--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: sound.cpp
+// Purpose: wxSound
+// Author: William Osborne
+// Modified by:
+// Created: 10/13/04
+// RCS-ID: $Id:
+// Copyright: (c) William Osborne
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma implementation "sound.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if defined(__BORLANDC__)
+#pragma hdrstop
+#endif
+
+#if wxUSE_SOUND
+
+#ifndef WX_PRECOMP
+#include "wx/wx.h"
+#endif
+
+#include "wx/file.h"
+#include "wx/sound.h"
+#include "wx/palmos/private.h"
+
+wxSound::wxSound()
+ : m_waveData(NULL), m_waveLength(0), m_isResource(false)
+{
+}
+
+wxSound::wxSound(const wxString& sFileName, bool isResource)
+ : m_waveData(NULL), m_waveLength(0), m_isResource(isResource)
+{
+}
+
+wxSound::wxSound(int size, const wxByte* data)
+ : m_waveData(NULL), m_waveLength(0), m_isResource(false)
+{
+}
+
+wxSound::~wxSound()
+{
+}
+
+bool wxSound::Create(const wxString& fileName, bool isResource)
+{
+ return false;
+}
+
+bool wxSound::Create(int size, const wxByte* data)
+{
+ return false;
+}
+
+bool wxSound::DoPlay(unsigned flags) const
+{
+ return false;
+}
+
+bool wxSound::Free()
+{
+ return false;
+}
+
+/*static*/ void wxSound::Stop()
+{
+}
+
+#endif // wxUSE_SOUND