wxGridCellWithAttr(int row, int col, wxGridCellAttr *attr_)
: coords(row, col), attr(attr_)
{
+ wxASSERT( attr );
+ }
+
+ wxGridCellWithAttr(const wxGridCellWithAttr& other)
+ : coords(other.coords),
+ attr(other.attr)
+ {
+ attr->IncRef();
+ }
+
+ wxGridCellWithAttr& operator=(const wxGridCellWithAttr& other)
+ {
+ coords = other.coords;
+ if (attr != other.attr)
+ {
+ attr->DecRef();
+ attr = other.attr;
+ attr->IncRef();
+ }
+ return *this;
+ }
+
+ void ChangeAttr(wxGridCellAttr* new_attr)
+ {
+ if (attr != new_attr)
+ {
+ // "Delete" (i.e. DecRef) the old attribute.
+ attr->DecRef();
+ attr = new_attr;
+ // Take ownership of the new attribute, i.e. no IncRef.
+ }
}
~wxGridCellWithAttr()
wxGridCellCoords coords;
wxGridCellAttr *attr;
-
-// Cannot do this:
-// DECLARE_NO_COPY_CLASS(wxGridCellWithAttr)
-// without rewriting the macros, which require a public copy constructor.
};
WX_DECLARE_OBJARRAY_WITH_DECL(wxGridCellWithAttr, wxGridCellWithAttrArray,
gridWindow->GetOwner()->PrepareDC(dc);
dc.SetPen(*wxTRANSPARENT_PEN);
- dc.SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
+ dc.SetBrush(wxBrush(attr->GetBackgroundColour(), wxBRUSHSTYLE_SOLID));
dc.DrawRectangle(rectCell);
// redraw the control we just painted over
wxEvtHandler* evtHandler,
long style)
{
- style |= wxTE_PROCESS_ENTER |
- wxTE_PROCESS_TAB |
- wxTE_AUTO_SCROLL |
- wxNO_BORDER;
+ style |= wxTE_PROCESS_ENTER | wxTE_PROCESS_TAB | wxNO_BORDER;
m_control = new wxTextCtrl(parent, id, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
bool wxGridCellNumberEditor::EndEdit(int row, int col,
wxGrid* grid)
{
- bool changed;
long value = 0;
wxString text;
if ( HasRange() )
{
value = Spin()->GetValue();
- changed = value != m_valueOld;
- if (changed)
- text = wxString::Format(wxT("%ld"), value);
+ if ( value == m_valueOld )
+ return false;
+
+ text.Printf(wxT("%ld"), value);
}
- else
-#endif
+ else // using unconstrained input
+#endif // wxUSE_SPINCTRL
{
+ const wxString textOld(grid->GetCellValue(row, col));
text = Text()->GetValue();
- changed = (text.empty() || text.ToLong(&value)) && (value != m_valueOld);
- }
+ if ( text.empty() )
+ {
+ if ( textOld.empty() )
+ return false;
+ }
+ else // non-empty text now (maybe 0)
+ {
+ if ( !text.ToLong(&value) )
+ return false;
- if ( changed )
- {
- if (grid->GetTable()->CanSetValueAs(row, col, wxGRID_VALUE_NUMBER))
- grid->GetTable()->SetValueAsLong(row, col, value);
- else
- grid->GetTable()->SetValue(row, col, text);
+ // if value == m_valueOld == 0 but old text was "" and new one is
+ // "0" something still did change
+ if ( value == m_valueOld && (value || !textOld.empty()) )
+ return false;
+ }
}
- return changed;
+ wxGridTableBase * const table = grid->GetTable();
+ if ( table->CanSetValueAs(row, col, wxGRID_VALUE_NUMBER) )
+ table->SetValueAsLong(row, col, value);
+ else
+ table->SetValue(row, col, text);
+
+ return true;
}
void wxGridCellNumberEditor::Reset()
void wxGridCellFloatEditor::BeginEdit(int row, int col, wxGrid* grid)
{
// first get the value
- wxGridTableBase *table = grid->GetTable();
+ wxGridTableBase * const table = grid->GetTable();
if ( table->CanGetValueAs(row, col, wxGRID_VALUE_FLOAT) )
{
m_valueOld = table->GetValueAsDouble(row, col);
else
{
m_valueOld = 0.0;
- wxString sValue = table->GetValue(row, col);
- if (! sValue.ToDouble(&m_valueOld) && ! sValue.empty())
+
+ const wxString value = table->GetValue(row, col);
+ if ( !value.empty() )
{
- wxFAIL_MSG( _T("this cell doesn't have float value") );
- return;
+ if ( !value.ToDouble(&m_valueOld) )
+ {
+ wxFAIL_MSG( _T("this cell doesn't have float value") );
+ return;
+ }
}
}
DoBeginEdit(GetString());
}
-bool wxGridCellFloatEditor::EndEdit(int row, int col,
- wxGrid* grid)
+bool wxGridCellFloatEditor::EndEdit(int row, int col, wxGrid* grid)
{
- double value = 0.0;
- wxString text(Text()->GetValue());
+ const wxString text(Text()->GetValue()),
+ textOld(grid->GetCellValue(row, col));
- if ( (text.empty() || text.ToDouble(&value)) &&
- !wxIsSameDouble(value, m_valueOld) )
+ double value;
+ if ( !text.empty() )
{
- if (grid->GetTable()->CanSetValueAs(row, col, wxGRID_VALUE_FLOAT))
- grid->GetTable()->SetValueAsDouble(row, col, value);
- else
- grid->GetTable()->SetValue(row, col, text);
+ if ( !text.ToDouble(&value) )
+ return false;
+ }
+ else // new value is empty string
+ {
+ if ( textOld.empty() )
+ return false; // nothing changed
- return true;
+ value = 0.;
}
- return false;
+ // the test for empty strings ensures that we don't skip the value setting
+ // when "" is replaced by "0" or vice versa as "" numeric value is also 0.
