// ----------------------------------------------------------------------------
class wxFDIODispatcher;
+class wxUnixEventLoopSource;
namespace wxPrivate
{
virtual bool IsOk() const { return m_dispatcher != NULL; }
virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
+#if wxUSE_EVENTLOOP_SOURCE
+ virtual wxEventLoopSource *
+ AddSourceForFD(int fd, wxEventLoopSourceHandler *handler, int flags);
+#endif // wxUSE_EVENTLOOP_SOURCE
+
protected:
virtual void OnNextIteration();