#if wxUSE_AUI
-#include "wx/image.h"
#include "wx/aui/framemanager.h"
#include "wx/aui/dockart.h"
#ifndef WX_PRECOMP
#include "wx/settings.h"
#include "wx/dcclient.h"
+ #include "wx/image.h"
#endif
#ifdef __WXMAC__
#include "wx/mac/private.h"
#endif
+#ifdef __WXGTK__
+#include <gtk/gtk.h>
+#include "wx/gtk/win_gtk.h"
+#include "wx/renderer.h"
+#endif
+
+
// -- wxDefaultDockArt class implementation --
// wxDefaultDockArt is an art provider class which does all of the drawing for
const wxColour& color)
{
wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
- img.Replace(255,255,255,123,123,123);
- img.Replace(0,0,0,color.Red(),color.Green(),color.Blue());
+ img.Replace(0,0,0,123,123,123);
+ img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
img.SetMaskColour(123,123,123);
return wxBitmap(img);
}
#endif
// some built in bitmaps
-#ifdef __WXMAC__
+#if defined( __WXMAC__ )
static unsigned char close_bits[]={
0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
+#elif defined( __WXGTK__)
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
+ 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
+ 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
#else
static unsigned char close_bits[]={
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xfb,0xcf,0xf9,
m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
// default metric values
-#ifdef __WXMAC__
+#if defined(__WXMAC__)
SInt32 height;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
m_sash_size = height;
+#elif defined(__WXGTK__)
+ m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
#else
m_sash_size = 4;
#endif
return wxNullFont;
}
-void wxDefaultDockArt::DrawSash(wxDC& dc, int, const wxRect& rect)
+void wxDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
{
-#ifdef __WXMAC__
+#if defined(__WXMAC__)
HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
#if wxMAC_USE_CORE_GRAPHICS
QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
#endif
+#elif defined(__WXGTK__)
+
+ GdkRectangle gdk_rect;
+ if (orientation == wxVERTICAL )
+ {
+ gdk_rect.x = rect.x;
+ gdk_rect.y = rect.y;
+ gdk_rect.width = m_sash_size;
+ gdk_rect.height = rect.height;
+ }
+ else
+ {
+ gdk_rect.x = rect.x;
+ gdk_rect.y = rect.y;
+ gdk_rect.width = rect.width;
+ gdk_rect.height = m_sash_size;
+ }
+
+ if (!window) return;
+ if (!window->m_wxwindow) return;
+ if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return;
+
+ gtk_paint_handle
+ (
+ window->m_wxwindow->style,
+ GTK_PIZZA(window->m_wxwindow)->bin_window,
+ // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
+ GTK_STATE_NORMAL,
+ GTK_SHADOW_NONE,
+ NULL /* no clipping */,
+ window->m_wxwindow,
+ "paned",
+ rect.x,
+ rect.y,
+ rect.width,
+ rect.height,
+ (orientation == wxVERTICAL) ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
+ );
+
#else
+ wxUnusedVar(window);
+ wxUnusedVar(orientation);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_sash_brush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBackground(wxDC& dc, int, const wxRect& rect)
+void wxDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
{
dc.SetPen(*wxTRANSPARENT_PEN);
#ifdef __WXMAC__
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
}
-void wxDefaultDockArt::DrawBorder(wxDC& dc, const wxRect& _rect,
+void wxDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
wxPaneInfo& pane)
{
dc.SetPen(m_border_pen);
}
-void wxDefaultDockArt::DrawCaption(wxDC& dc,
+void wxDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
const wxString& text,
const wxRect& rect,
wxPaneInfo& pane)
dc.DestroyClippingRegion();
}
-void wxDefaultDockArt::DrawGripper(wxDC& dc,
+void wxDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
const wxRect& rect,
wxPaneInfo& pane)
{
}
}
-void wxDefaultDockArt::DrawPaneButton(wxDC& dc,
+void wxDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
int button,
int button_state,
const wxRect& _rect,