+ if ( wxIsSameDouble(value, m_valueOld) && !text.empty() && !textOld.empty() )
+ return false; // nothing changed
+
+ wxGridTableBase * const table = grid->GetTable();
+
+ if ( table->CanSetValueAs(row, col, wxGRID_VALUE_FLOAT) )
+ table->SetValueAsDouble(row, col, value);
+ else
+ table->SetValue(row, col, text);
+
+ return true;
}
void wxGridCellFloatEditor::Reset()
wxWindowID id,
wxEvtHandler* evtHandler)
{
- int style = wxBORDER_NONE;
- if (!m_allowOthers)
+ int style = wxTE_PROCESS_ENTER |
+ wxTE_PROCESS_TAB |
+ wxBORDER_NONE;
+
+ if ( !m_allowOthers )
style |= wxCB_READONLY;
m_control = new wxComboBox(parent, id, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
- m_choices, style );
+ m_choices,
+ style);
wxGridCellEditor::Create(parent, id, evtHandler);
}
m_startValue = grid->GetTable()->GetValue(row, col);
- if (m_allowOthers)
- {
- Combo()->SetValue(m_startValue);
- Combo()->SetInsertionPointEnd();
- }
- else // the combobox is read-only
- {
- // find the right position, or default to the first if not found
- int pos = Combo()->FindString(m_startValue);
- if (pos == wxNOT_FOUND)
- pos = 0;
- Combo()->SetSelection(pos);
- }
+ Reset(); // this updates combo box to correspond to m_startValue
Combo()->SetFocus();
void wxGridCellChoiceEditor::Reset()
{
- Combo()->SetValue(m_startValue);
- Combo()->SetInsertionPointEnd();
+ if (m_allowOthers)
+ {
+ Combo()->SetValue(m_startValue);
+ Combo()->SetInsertionPointEnd();
+ }
+ else // the combobox is read-only
+ {
+ // find the right position, or default to the first if not found
+ int pos = Combo()->FindString(m_startValue);
+ if (pos == wxNOT_FOUND)
+ pos = 0;
+ Combo()->SetSelection(pos);
+ }
}
void wxGridCellChoiceEditor::SetParameters(const wxString& params)
int WXUNUSED(row), int WXUNUSED(col),
bool isSelected)
{
- dc.SetBackgroundMode( wxSOLID );
+ dc.SetBackgroundMode( wxBRUSHSTYLE_SOLID );
// grey out fields if the grid is disabled
if ( grid.IsEnabled() )
clr = grid.GetSelectionBackground();
else
clr = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW);
- dc.SetBrush( wxBrush(clr, wxSOLID) );
+ dc.SetBrush( wxBrush(clr, wxBRUSHSTYLE_SOLID) );
}
else
{
- dc.SetBrush( wxBrush(attr.GetBackgroundColour(), wxSOLID) );
+ dc.SetBrush( wxBrush(attr.GetBackgroundColour(), wxBRUSHSTYLE_SOLID) );
}
}
else
{
- dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE), wxSOLID));
+ dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE), wxBRUSHSTYLE_SOLID));
}
dc.SetPen( *wxTRANSPARENT_PEN );
wxDC& dc,
bool isSelected)
{
- dc.SetBackgroundMode( wxTRANSPARENT );
+ dc.SetBackgroundMode( wxBRUSHSTYLE_TRANSPARENT );
// TODO some special colours for attr.IsReadOnly() case?
int flags = 0;
if (value)
- flags |= wxCONTROL_CHECKED;
-
+ flags |= wxCONTROL_CHECKED;
+
wxRendererNative::Get().DrawCheckBox( &grid, dc, rectBorder, flags );
}
void wxGridCellAttrData::SetAttr(wxGridCellAttr *attr, int row, int col)
{
+ // Note: contrary to wxGridRowOrColAttrData::SetAttr, we must not
+ // touch attribute's reference counting explicitly, since this
+ // is managed by class wxGridCellWithAttr
int n = FindIndex(row, col);
if ( n == wxNOT_FOUND )
{
- // add the attribute
- m_attrs.Add(new wxGridCellWithAttr(row, col, attr));
+ if ( attr )
+ {
+ // add the attribute
+ m_attrs.Add(new wxGridCellWithAttr(row, col, attr));
+ }
+ //else: nothing to do
}
- else
+ else // we already have an attribute for this cell
{
- // free the old attribute
- m_attrs[(size_t)n].attr->DecRef();
-
if ( attr )
{
// change the attribute
- m_attrs[(size_t)n].attr = attr;
+ m_attrs[(size_t)n].ChangeAttr(attr);
}
else
{
else
{
// ...or remove the attribute
- // No need to DecRef the attribute itself since this is
- // done be wxGridCellWithAttr's destructor!
