// headers
// --------------------------------------------------------------------------
-#ifdef __GNUG__
-# pragma implementation "client.cpp"
-# pragma interface "client.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
# pragma hdrstop
#endif
-// for all others, include the necessary headers
+// for all others, include the necessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
#include "wx/socket.h"
#include "wx/url.h"
-#include "wx/wfstream.h"
+#include "wx/sstream.h"
+#include <memory>
// --------------------------------------------------------------------------
// resources
// --------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
-# include "mondrian.xpm"
+#ifndef wxHAS_IMAGES_IN_RESOURCES
+ #include "../sample.xpm"
#endif
// --------------------------------------------------------------------------
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
+#if wxUSE_URL
// event handlers for Protocols menu
void OnTestURL(wxCommandEvent& event);
+#endif
+#if wxUSE_IPV6
+ void OnOpenConnectionIPv6(wxCommandEvent& event);
+#endif
+
+ void OpenConnection(wxSockAddress::Family family);
- // event handlers for DatagramSocket menu
+ // event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
// socket event handler
private:
wxSocketClient *m_sock;
- wxPanel *m_panel;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenuBar *m_menuBar;
bool m_busy;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
+// simple helper class to log start and end of each test
+class TestLogger
+{
+public:
+ TestLogger(const wxString& name) : m_name(name)
+ {
+ wxLogMessage("=== %s test begins ===", m_name);
+ }
+
+ ~TestLogger()
+ {
+ wxLogMessage("=== %s test ends ===", m_name);
+ }
+
+private:
+ const wxString m_name;
+};
+
// --------------------------------------------------------------------------
// constants
// --------------------------------------------------------------------------
enum
{
// menu items
- CLIENT_QUIT = 1000,
- CLIENT_ABOUT,
- CLIENT_OPEN,
+ CLIENT_QUIT = wxID_EXIT,
+ CLIENT_ABOUT = wxID_ABOUT,
+ CLIENT_OPEN = 100,
+#if wxUSE_IPV6
+ CLIENT_OPENIPV6,
+#endif
CLIENT_TEST1,
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
+#if wxUSE_URL
CLIENT_TESTURL,
+#endif
CLIENT_DGRAM,
// id for socket
};
// --------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// --------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(CLIENT_QUIT, MyFrame::OnQuit)
EVT_MENU(CLIENT_ABOUT, MyFrame::OnAbout)
EVT_MENU(CLIENT_OPEN, MyFrame::OnOpenConnection)
+#if wxUSE_IPV6
+ EVT_MENU(CLIENT_OPENIPV6, MyFrame::OnOpenConnectionIPv6)
+#endif
EVT_MENU(CLIENT_TEST1, MyFrame::OnTest1)
EVT_MENU(CLIENT_TEST2, MyFrame::OnTest2)
EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
+#if wxUSE_URL
EVT_MENU(CLIENT_TESTURL, MyFrame::OnTestURL)
+#endif
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame();
- // Show it and tell the application that it's our main window
- frame->Show(TRUE);
- SetTopWindow(frame);
+ // Show it
+ frame->Show(true);
// success
- return TRUE;
+ return true;
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
// frame constructor
-MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
+MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY,
_("wxSocket demo: Client"),
wxDefaultPosition, wxSize(300, 200))
{
// Give the frame an icon
- SetIcon(wxICON(mondrian));
+ SetIcon(wxICON(sample));
// Make menus
m_menuFile = new wxMenu();
- m_menuFile->Append(CLIENT_ABOUT, _("&About...\tCtrl-A"), _("Show about dialog"));
+ m_menuFile->Append(CLIENT_ABOUT, _("&About\tCtrl-A"), _("Show about dialog"));
m_menuFile->AppendSeparator();
m_menuFile->Append(CLIENT_QUIT, _("E&xit\tAlt-X"), _("Quit client"));
m_menuSocket = new wxMenu();
- m_menuSocket->Append(CLIENT_OPEN, _("&Open session"), _("Connect to server"));
+ m_menuSocket->Append(CLIENT_OPEN, _("&Open session\tCtrl-O"), _("Connect to server"));
+#if wxUSE_IPV6
+ m_menuSocket->Append(CLIENT_OPENIPV6, _("&Open session(IPv6)\tShift-Ctrl-O"), _("Connect to server(IPv6)"));
+#endif
m_menuSocket->AppendSeparator();
