+static const wxUint32 utf8_max[]=
+ { 0x7f, 0x7ff, 0xffff, 0x1fffff, 0x3ffffff, 0x7fffffff, 0xffffffff };
+
+// boundaries of the private use area we use to (temporarily) remap invalid
+// characters invalid in a UTF-8 encoded string
+const wxUint32 wxUnicodePUA = 0x100000;
+const wxUint32 wxUnicodePUAEnd = wxUnicodePUA + 256;
+
+// this table gives the length of the UTF-8 encoding from its first character:
+const unsigned char tableUtf8Lengths[256] = {
+ // single-byte sequences (ASCII):
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00..0F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 10..1F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 20..2F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 30..3F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 40..4F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 50..5F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 60..6F
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 70..7F
+
+ // these are invalid:
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 80..8F
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 90..9F
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // A0..AF
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // B0..BF
+ 0, 0, // C0,C1
+
+ // two-byte sequences:
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C2..CF
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // D0..DF
+
+ // three-byte sequences:
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // E0..EF
+
+ // four-byte sequences:
+ 4, 4, 4, 4, 4, // F0..F4
+
+ // these are invalid again (5- or 6-byte
+ // sequences and sequences for code points
+ // above U+10FFFF, as restricted by RFC 3629):
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // F5..FF
+};
+
+size_t
+wxMBConvStrictUTF8::ToWChar(wchar_t *dst, size_t dstLen,
+ const char *src, size_t srcLen) const