m_attrs.RemoveAt(n);
n--;
count--;
else
{
// ...or remove the attribute
- // No need to DecRef the attribute itself since this is
- // done be wxGridCellWithAttr's destructor!
m_attrs.RemoveAt(n);
n--;
count--;
{
if ( attr )
{
- // add the attribute
+ // add the attribute - no need to do anything to reference count
+ // since we take ownership of the attribute.
m_rowsOrCols.Add(rowOrCol);
m_attrs.Add(attr);
}
else
{
size_t n = (size_t)i;
+ if ( m_attrs[n] == attr )
+ // nothing to do
+ return;
if ( attr )
{
- // change the attribute
+ // change the attribute, handling reference count manually,
+ // taking ownership of the new attribute.
m_attrs[n]->DecRef();
m_attrs[n] = attr;
}
else
{
- // remove this attribute
+ // remove this attribute, handling reference count manually
m_attrs[n]->DecRef();
m_rowsOrCols.RemoveAt(n);
m_attrs.RemoveAt(n);
{
if ( m_attrProvider )
{
- attr->SetKind(wxGridCellAttr::Cell);
+ if ( attr )
+ attr->SetKind(wxGridCellAttr::Cell);
m_attrProvider->SetAttr(attr, row, col);
}
else
wxRendererNative::Get().DrawHeaderButton( this, dc, rect, 0 );
#else // !__WXGTK__
- dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID) );
+ dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxPENSTYLE_SOLID) );
dc.DrawLine( client_width - 1, client_height - 1, client_width - 1, 0 );
dc.DrawLine( client_width - 1, client_height - 1, 0, client_height - 1 );
dc.DrawLine( 0, 0, client_width, 0 );
wxGrid::wxGrid()
{
- // in order to make sure that a size event is not
- // trigerred in a unfinished state
- m_cornerLabelWin = NULL;
- m_rowLabelWin = NULL;
- m_colLabelWin = NULL;
- m_gridWin = NULL;
+ InitVars();
}
wxGrid::wxGrid( wxWindow *parent,
long style,
const wxString& name )
{
+ InitVars();
Create(parent, id, pos, size, style, name);
}
Create();
SetInitialSize(size);
+ SetScrollRate(m_scrollLineX, m_scrollLineY);
CalcDimensions();
return true;
void wxGrid::Create()
{
- // set to true by CreateGrid
- m_created = false;
-
// create the type registry
m_typeRegistry = new wxGridTypeRegistry;
- m_selection = NULL;
-
- m_table = (wxGridTableBase *) NULL;
- m_ownTable = false;
m_cellEditCtrlEnabled = false;
return m_created;
}
+void wxGrid::InitVars()
+{
+ m_created = false;
+
+ m_cornerLabelWin = NULL;
+ m_rowLabelWin = NULL;
+ m_colLabelWin = NULL;
+ m_gridWin = NULL;
+
+ m_table = NULL;
+ m_ownTable = false;
+
+ m_selection = NULL;
+ m_defaultCellAttr = NULL;
+ m_typeRegistry = NULL;
+ m_winCapture = NULL;
+}
+
void wxGrid::Init()
{
m_rowLabelWidth = WXGRID_DEFAULT_ROW_LABEL_WIDTH;
if ( y >= h )
y = wxMax( h - 1, 0 );
- // do set scrollbar parameters
- SetScrollbars( m_scrollLineX, m_scrollLineY,
- GetScrollX(w), GetScrollY(h),
- x, y,
- GetBatchCount() != 0);
+ // update the virtual size and refresh the scrollbars to reflect it
+ m_gridWin->SetVirtualSize(w, h);
+ Scroll(x, y);
+ AdjustScrollbars();
// if our OnSize() hadn't been called (it would if we have scrollbars), we
// still must reposition the children
CalcWindowSizes();
}
+wxSize wxGrid::GetSizeAvailableForScrollTarget(const wxSize& size)
+{
+ wxSize sizeGridWin(size);
+ sizeGridWin.x -= m_rowLabelWidth;
+ sizeGridWin.y -= m_colLabelHeight;
+
+ return sizeGridWin;
+}
+
void wxGrid::CalcWindowSizes()
{
// escape if the window is has not been fully created yet
int cw, ch;
GetClientSize( &cw, &ch );
- // this block of code tries to work around the following problem: the grid
- // could have been just resized to have enough space to show the full grid
- // window contents without the scrollbars, but its client size could be
- // not big enough because the grid has the scrollbars right now and so the
- // scrollbars would remain even though we don't need them any more
- //
- // to prevent this from happening, check if we have enough space for
- // everything without the scrollbars and explicitly disable them then
- wxSize size = GetSize() - GetWindowBorderSize();
- if ( size != wxSize(cw, ch) )
- {
- // check if we have enough space for grid window after accounting for
- // the fixed size elements
- size.x -= m_rowLabelWidth;
- size.y -= m_colLabelHeight;
-
- const wxSize vsize = m_gridWin->GetVirtualSize();
-
- if ( size.x >= vsize.x && size.y >= vsize.y )
- {
