event.m_x = x;
+ event.m_y = y;
+ event.SetEventObject( win );
+
+ // send key down event
+ ret = win->GetEventHandler()->ProcessEvent( event );
+
+ if (!ret)
+ {
+ // Implement OnCharHook by checking ancesteror top level windows
+ wxWindow *parent = win;
+ while (parent && !parent->IsTopLevel())
+ parent = parent->GetParent();
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->GetEventHandler()->ProcessEvent( event );
+ }
+
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = win->GetEventHandler()->ProcessEvent( event );
+ }
+ }
+
+ // win is a control: tab can be propagated up
+ if ( !ret &&
+ ((gdk_event->keyval == GDK_Tab) || (gdk_event->keyval == GDK_ISO_Left_Tab)) &&
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ {
+ wxNavigationKeyEvent new_event;
+ new_event.SetEventObject( win->GetParent() );
+ // GDK reports GDK_ISO_Left_Tab for SHIFT-TAB
+ new_event.SetDirection( (gdk_event->keyval == GDK_Tab) );
+ // CTRL-TAB changes the (parent) window, i.e. switch notebook page
+ new_event.SetWindowChange( (gdk_event->state & GDK_CONTROL_MASK) );
+ new_event.SetCurrentFocus( win );
+ ret = win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
+ }
+
+ if ( !ret &&
+ (gdk_event->keyval == GDK_Escape) )
+ {
+ wxWindow *winForCancel = win, *btnCancel = NULL;
+ while ( winForCancel )
+ {
+ btnCancel = winForCancel->FindWindow(wxID_CANCEL);
+ if ( btnCancel ) break;
+
+ if ( winForCancel->IsTopLevel() ) break;
+
+ winForCancel = winForCancel->GetParent();
+ }
+
+ if ( btnCancel )
+ {
+ wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
+ event.SetEventObject(btnCancel);
+ ret = btnCancel->GetEventHandler()->ProcessEvent(event);
+ }
+ }
+ }
+
+ if (ret)
+ {
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_press_event" );
+ return TRUE;
+ }
+
+ if (!dont_use_IM && win->m_imContext)
+ {
+ // In GTK 2.0, we need to hand over the key
+ // event to an input method and the IM will
+ // emit a "commit" event containing the
+ // actual utf8 character.
+ gtk_im_context_filter_keypress ( (GtkIMContext*) win->m_imContext, gdk_event );
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void gtk_wxwindow_commit_cb (GtkIMContext *context,
+ const gchar *str,
+ wxWindow *window)
+{
+ bool ret = FALSE;
+
+ wxKeyEvent event( wxEVT_KEY_DOWN );
+
+#if wxUSE_UNICODE
+ event.m_uniChar = g_utf8_get_char( str );
+
+ // Backward compatible for ISO-8859
+ if (event.m_uniChar < 256)
+ event.m_keyCode = event.m_uniChar;
+#else
+ gunichar uniChar = g_utf8_get_char( str );
+ // We cannot handle Unicode in non-Unicode mode
+ if (uniChar > 255) return;
+
+ event.m_keyCode = uniChar;
+#endif
+
+ if (!ret)
+ {
+ // Implement OnCharHook by checking ancesteror top level windows
+ wxWindow *parent = window;
+ while (parent && !parent->IsTopLevel())
+ parent = parent->GetParent();
+ if (parent)
+ {
+ event.SetEventType( wxEVT_CHAR_HOOK );
+ ret = parent->GetEventHandler()->ProcessEvent( event );
+ }
+
+ if (!ret)
+ {
+ event.SetEventType(wxEVT_CHAR);
+ ret = window->GetEventHandler()->ProcessEvent( event );
+ }
+ }
+}
+#endif
+
+
+//-----------------------------------------------------------------------------
+// "key_release_event" from any window
+//-----------------------------------------------------------------------------
+
+static gint gtk_window_key_release_callback( GtkWidget *widget,
+ GdkEventKey *gdk_event,
+ wxWindowGTK *win )
+{
+ DEBUG_MAIN_THREAD
+
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+
+ if (!win->m_hasVMT)
+ return FALSE;
+
+ if (g_blockEventsOnDrag)
+ return FALSE;
+
+ wxKeyEvent event( wxEVT_KEY_UP );
+ if ( !wxTranslateGTKKeyEventToWx(event, win, gdk_event) )
+ {
+ // unknown key pressed, ignore (the event would be useless anyhow
+ return FALSE;
+ }
+
+ if ( !win->GetEventHandler()->ProcessEvent( event ) )
+ return FALSE;
+
+ gtk_signal_emit_stop_by_name( GTK_OBJECT(widget), "key_release_event" );
