// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "tree.h"
-#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/wx.h"
#endif
-#if !defined(__WXMSW__) || wxUSE_XPM_IN_MSW
+#if !defined(__WXMSW__) // || wxUSE_XPM_IN_MSW
/* Closed folder */
static char * icon1_xpm[] = {
/* width height ncolors chars_per_pixel */
// resources
// ----------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
+#ifndef __WXMSW__
#include "mondrian.xpm"
#endif
SetIcon(wxICON(mondrian));
// create a menu bar
- wxMenu *menuFile = new wxMenu(wxT(""), wxMENU_TEAROFF);
+ wxMenu *menuFile = new wxMenu(wxEmptyString, wxMENU_TEAROFF);
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;