- // yes, we do, so remove the scrollbars and use the new client size
- // (which should be the same as full window size - borders now)
- SetScrollbars(0, 0, 0, 0);
- GetClientSize(&cw, &ch);
- }
- }
-
// the grid may be too small to have enough space for the labels yet, don't
// size the windows to negative sizes in this case
int gw = cw - m_rowLabelWidth;
if ( m_moveToCol < 0 )
markerX = GetColRight( GetColAt( m_numCols - 1 ) );
+ else if ( x >= (GetColLeft( m_moveToCol ) + (GetColWidth(m_moveToCol) / 2)) )
+ {
+ m_moveToCol = GetColAt( GetColPos( m_moveToCol ) + 1 );
+ if ( m_moveToCol < 0 )
+ markerX = GetColRight( GetColAt( m_numCols - 1 ) );
+ else
+ markerX = GetColLeft( m_moveToCol );
+ }
else
markerX = GetColLeft( m_moveToCol );
if ( markerX != m_dragLastPos )
{
wxClientDC dc( m_colLabelWin );
+ DoPrepareDC(dc);
int cw, ch;
m_colLabelWin->GetClientSize( &cw, &ch );
DrawColLabel( dc, XToCol( m_dragLastPos ) );
}
+ const wxColour *color;
//Moving to the same place? Don't draw a marker
if ( (m_moveToCol == m_dragRowOrCol)
|| (GetColPos( m_moveToCol ) == GetColPos( m_dragRowOrCol ) + 1)
|| (m_moveToCol < 0 && m_dragRowOrCol == GetColAt( m_numCols - 1 )))
- {
- m_dragLastPos = -1;
- return;
- }
+ color = wxLIGHT_GREY;
+ else
+ color = wxBLUE;
//Draw the marker
- wxPen pen( *wxBLUE, 2 );
+ wxPen pen( *color, 2 );
dc.SetPen(pen);
dc.DrawLine( markerX, 0, markerX, ch );
}
- else if ( m_cursorMode == WXGRID_CURSOR_RESIZE_ROW )
+ else if ( event.LeftIsDown() &&
+ m_cursorMode == WXGRID_CURSOR_RESIZE_ROW )
{
int cw, ch, left, dummy;
m_gridWin->GetClientSize( &cw, &ch );
dc.DrawLine( left, y, left+cw, y );
m_dragLastPos = y;
}
- else if ( m_cursorMode == WXGRID_CURSOR_RESIZE_COL )
+ else if ( event.LeftIsDown() &&
+ m_cursorMode == WXGRID_CURSOR_RESIZE_COL )
{
int cw, ch, dummy, top;
m_gridWin->GetClientSize( &cw, &ch );
}
else
{
- m_waitForSlowClick = m_currentCellCoords == coords && coords != wxGridNoCellCoords;
+ m_waitForSlowClick = m_currentCellCoords == coords &&
+ coords != wxGridNoCellCoords;
SetCurrentCell( coords );
- if ( m_selection )
- {
- if ( m_selection->GetSelectionMode() !=
- wxGrid::wxGridSelectCells )
- {
- HighlightBlock( coords, coords );
- }
- }
}
}
}
{
// Don't do anything if between Begin/EndBatch...
// EndBatch() will do all this on the last nested one anyway.
- if (! GetBatchCount())
+ if ( m_created && !GetBatchCount() )
{
// Refresh to get correct scrolled position:
wxScrolledWindow::Refresh(eraseb, rect);
{
if (m_targetWindow != this) // check whether initialisation has been done
{
- // update our children window positions and scrollbars
- CalcDimensions();
+ // reposition our children windows
+ CalcWindowSizes();
}
}
break;
case WXK_SPACE:
- if ( event.ControlDown() )
+ // Ctrl-Space selects the current column, Shift-Space -- the
+ // current row and Ctrl-Shift-Space -- everything
+ switch ( m_selection ? event.GetModifiers() : wxMOD_NONE )
{
- if ( m_selection )
- {
- m_selection->ToggleCellSelection(
- m_currentCellCoords.GetRow(),
- m_currentCellCoords.GetCol(),
- event.ControlDown(),
- event.ShiftDown(),
- event.AltDown(),
- event.MetaDown() );
- }
- break;
- }
+ case wxMOD_CONTROL:
+ m_selection->SelectCol(m_currentCellCoords.GetCol());
+ break;
- if ( !IsEditable() )
- MoveCursorRight( false );
- else
- event.Skip();
+ case wxMOD_SHIFT:
+ m_selection->SelectRow(m_currentCellCoords.GetRow());
+ break;
+
+ case wxMOD_CONTROL | wxMOD_SHIFT:
+ m_selection->SelectBlock(0, 0,
+ m_numRows - 1, m_numCols - 1);
+ break;
+
+ case wxMOD_NONE:
+ if ( !IsEditable() )
+ {
+ MoveCursorRight(false);
+ break;
+ }
+ //else: fall through
+
+ default:
+ event.Skip();
+ }
break;
default:
m_currentCellCoords = coords;
wxGridCellAttr *attr = GetCellAttr( coords );
-#if !defined(__WXMAC__)
+#if !defined(__WXMAC__)
DrawCellHighlight( dc, attr );
#endif
attr->DecRef();
int left, top;
CalcUnscrolledPosition( 0, 0, &left, &top );
- dc.SetBrush( wxBrush(GetDefaultCellBackgroundColour(), wxSOLID) );
+ dc.SetBrush( wxBrush(GetDefaultCellBackgroundColour(), wxBRUSHSTYLE_SOLID) );
dc.SetPen( *wxTRANSPARENT_PEN );
if ( right > rightCol )
// Now draw the rectangle
// use the cellHighlightColour if the cell is inside a selection, this
// will ensure the cell is always visible.