+ return TRUE;
+}
+
+// ============================================================================
+// the mouse events
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// mouse event processing helpers
+// ----------------------------------------------------------------------------
+
+// init wxMouseEvent with the info from gdk_event
+//
+// NB: this has to be a macro as gdk_event type is different for different
+// events we're used with
+#define InitMouseEvent(/* wxWindowGTK * */ win, \
+ /* wxMouseEvent& */ event, \
+ /* GdkEventXXX * */ gdk_event) \
+{ \
+ event.SetTimestamp( gdk_event->time ); \
+ event.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK); \
+ event.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK); \
+ event.m_altDown = (gdk_event->state & GDK_MOD1_MASK); \
+ event.m_metaDown = (gdk_event->state & GDK_MOD2_MASK); \
+ event.m_leftDown = (gdk_event->state & GDK_BUTTON1_MASK); \
+ event.m_middleDown = (gdk_event->state & GDK_BUTTON2_MASK); \
+ event.m_rightDown = (gdk_event->state & GDK_BUTTON3_MASK); \
+ if (event.GetEventType()==wxEVT_MOUSEWHEEL) \
+ { \
+ if (((GdkEventButton*)gdk_event)->button == 4) \
+ event.m_wheelRotation = 120; \
+ else if (((GdkEventButton*)gdk_event)->button == 5) \
+ event.m_wheelRotation = -120; \
+ } \
+ \
+ wxPoint pt = win->GetClientAreaOrigin(); \
+ event.m_x = (wxCoord)gdk_event->x - pt.x; \
+ event.m_y = (wxCoord)gdk_event->y - pt.y; \
+ \
+ event.SetEventObject( win ); \
+ event.SetId( win->GetId() ); \
+ event.SetTimestamp( gdk_event->time ); \
+} \
+
+static void AdjustEventButtonState(wxMouseEvent& event)
+{
+ // GDK reports the old state of the button for a button press event, but
+ // for compatibility with MSW and common sense we want m_leftDown be TRUE
+ // for a LEFT_DOWN event, not FALSE, so we will invert
+ // left/right/middleDown for the corresponding click events
+
+ if ((event.GetEventType() == wxEVT_LEFT_DOWN) ||
+ (event.GetEventType() == wxEVT_LEFT_DCLICK) ||
+ (event.GetEventType() == wxEVT_LEFT_UP))
+ {
+ event.m_leftDown = !event.m_leftDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_MIDDLE_DOWN) ||
+ (event.GetEventType() == wxEVT_MIDDLE_DCLICK) ||
+ (event.GetEventType() == wxEVT_MIDDLE_UP))
+ {
+ event.m_middleDown = !event.m_middleDown;
+ return;
+ }
+
+ if ((event.GetEventType() == wxEVT_RIGHT_DOWN) ||
+ (event.GetEventType() == wxEVT_RIGHT_DCLICK) ||
+ (event.GetEventType() == wxEVT_RIGHT_UP))
+ {
+ event.m_rightDown = !event.m_rightDown;
+ return;
+ }
+}
+
+// find the window to send the mouse event too
+static
+wxWindowGTK *FindWindowForMouseEvent(wxWindowGTK *win, wxCoord& x, wxCoord& y)
+{
+ wxCoord xx = x;
+ wxCoord yy = y;
+
+ if (win->m_wxwindow)
+ {
+ GtkPizza *pizza = GTK_PIZZA(win->m_wxwindow);
+ xx += pizza->xoffset;
+ yy += pizza->yoffset;
+ }
+
+ wxWindowList::Node *node = win->GetChildren().GetFirst();
+ while (node)
+ {
+ wxWindowGTK *child = node->GetData();
+
+ node = node->GetNext();
+ if (!child->IsShown())
+ continue;
+
+ if (child->IsTransparentForMouse())
+ {
+ // wxStaticBox is transparent in the box itself
+ int xx1 = child->m_x;
+ int yy1 = child->m_y;
+ int xx2 = child->m_x + child->m_width;
+ int yy2 = child->m_x + child->m_height;
+
+ // left
+ if (((xx >= xx1) && (xx <= xx1+10) && (yy >= yy1) && (yy <= yy2)) ||
+ // right
+ ((xx >= xx2-10) && (xx <= xx2) && (yy >= yy1) && (yy <= yy2)) ||
+ // top
+ ((xx >= xx1) && (xx <= xx2) && (yy >= yy1) && (yy <= yy1+10)) ||
+ // bottom
+ ((xx >= xx1) && (xx <= xx2) && (yy >= yy2-1) && (yy <= yy2)))
+ {
+ win = child;
+ x -= child->m_x;
+ y -= child->m_y;
+ break;
+ }
+
+ }
+ else
+ {
+ if ((child->m_wxwindow == (GtkWidget*) NULL) &&
+ (child->m_x <= xx) &&
+ (child->m_y <= yy) &&
+ (child->m_x+child->m_width >= xx) &&
+ (child->m_y+child->m_height >= yy))
+ {
+ win = child;
+ x -= child->m_x;
+ y -= child->m_y;
+ break;
+ }
+ }
+ }
+
+ return win;
+}