- m_menuSocket->Append(CLIENT_TEST1, _("Test &1"), _("Test basic functionality"));
- m_menuSocket->Append(CLIENT_TEST2, _("Test &2"), _("Test ReadMsg and WriteMsg"));
- m_menuSocket->Append(CLIENT_TEST3, _("Test &3"), _("Test large data transfer"));
+ m_menuSocket->Append(CLIENT_TEST1, _("Test &1\tCtrl-F1"), _("Test basic functionality"));
+ m_menuSocket->Append(CLIENT_TEST2, _("Test &2\tCtrl-F2"), _("Test ReadMsg and WriteMsg"));
+ m_menuSocket->Append(CLIENT_TEST3, _("Test &3\tCtrl-F3"), _("Test large data transfer"));
m_menuSocket->AppendSeparator();
- m_menuSocket->Append(CLIENT_CLOSE, _("&Close session"), _("Close connection"));
+ m_menuSocket->Append(CLIENT_CLOSE, _("&Close session\tCtrl-Q"), _("Close connection"));
m_menuDatagramSocket = new wxMenu();
- m_menuDatagramSocket->Append(CLIENT_DGRAM, _("Send Datagram"), _("Test UDP sockets"));
+ m_menuDatagramSocket->Append(CLIENT_DGRAM, _("&Datagram test\tCtrl-D"), _("Test UDP sockets"));
+#if wxUSE_URL
m_menuProtocols = new wxMenu();
- m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL"), _("Get data from the specified URL"));
+ m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL\tCtrl-U"),
+ _("Get data from the specified URL"));
+#endif
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _("&File"));
- m_menuBar->Append(m_menuSocket, _("&SocketClient"));
- m_menuBar->Append(m_menuDatagramSocket, _("&DatagramSocket"));
+ m_menuBar->Append(m_menuSocket, _("&TCP"));
+ m_menuBar->Append(m_menuDatagramSocket, _("&UDP"));
+#if wxUSE_URL
m_menuBar->Append(m_menuProtocols, _("&Protocols"));
+#endif
SetMenuBar(m_menuBar);
+#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
- // Make a panel with a textctrl in it
- m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
- m_text = new wxTextCtrl(m_panel, -1,
- _("Welcome to wxSocket demo: Client\n"
- "Client ready\n"),
- wxPoint(0, 0), m_panel->GetClientSize(),
+ // Make a textctrl for logging
+ m_text = new wxTextCtrl(this, wxID_ANY,
+ _("Welcome to wxSocket demo: Client\nClient ready\n"),
+ wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
+ delete wxLog::SetActiveTarget(new wxLogTextCtrl(m_text));
// Create the socket
m_sock = new wxSocketClient();
+
+ // Setup the event handler and subscribe to most events
m_sock->SetEventHandler(*this, SOCKET_ID);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
- m_sock->Notify(TRUE);
+ m_sock->Notify(true);
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
+ // No delayed deletion here, as the frame is dying anyway
delete m_sock;
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_("wxSocket demo: Client\n"
- "(c) 1999 Guillermo Rodriguez Garcia\n"),
+ wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
_("About Client"),
wxOK | wxICON_INFORMATION, this);
}
void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
{
- wxIPV4address addr;
+ OpenConnection(wxSockAddress::IPV4);
+}
+#if wxUSE_IPV6
+void MyFrame::OnOpenConnectionIPv6(wxCommandEvent& WXUNUSED(event))
+{
+ OpenConnection(wxSockAddress::IPV6);
+}
+#endif // wxUSE_IPV6
+
+void MyFrame::OpenConnection(wxSockAddress::Family family)
+{
+ wxUnusedVar(family); // unused in !wxUSE_IPV6 case
+
+ wxIPaddress * addr;
+ wxIPV4address addr4;
+#if wxUSE_IPV6
+ wxIPV6address addr6;
+ if ( family == wxSockAddress::IPV6 )
+ addr = &addr6;
+ else
+#endif
+ addr = &addr4;
- m_menuSocket->Enable(CLIENT_OPEN, FALSE);
- m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
+ m_menuSocket->Enable(CLIENT_OPEN, false);
+#if wxUSE_IPV6
+ m_menuSocket->Enable(CLIENT_OPENIPV6, false);
+#endif
+ m_menuSocket->Enable(CLIENT_CLOSE, false);
// Ask user for server address
wxString hostname = wxGetTextFromUser(
_("Enter the address of the wxSocket demo server:"),
_("Connect ..."),
_("localhost"));
+ if ( hostname.empty() )
+ return;
- addr.Hostname(hostname);
- addr.Service(3000);
+ addr->Hostname(hostname);
+ addr->Service(3000);
- // Mini-tutorial for Connect() :-)
- // ---------------------------
- //
- // There are two ways to use Connect(): blocking and non-blocking,
- // depending on the value passed as the 'wait' (2nd) parameter.