- dc.SetPen(wxPen(IsInSelection(row,col) ? m_selectionForeground : m_cellHighlightColour, penWidth, wxSOLID));
+ dc.SetPen(wxPen(IsInSelection(row,col) ? m_selectionForeground : m_cellHighlightColour, penWidth, wxPENSTYLE_SOLID));
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(rect);
}
wxPen wxGrid::GetDefaultGridLinePen()
{
- return wxPen(GetGridLineColour(), 1, wxSOLID);
+ return wxPen(GetGridLineColour(), 1, wxPENSTYLE_SOLID);
}
wxPen wxGrid::GetRowGridLinePen(int WXUNUSED(row))
size_t count = cells.GetCount();
for ( size_t n = 0; n < count; n++ )
{
- if ( cells[n] == m_currentCellCoords )
+ wxGridCellCoords cell = cells[n];
+
+ // If we are using attributes, then we may have just exposed another
+ // cell in a partially-visible merged cluster of cells. If the "anchor"
+ // (upper left) cell of this merged cluster is the cell indicated by
+ // m_currentCellCoords, then we need to refresh the cell highlight even
+ // though the "anchor" itself is not part of our update segment.
+ if ( CanHaveAttributes() )
+ {
+ int rows = 0,
+ cols = 0;
+ GetCellSize(cell.GetRow(), cell.GetCol(), &rows, &cols);
+
+ if ( rows < 0 )
+ cell.SetRow(cell.GetRow() + rows);
+
+ if ( cols < 0 )
+ cell.SetCol(cell.GetCol() + cols);
+ }
+
+ if ( cell == m_currentCellCoords )
{
wxGridCellAttr* attr = GetCellAttr(m_currentCellCoords);
DrawCellHighlight(dc, attr);
}
}
- dc.SetClippingRegion( clippedcells );
+ dc.SetDeviceClippingRegion( clippedcells );
// horizontal grid lines
int rowTop = GetRowTop(row),
rowBottom = GetRowBottom(row) - 1;
- dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID) );
+ dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxPENSTYLE_SOLID) );
dc.DrawLine( m_rowLabelWidth - 1, rowTop, m_rowLabelWidth - 1, rowBottom );
dc.DrawLine( 0, rowTop, 0, rowBottom );
dc.DrawLine( 0, rowBottom, m_rowLabelWidth, rowBottom );
dc.DrawLine( 1, rowTop, 1, rowBottom );
dc.DrawLine( 1, rowTop, m_rowLabelWidth - 1, rowTop );
- dc.SetBackgroundMode( wxTRANSPARENT );
+ dc.SetBackgroundMode( wxBRUSHSTYLE_TRANSPARENT );
dc.SetTextForeground( GetLabelTextColour() );
dc.SetFont( GetLabelFont() );
int height = wxRendererNative::Get().GetHeaderButtonHeight( this );
SetColLabelSize( height );
}
-
+
m_colLabelWin->Refresh();
}
{
int colRight = GetColRight(col) - 1;
- dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxSOLID) );
+ dc.SetPen( wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW), 1, wxPENSTYLE_SOLID) );
dc.DrawLine( colRight, 0, colRight, m_colLabelHeight - 1 );
dc.DrawLine( colLeft, 0, colRight, 0 );
dc.DrawLine( colLeft, m_colLabelHeight - 1,
dc.DrawLine( colLeft, 1, colRight, 1 );
}
- dc.SetBackgroundMode( wxTRANSPARENT );
+ dc.SetBackgroundMode( wxBRUSHSTYLE_TRANSPARENT );
dc.SetTextForeground( GetLabelTextColour() );
dc.SetFont( GetLabelFont() );
startPos += pos + 1;
}
- if ( startPos < (int)value.length() )
+ if ( startPos < (int)tVal.length() )
{
lines.Add( tVal.Mid( startPos ) );
}
wxClientDC dc( m_gridWin );
PrepareDC( dc );
wxGridCellAttr* attr = GetCellAttr(row, col);
- dc.SetBrush(wxBrush(attr->GetBackgroundColour(), wxSOLID));
+ dc.SetBrush(wxBrush(attr->GetBackgroundColour(), wxBRUSHSTYLE_SOLID));
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(rect);
if (rect.GetRight() > client_right)
rect.SetRight( client_right - 1 );
}
-
+
editor->SetCellAttr( attr );
editor->SetSize( rect );
if (nXMove != 0)
wxGridCellAttr *attr = GetCellAttr(row, col);
wxGridCellEditor *editor = attr->GetEditor(this, row, col);
+ const bool editorHadFocus = editor->GetControl()->HasFocus();
editor->Show( false );
editor->DecRef();
attr->DecRef();
- m_gridWin->SetFocus();
+ // return the focus to the grid itself if the editor had it
+ //
+ // note that we must not do this unconditionally to avoid stealing
+ // focus from the window which just received it if we are hiding the
+ // editor precisely because we lost focus
+ if ( editorHadFocus )
+ m_gridWin->SetFocus();
// refresh whole row to the right
wxRect rect( CellToRect(row, col) );
// make any visible change if the the thickness is getting smaller.
