--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/palmos/dragimag.h
+// Purpose: wxDragImage class: a kind of a cursor, that can cope
+// with more sophisticated images
+// Author: William Osborne
+// Modified by:
+// Created: 10/13/04
+// RCS-ID: $Id:
+// Copyright: (c) William Osborne
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_DRAGIMAG_H_
+#define _WX_DRAGIMAG_H_
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+#pragma interface "dragimag.h"
+#endif
+
+#include "wx/bitmap.h"
+#include "wx/icon.h"
+#include "wx/cursor.h"
+#include "wx/treectrl.h"
+#include "wx/listctrl.h"
+
+// If 1, use a simple wxCursor instead of ImageList_SetDragCursorImage
+#define wxUSE_SIMPLER_DRAGIMAGE 0
+
+/*
+ To use this class, create a wxDragImage when you start dragging, for example:
+
+ void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
+ {
+#ifdef __WXMSW__
+ ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWidgets
+#endif
+
+ CaptureMouse();
+
+ m_dragImage = new wxDragImage(* this, itemId);
+ m_dragImage->BeginDrag(wxPoint(0, 0), this);
+ m_dragImage->Move(pt, this);
+ m_dragImage->Show(this);
+ ...
+ }
+
+ In your OnMouseMove function, hide the image, do any display updating required,
+ then move and show the image again:
+
+ void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
+ {
+ if (m_dragMode == MY_TREE_DRAG_NONE)
+ {
+ event.Skip();
+ return;
+ }
+
+ // Prevent screen corruption by hiding the image
+ if (m_dragImage)
+ m_dragImage->Hide(this);
+
+ // Do some updating of the window, such as highlighting the drop target
+ ...
+
+#ifdef __WXMSW__
+ if (updateWindow)
+ ::UpdateWindow((HWND) GetHWND());
+#endif
+
+ // Move and show the image again
+ m_dragImage->Move(event.GetPosition(), this);
+ m_dragImage->Show(this);
+ }
+
+ Eventually we end the drag and delete the drag image.
+
+ void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
+ {
+ ...
+
+ // End the drag and delete the drag image
+ if (m_dragImage)
+ {
+ m_dragImage->EndDrag(this);
+ delete m_dragImage;
+ m_dragImage = NULL;
+ }
+ ReleaseMouse();
+ }
+*/
+
+/*
+ Notes for Unix version:
+ Can we simply use cursors instead, creating a cursor dynamically, setting it into the window
+ in BeginDrag, and restoring the old cursor in EndDrag?
+ For a really bog-standard implementation, we could simply use a normal dragging cursor
+ and ignore the image.
+*/
+
+/*
+ * wxDragImage
+ */
+
+class WXDLLEXPORT wxDragImage: public wxObject
+{
+public:
+
+ // Ctors & dtor
+ ////////////////////////////////////////////////////////////////////////////
+
+ wxDragImage();
+ wxDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor)
+ {
+ Init();
+
+ Create(image, cursor);
+ }
+
+ // Deprecated form of the above
+ wxDragImage(const wxBitmap& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
+ {
+ Init();
+
+ Create(image, cursor, cursorHotspot);
+ }
+
+ wxDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor)
+ {
+ Init();
+
+ Create(image, cursor);
+ }
+
+ // Deprecated form of the above
+ wxDragImage(const wxIcon& image, const wxCursor& cursor, const wxPoint& cursorHotspot)
+ {
+ Init();
+
+ Create(image, cursor, cursorHotspot);
+ }
+
+ wxDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor)
+ {
+ Init();
+
+ Create(str, cursor);
+ }
+
+ // Deprecated form of the above
+ wxDragImage(const wxString& str, const wxCursor& cursor, const wxPoint& cursorHotspot)
+ {
+ Init();
+
+ Create(str, cursor, cursorHotspot);
+ }
+
+#if wxUSE_TREECTRL
+ wxDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
+ {
+ Init();
+
+ Create(treeCtrl, id);
+ }
+#endif
+
+#if wxUSE_LISTCTRL
+ wxDragImage(const wxListCtrl& listCtrl, long id)
+ {
+ Init();
+
+ Create(listCtrl, id);
+ }
+#endif
+
+ ~wxDragImage();
+
+ // Attributes
+ ////////////////////////////////////////////////////////////////////////////
+
+ // Operations
+ ////////////////////////////////////////////////////////////////////////////
+
+ // Create a drag image from a bitmap and optional cursor
+ bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor);
+ bool Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
+ {
+ wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
+ return Create(image, cursor);
+ }
+
+ // Create a drag image from an icon and optional cursor
+ bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor);
+ bool Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
+ {
+ wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
+ return Create(image, cursor);
+ }
+
+ // Create a drag image from a string and optional cursor
+ bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor);
+ bool Create(const wxString& str, const wxCursor& cursor, const wxPoint& WXUNUSED(cursorHotspot))
+ {
+ wxLogDebug(wxT("wxDragImage::Create: use of a cursor hotspot is now deprecated. Please omit this argument."));
+ return Create(str, cursor);
+ }
+
+#if wxUSE_TREECTRL
+ // Create a drag image for the given tree control item
+ bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
+#endif
+
+#if wxUSE_LISTCTRL
+ // Create a drag image for the given list control item
+ bool Create(const wxListCtrl& listCtrl, long id);
+#endif
+
+ // Begin drag. hotspot is the location of the drag position relative to the upper-left
+ // corner of the image.
+ bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = FALSE, wxRect* rect = (wxRect*) NULL);
+
+ // Begin drag. hotspot is the location of the drag position relative to the upper-left
+ // corner of the image. This is full screen only. fullScreenRect gives the
+ // position of the window on the screen, to restrict the drag to.
+ bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
+
+ // End drag
+ bool EndDrag();
+
+ // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
+ // is non-NULL, or in screen coordinates if NULL.
+ bool Move(const wxPoint& pt);
+
+ // Show the image
+ bool Show();
+
+ // Hide the image
+ bool Hide();
+
+ // Implementation
+ ////////////////////////////////////////////////////////////////////////////
+
+ // Initialize variables
+ void Init();
+
+ // Returns the native image list handle
+ WXHIMAGELIST GetHIMAGELIST() const { return m_hImageList; }
+
+#if !wxUSE_SIMPLER_DRAGIMAGE
+ // Returns the native image list handle for the cursor
+ WXHIMAGELIST GetCursorHIMAGELIST() const { return m_hCursorImageList; }
+#endif
+
+protected:
+ WXHIMAGELIST m_hImageList;
+
+#if wxUSE_SIMPLER_DRAGIMAGE
+ wxCursor m_oldCursor;
+#else
+ WXHIMAGELIST m_hCursorImageList;
+#endif
+
+ wxCursor m_cursor;
+// wxPoint m_cursorHotspot; // Obsolete
+ wxPoint m_position;
+ wxWindow* m_window;
+ wxRect m_boundingRect;
+ bool m_fullScreen;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxDragImage)
+ DECLARE_NO_COPY_CLASS(wxDragImage)
+};
+
+#endif
+ // _WX_DRAGIMAG_H_