- //
- // Connect(addr, TRUE) will wait until the connection completes,
- // returning TRUE on success and FALSE on failure. This call blocks
- // the GUI (this might be changed in future releases to honour the
- // wxSOCKET_BLOCK flag).
+ // we connect asynchronously and will get a wxSOCKET_CONNECTION event when
+ // the connection is really established
//
- // Connect(addr, FALSE) will issue a nonblocking connection request
- // and return immediately. If the return value is TRUE, then the
- // connection has been already succesfully established. If it is
- // FALSE, you must wait for the request to complete, either with
- // WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
- // events (please read the documentation).
- //
- // WaitOnConnect() itself never blocks the GUI (this might change
- // in the future to honour the wxSOCKET_BLOCK flag). This call will
- // return TRUE if the connection request completed succesfully, or
- // FALSE otherwise, which in turn might mean:
- // a) that the specified timeout ellapsed, or
- // b) that the connection request failed.
- // Use IsConnected() to distinguish between these two.
- //
- // So, in a brief, you should do one of the following things:
- //
- // For blocking Connect:
- //
- // bool success = Connect(addr, TRUE);
- //
- // For nonblocking Connect:
- //
- // Connect(addr, FALSE);
- // WaitOnConnect(seconds, millis);
- // success = IsConnected();
- //
- // And that's all :-)
- //
- m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
- m_sock->Connect(addr, FALSE);
- m_sock->WaitOnConnect(10);
+ // if you want to make sure that connection is established right here you
+ // could call WaitOnConnect(timeout) instead
+ wxLogMessage("Trying to connect to %s:%d", hostname, addr->Service());
- if (m_sock->IsConnected())
- m_text->AppendText(_("Succeeded ! Connection established\n"));
- else
- {
- m_sock->Close();
- m_text->AppendText(_("Failed ! Unable to connect\n"));
- wxMessageBox(_("Can't connect to the specified host"), _("Alert !"));
- }
-
- UpdateStatusBar();
+ m_sock->Connect(*addr, false);
}
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
- const char *buf1;
- char *buf2;
- unsigned char len;
-
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 1 begins ===\n"));
// Tell the server which test we are running
- char c = 0xBE;
+ unsigned char c = 0xBE;
m_sock->Write(&c, 1);
// Send some data and read it back. We know the size of the
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
- buf1 = _("Test string (less than 256 chars!)");
- len = wxStrlen(buf1) + 1;
- buf2 = new char[len];
+ const char *buf1 = "Test string (less than 256 chars!)";
+ unsigned char len = (unsigned char)(wxStrlen(buf1) + 1);
+ wxCharBuffer buf2(wxStrlen(buf1));
m_text->AppendText(_("Sending a test buffer to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Receiving the buffer back from server ..."));
- m_sock->Read(buf2, len);
+ m_sock->Read(buf2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
}
m_text->AppendText(_("=== Test 1 ends ===\n"));
- delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
- char *msg1;
- char *msg2;
- size_t len;
-
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 2 begins ===\n"));
// Tell the server which test we are running
- char c = 0xCE;
+ unsigned char c = 0xCE;
m_sock->Write(&c, 1);
// Here we use ReadMsg and WriteMsg to send messages with
//