int row = m_currentCellCoords.GetRow();
int col = m_currentCellCoords.GetCol();
- if ( GetColWidth(col) <= 0 || GetRowHeight(row) <= 0 )
+ if ( row == -1 || col == -1 ||
+ GetColWidth(col) <= 0 || GetRowHeight(row) <= 0 )
return;
wxRect rect = CellToRect(row, col);
{
if ( m_attrCache.row != -1 )
{
- wxSafeDecRef(m_attrCache.attr);
+ wxGridCellAttr *oldAttr = m_attrCache.attr;
m_attrCache.attr = NULL;
m_attrCache.row = -1;
+ // wxSafeDecRec(...) might cause event processing that accesses
+ // the cached attribute, if one exists (e.g. by deleting the
+ // editor stored within the attribute). Therefore it is important
+ // to invalidate the cache before calling wxSafeDecRef!
+ wxSafeDecRef(oldAttr);
}
}
attr = new wxGridCellAttr;
wxGridCellRenderer *renderer = GetDefaultRendererForType(typeName);
attr->SetRenderer(renderer);
+ wxGridCellEditor *editor = GetDefaultEditorForType(typeName);
+ attr->SetEditor(editor);
SetColAttr(col, attr);
wxT("wxGrid::SetCellSize setting cell size to < 1"));
// if this was already a multicell then "turn off" the other cells first
- if ((cell_rows > 1) || (cell_rows > 1))
+ if ((cell_rows > 1) || (cell_cols > 1))
{
int i, j;
for (j=row; j < row + cell_rows; j++)
{
wxCHECK_RET( row >= 0 && row < m_numRows, _T("invalid row index") );
+ // if < 0 then calculate new height from label
+ if ( height < 0 )
+ {
+ long w, h;
+ wxArrayString lines;
+ wxClientDC dc(m_rowLabelWin);
+ dc.SetFont(GetLabelFont());
+ StringToLines(GetRowLabelValue( row ), lines);
+ GetTextBoxSize( dc, lines, &w, &h );
+ //check that it is not less than the minimal height
+ height = wxMax(h, GetRowMinimalAcceptableHeight());
+ }
+
// See comment in SetColSize
if ( height < GetRowMinimalAcceptableHeight())
return;
{
wxCHECK_RET( col >= 0 && col < m_numCols, _T("invalid column index") );
+ // if < 0 then calculate new width from label
+ if ( width < 0 )
+ {
+ long w, h;
+ wxArrayString lines;
+ wxClientDC dc(m_colLabelWin);
+ dc.SetFont(GetLabelFont());
+ StringToLines(GetColLabelValue(col), lines);
+ if ( GetColLabelTextOrientation() == wxHORIZONTAL )
+ GetTextBoxSize( dc, lines, &w, &h );
+ else
+ GetTextBoxSize( dc, lines, &h, &w );
+ width = w + 6;
+ //check that it is not less than the minimal width
+ width = wxMax(width, GetColMinimalAcceptableWidth());
+ }
+
// should we check that it's bigger than GetColMinimalWidth(col) here?
// (VZ)
// No, because it is reasonable to assume the library user know's
InitColWidths();
}
- // if < 0 then calculate new width from label
- if ( width < 0 )
- {
- long w, h;
- wxArrayString lines;
- wxClientDC dc(m_colLabelWin);
- dc.SetFont(GetLabelFont());
- StringToLines(GetColLabelValue(col), lines);
- GetTextBoxSize(dc, lines, &w, &h);
- width = w + 6;
- }
-
int w = wxMax( 0, width );
int diff = w - m_colWidths[col];
m_colWidths[col] = w;
{
wxGridUpdateLocker locker(this);
- // we need to round up the size of the scrollable area to a multiple of
- // scroll step to ensure that we don't get the scrollbars when we're sized
- // exactly to fit our contents
wxSize size(SetOrCalcColumnSizes(false) - m_rowLabelWidth + m_extraWidth,
SetOrCalcRowSizes(false) - m_colLabelHeight + m_extraHeight);
- wxSize sizeFit(GetScrollX(size.x) * GetScrollLineX(),
- GetScrollY(size.y) * GetScrollLineY());
-
- // distribute the extra space between the columns/rows to avoid having
- // extra white space
- wxCoord diff = sizeFit.x - size.x;
- if ( diff && m_numCols )
- {
- // try to resize the columns uniformly
- wxCoord diffPerCol = diff / m_numCols;
- if ( diffPerCol )
- {
- for ( int col = 0; col < m_numCols; col++ )
- {
- SetColSize(col, GetColWidth(col) + diffPerCol);
- }
- }
-
- // add remaining amount to the last columns
- diff -= diffPerCol * m_numCols;
- if ( diff )
- {
- for ( int col = m_numCols - 1; col >= m_numCols - diff; col-- )
- {
- SetColSize(col, GetColWidth(col) + 1);
- }
- }
- }
-
- // same for rows
- diff = sizeFit.y - size.y;
- if ( diff && m_numRows )
- {
- // try to resize the columns uniformly
- wxCoord diffPerRow = diff / m_numRows;
- if ( diffPerRow )
- {
- for ( int row = 0; row < m_numRows; row++ )
- {
- SetRowSize(row, GetRowHeight(row) + diffPerRow);
- }
- }
-
- // add remaining amount to the last rows
- diff -= diffPerRow * m_numRows;
- if ( diff )
- {
- for ( int row = m_numRows - 1; row >= m_numRows - diff; row-- )
- {
- SetRowSize(row, GetRowHeight(row) + 1);
- }
- }
- }
// we know that we're not going to have scrollbars so disable them now to
// avoid trouble in SetClientSize() which can otherwise set the correct
// client size but also leave space for (not needed any more) scrollbars
SetScrollbars(0, 0, 0, 0, 0, 0, true);
- SetClientSize(sizeFit.x + m_rowLabelWidth, sizeFit.y + m_colLabelHeight);
+
+ // restore the scroll rate parameters overwritten by SetScrollbars()
+ SetScrollRate(m_scrollLineX, m_scrollLineY);
+
+ SetClientSize(size.x + m_rowLabelWidth, size.y + m_colLabelHeight);
}
void wxGrid::AutoSizeRowLabelSize( int row )
{
- wxArrayString lines;
- long w, h;
-
// Hide the edit control, so it
// won't interfere with drag-shrinking.
if ( IsCellEditControlShown() )
}
// autosize row height depending on label text
- StringToLines( GetRowLabelValue( row ), lines );
- wxClientDC dc( m_rowLabelWin );
- GetTextBoxSize( dc, lines, &w, &h );
- if ( h < m_defaultRowHeight )
- h = m_defaultRowHeight;
- SetRowSize(row, h);
+ SetRowSize(row, -1);
ForceRefresh();
}
void wxGrid::AutoSizeColLabelSize( int col )
{
- wxArrayString lines;
- long w, h;
-
// Hide the edit control, so it
// won't interfere with drag-shrinking.
if ( IsCellEditControlShown() )
}
// autosize column width depending on label text
- StringToLines( GetColLabelValue( col ), lines );
- wxClientDC dc( m_colLabelWin );
- if ( GetColLabelTextOrientation() == wxHORIZONTAL )
- GetTextBoxSize( dc, lines, &w, &h );
- else
- GetTextBoxSize( dc, lines, &h, &w );
- if ( w < m_defaultColWidth )
- w = m_defaultColWidth;
- SetColSize(col, w);
+ SetColSize(col, -1);
ForceRefresh();
}
// change the column/row sizes, only calculate them
wxSize size(self->SetOrCalcColumnSizes(true) - m_rowLabelWidth + m_extraWidth,
self->SetOrCalcRowSizes(true) - m_colLabelHeight + m_extraHeight);
- wxSize sizeFit(GetScrollX(size.x) * GetScrollLineX(),
- GetScrollY(size.y) * GetScrollLineY());
// NOTE: This size should be cached, but first we need to add calls to
// InvalidateBestSize everywhere that could change the results of this
// calculation.
// CacheBestSize(size);
- return wxSize(sizeFit.x + m_rowLabelWidth, sizeFit.y + m_colLabelHeight)
+ return wxSize(size.x + m_rowLabelWidth, size.y + m_colLabelHeight)
+ GetWindowBorderSize();
}
void wxGrid::ClearSelection()
{
+ wxRect r1 = BlockToDeviceRect( m_selectingTopLeft, m_selectingBottomRight);
+ wxRect r2 = BlockToDeviceRect( m_currentCellCoords, m_selectingKeyboard );
m_selectingTopLeft =
m_selectingBottomRight =
m_selectingKeyboard = wxGridNoCellCoords;
+ Refresh( false, &r1 );
+ Refresh( false, &r2 );
if ( m_selection )
m_selection->ClearSelection();
}
// This function returns the rectangle that encloses the given block
// in device coords clipped to the client size of the grid window.
//
-wxRect wxGrid::BlockToDeviceRect( const wxGridCellCoords &topLeft,
- const wxGridCellCoords &bottomRight ) const
+wxRect wxGrid::BlockToDeviceRect( const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight ) const
{
- wxRect rect( wxGridNoCellRect );
- wxRect cellRect;
-
- cellRect = CellToRect( topLeft );
- if ( cellRect != wxGridNoCellRect )
+ wxRect resultRect;
+ wxRect tempCellRect = CellToRect(topLeft);
+ if ( tempCellRect != wxGridNoCellRect )
{
- rect = cellRect;
+ resultRect = tempCellRect;
}
else
{
- rect = wxRect(0, 0, 0, 0);
+ resultRect = wxRect(0, 0, 0, 0);
}
- cellRect = CellToRect( bottomRight );
- if ( cellRect != wxGridNoCellRect )
+ tempCellRect = CellToRect(bottomRight);
+ if ( tempCellRect != wxGridNoCellRect )
{
- rect += cellRect;
+ resultRect += tempCellRect;
}
else
{
+ // If both inputs were "wxGridNoCellRect," then there's nothing to do.
return wxGridNoCellRect;
}
- int i, j;
- int left = rect.GetLeft();
- int top = rect.GetTop();
- int right = rect.GetRight();
- int bottom = rect.GetBottom();
+ // Ensure that left/right and top/bottom pairs are in order.