// We need to set no flags here (ReadMsg and WriteMsg are
// not affected by flags)
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
wxString s = wxGetTextFromUser(
_("Enter an arbitrary string to send to the server:"),
_("Test 2 ..."),
- _("Yes I like wxWindows!"));
+ _("Yes I like wxWidgets!"));
- msg1 = (char *)s.c_str();
- len = wxStrlen(msg1) + 1;
- msg2 = new char[len];
+ const wxScopedCharBuffer msg1(s.utf8_str());
+ size_t len = wxStrlen(msg1) + 1;
+ wxCharBuffer msg2(wxStrlen(msg1));
m_text->AppendText(_("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
if (m_sock->IsData())
{
m_text->AppendText(_("Reading the string back with ReadMsg ..."));
- m_sock->ReadMsg(msg2, len);
+ m_sock->ReadMsg(msg2.data(), len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(msg1, msg2, len) != 0)
{
- m_text->AppendText(_("failed!\n"));
+ m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 2 failed !\n"));
}
else
m_text->AppendText(_("=== Test 2 ends ===\n"));
- delete[] msg2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
{
- char *buf1;
- char *buf2;
- unsigned char len;
-
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 3 begins ===\n"));
// Tell the server which test we are running
- char c = 0xDE;
+ unsigned char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
- //
+
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
- len = 32;
- buf1 = new char[len * 1024];
- buf2 = new char[len * 1024];
+ const unsigned char len = 32;
+ wxCharBuffer buf1(len * 1024),
+ buf2(len * 1024);
- for (int i = 0; i < len * 1024; i ++)
- buf1[i] = (char)(i % 256);
+ for (size_t i = 0; i < len * 1024; i ++)
+ buf1.data()[i] = (char)(i % 256);
m_text->AppendText(_("Sending a large buffer (32K) to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Receiving the buffer back from server ..."));
- m_sock->Read(buf2, len * 1024);
+ m_sock->Read(buf2.data(), len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("Comparing the two buffers ..."));
}
m_text->AppendText(_("=== Test 3 ends ===\n"));
- delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
+ wxString hostname = wxGetTextFromUser
+ (
+ "Enter the address of the wxSocket demo server:",
+ "UDP peer",
+ "localhost"
+ );
+ if ( hostname.empty() )
+ return;
+
+ TestLogger logtest("UDP");
+
+ wxIPV4address addrLocal;
+ addrLocal.Hostname();
+ wxDatagramSocket sock(addrLocal);
+ if ( !sock.IsOk() )
+ {
+ wxLogMessage("ERROR: failed to create UDP socket");
+ return;
+ }
+
+ wxLogMessage("Created UDP socket at %s:%u",
+ addrLocal.IPAddress(), addrLocal.Service());
+
+ wxIPV4address addrPeer;
+ addrPeer.Hostname(hostname);
+ addrPeer.Service(3000);
+
+ wxLogMessage("Testing UDP with peer at %s:%u",
+ addrPeer.IPAddress(), addrPeer.Service());
+
+ char buf[] = "Uryyb sebz pyvrag!";
+ if ( sock.SendTo(addrPeer, buf, sizeof(buf)).LastCount() != sizeof(buf) )
+ {
+ wxLogMessage("ERROR: failed to send data");
+ return;
+ }
+
+ if ( sock.RecvFrom(addrPeer, buf, sizeof(buf)).LastCount() != sizeof(buf) )
+ {
+ wxLogMessage("ERROR: failed to receive data");
+ return;
+ }
+
+ wxLogMessage("Received \"%s\" from %s:%u.",
+ wxString::From8BitData(buf, sock.LastCount()),
+ addrPeer.IPAddress(), addrPeer.Service());
}
+#if wxUSE_URL
+
void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
{
- // Note that we are creating a new socket here, so this
- // won't mess with the client/server demo.