+ int left = resultRect.GetLeft();
+ int top = resultRect.GetTop();
+ int right = resultRect.GetRight();
+ int bottom = resultRect.GetBottom();
int leftCol = topLeft.GetCol();
int topRow = topLeft.GetRow();
if (left > right)
{
- i = left;
+ int tmp = left;
left = right;
- right = i;
- i = leftCol;
+ right = tmp;
+
+ tmp = leftCol;
leftCol = rightCol;
- rightCol = i;
+ rightCol = tmp;
}
if (top > bottom)
{
- i = top;
+ int tmp = top;
top = bottom;
- bottom = i;
- i = topRow;
+ bottom = tmp;
+
+ tmp = topRow;
topRow = bottomRow;
- bottomRow = i;
+ bottomRow = tmp;
}
- for ( j = topRow; j <= bottomRow; j++ )
+ // The following loop is ONLY necessary to detect and handle merged cells.
+ int cw, ch;
+ m_gridWin->GetClientSize( &cw, &ch );
+
+ // Get the origin coordinates: notice that they will be negative if the
+ // grid is scrolled downwards/to the right.
+ int gridOriginX = 0;
+ int gridOriginY = 0;
+ CalcScrolledPosition(gridOriginX, gridOriginY, &gridOriginX, &gridOriginY);
+
+ int onScreenLeftmostCol = internalXToCol(-gridOriginX);
+ int onScreenUppermostRow = internalYToRow(-gridOriginY);
+
+ int onScreenRightmostCol = internalXToCol(-gridOriginX + cw);
+ int onScreenBottommostRow = internalYToRow(-gridOriginY + ch);
+
+ // Bound our loop so that we only examine the portion of the selected block
+ // that is shown on screen. Therefore, we compare the Top-Left block values
+ // to the Top-Left screen values, and the Bottom-Right block values to the
+ // Bottom-Right screen values, choosing appropriately.
+ const int visibleTopRow = wxMax(topRow, onScreenUppermostRow);
+ const int visibleBottomRow = wxMin(bottomRow, onScreenBottommostRow);
+ const int visibleLeftCol = wxMax(leftCol, onScreenLeftmostCol);
+ const int visibleRightCol = wxMin(rightCol, onScreenRightmostCol);
+
+ for ( int j = visibleTopRow; j <= visibleBottomRow; j++ )
{
- for ( i = leftCol; i <= rightCol; i++ )
+ for ( int i = visibleLeftCol; i <= visibleRightCol; i++ )
{
- if ((j == topRow) || (j == bottomRow) || (i == leftCol) || (i == rightCol))
+ if ( (j == visibleTopRow) || (j == visibleBottomRow) ||
+ (i == visibleLeftCol) || (i == visibleRightCol) )
{
- cellRect = CellToRect( j, i );
+ tempCellRect = CellToRect( j, i );
- if (cellRect.x < left)
- left = cellRect.x;
- if (cellRect.y < top)
- top = cellRect.y;
- if (cellRect.x + cellRect.width > right)
- right = cellRect.x + cellRect.width;
- if (cellRect.y + cellRect.height > bottom)
- bottom = cellRect.y + cellRect.height;
+ if (tempCellRect.x < left)
+ left = tempCellRect.x;
+ if (tempCellRect.y < top)
+ top = tempCellRect.y;
+ if (tempCellRect.x + tempCellRect.width > right)
+ right = tempCellRect.x + tempCellRect.width;
+ if (tempCellRect.y + tempCellRect.height > bottom)
+ bottom = tempCellRect.y + tempCellRect.height;
}
else
{
- i = rightCol; // jump over inner cells.
+ i = visibleRightCol; // jump over inner cells.
}
}
}
- // convert to scrolled coords
- //
+ // Convert to scrolled coords
CalcScrolledPosition( left, top, &left, &top );
CalcScrolledPosition( right, bottom, &right, &bottom );
- int cw, ch;
- m_gridWin->GetClientSize( &cw, &ch );
-
if (right < 0 || bottom < 0 || left > cw || top > ch)
return wxRect(0,0,0,0);
- rect.SetLeft( wxMax(0, left) );
- rect.SetTop( wxMax(0, top) );
- rect.SetRight( wxMin(cw, right) );
- rect.SetBottom( wxMin(ch, bottom) );
+ resultRect.SetLeft( wxMax(0, left) );
+ resultRect.SetTop( wxMax(0, top) );
+ resultRect.SetRight( wxMin(cw, right) );
+ resultRect.SetBottom( wxMin(ch, bottom) );
- return rect;
+ return resultRect;
}
+// ----------------------------------------------------------------------------
+// drop target
+// ----------------------------------------------------------------------------
+
+#if wxUSE_DRAG_AND_DROP
+
+// this allow setting drop target directly on wxGrid
+void wxGrid::SetDropTarget(wxDropTarget *dropTarget)
+{
+ GetGridWindow()->SetDropTarget(dropTarget);
+}
+
+#endif // wxUSE_DRAG_AND_DROP
+
// ----------------------------------------------------------------------------
// grid event classes
// ----------------------------------------------------------------------------