-
- // Ask for the URL
- m_text->AppendText(_("\n=== URL test begins ===\n"));
- wxString urlname = wxGetTextFromUser(_("Enter an URL to get"),
- _("URL:"),
- _("http://localhost"));
-
- // Parse the URL
- wxURL url(urlname);
-
- // Try to get the input stream (connects to the given URL)
- m_text->AppendText(_("Trying to establish connection...\n"));
- wxYield();
- wxInputStream *data = url.GetInputStream();
- if (!data)
- {
- m_text->AppendText(_("Error: couldn't read from URL\n"));
- m_text->AppendText(_("=== URL test ends ===\n"));
- return;
- }
+ // Ask for the URL
+ static wxString s_urlname("http://www.google.com/");
+ wxString urlname = wxGetTextFromUser
+ (
+ _("Enter an URL to get"),
+ _("URL:"),
+ s_urlname
+ );
+ if ( urlname.empty() )
+ return; // cancelled by user
- // Print the contents type and file size
- wxString s;
- s.Printf(_("Contents type: %s\n"
- "File size: %i\n"
- "Starting to download...\n"),
- url.GetProtocol().GetContentType().c_str(),
- data->GetSize());
- m_text->AppendText(s);
- wxYield();
-
- // Get the data
- wxFileOutputStream sout(wxString("test.url"));
- data->Read(sout);
- m_text->AppendText(_("Results written to file: test.url\n"));
- m_text->AppendText(_("Done.\n"));
- m_text->AppendText(_("=== URL test ends ===\n"));
-
- delete data;
+ s_urlname = urlname;
+
+
+ TestLogger logtest("URL");
+
+ // Parse the URL
+ wxURL url(urlname);
+ if ( url.GetError() != wxURL_NOERR )
+ {
+ wxLogError("Failed to parse URL \"%s\"", urlname);
+ return;
+ }
+
+ // Try to get the input stream (connects to the given URL)
+ wxLogMessage("Establishing connection to \"%s\"...", urlname);
+ const std::auto_ptr<wxInputStream> data(url.GetInputStream());
+ if ( !data.get() )
+ {
+ wxLogError("Failed to retrieve URL \"%s\"", urlname);
+ return;
+ }
+
+ // Print the contents type and file size
+ wxLogMessage("Contents type: %s\nFile size: %lu\nStarting to download...",
+ url.GetProtocol().GetContentType(),
+ static_cast<unsigned long>( data->GetSize() ));
+
+ // Get the data
+ wxStringOutputStream sout;
+ if ( data->Read(sout).GetLastError() != wxSTREAM_EOF )
+ {
+ wxLogError("Error reading the input stream.");
+ }
+
+ wxLogMessage("Text retrieved from URL \"%s\" follows:\n%s",
+ urlname, sout.GetString());
}
+#endif // wxUSE_URL
+
void MyFrame::OnSocketEvent(wxSocketEvent& event)
{
- wxString s = _("OnSocketEvent: ");
-
- switch(event.SocketEvent())
- {
- case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break;
- case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break;
- case wxSOCKET_CONNECTION : s.Append(_("wxSOCKET_CONNECTION\n")); break;
- default : s.Append(_("Unexpected event !\n")); break;
- }
-
- m_text->AppendText(s);
- UpdateStatusBar();
+ switch ( event.GetSocketEvent() )
+ {
+ case wxSOCKET_INPUT:
+ wxLogMessage("Input available on the socket");
+ break;
+
+ case wxSOCKET_LOST:
+ wxLogMessage("Socket connection was unexpectedly lost.");
+ UpdateStatusBar();
+ break;
+
+ case wxSOCKET_CONNECTION:
+ wxLogMessage("... socket is now connected.");
+ UpdateStatusBar();
+ break;
+
+ default:
+ wxLogMessage("Unknown socket event!!!");
+ break;
+ }
}
// convenience functions
void MyFrame::UpdateStatusBar()
{
+#if wxUSE_STATUSBAR
wxString s;
if (!m_sock->IsConnected())
{
- s.Printf(_("Not connected"));
+ s = "Not connected";
}
else
{
+#if wxUSE_IPV6
+ wxIPV6address addr;
+#else
wxIPV4address addr;
+#endif
m_sock->GetPeer(addr);
- s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
+ s.Printf("%s : %d", addr.Hostname(), addr.Service());
}
SetStatusText(s, 1);
+#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
+#if wxUSE_IPV6
+ m_menuSocket->Enable(CLIENT_OPENIPV6, !m_sock->IsConnected() && !m_busy);
+#endif
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST2, m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST3, m_sock->IsConnected() && !m_busy);