#endif
#include "wx/mac/uma.h"
+#include "wx/mac/private.h"
// Item members
switch( iMessage )
{
case kControlMsgSetUpBackground :
- wxControl* wx = (wxControl*) GetControlReference( iControl ) ;
- if ( wx != NULL && wx->IsKindOf( CLASSINFO( wxControl ) ) )
- {
- wxDC::MacSetupBackgroundForCurrentPort( wx->MacGetBackgroundBrush() ) ;
-// SetThemeBackground( iDepth , iIsColor ) ;
- }
- else
{
- status = paramErr ;
+ wxControl* wx = (wxControl*) GetControlReference( iControl ) ;
+ if ( wx != NULL && wx->IsKindOf( CLASSINFO( wxControl ) ) )
+ {
+ wxDC::MacSetupBackgroundForCurrentPort( wx->MacGetBackgroundBrush() ) ;
+ // SetThemeBackground( iDepth , iIsColor ) ;
+ }
+ else
+ {
+ status = paramErr ;
+ }
}
break ;
default :
m_macControl = NULL ;
m_macHorizontalBorder = 0 ; // additional pixels around the real control
m_macVerticalBorder = 0 ;
+
bool rval = wxWindow::Create(parent, id, pos, size, style, name);
+ if ( parent )
+ {
+ m_backgroundColour = parent->GetBackgroundColour() ;
+ m_foregroundColour = parent->GetForegroundColour() ;
+ }
if (rval) {
#if wxUSE_VALIDATORS
SetValidator(validator);
void wxControl::SetLabel(const wxString& title)
{
- m_label = title ;
+ m_label = wxStripMenuCodes(title) ;
if ( (ControlHandle) m_macControl )
{
wxString label ;
if( wxApp::s_macDefaultEncodingIsPC )
- label = wxMacMakeMacStringFromPC( title ) ;
+ label = wxMacMakeMacStringFromPC( m_label ) ;
else
- label = title ;
+ label = m_label ;
#if TARGET_CARBON
c2pstrcpy( (StringPtr) maclabel , label ) ;
else
m_width = bestsize.right - bestsize.left ;
- m_width += 2 * m_macHorizontalBorder ;
+ m_width += 2 * m_macHorizontalBorder + MacGetLeftBorderSize() + MacGetRightBorderSize() ;
}
if ( m_height == -1 )
{
if ( m_height < 10 )
m_height = 13 ;
- m_height += 2 * m_macVerticalBorder;
+ m_height += 2 * m_macVerticalBorder + MacGetTopBorderSize() + MacGetBottomBorderSize() ;
}
-
- UMASizeControl( (ControlHandle) m_macControl , m_width - 2 * m_macHorizontalBorder, m_height - 2 * m_macVerticalBorder ) ;
+ MacUpdateDimensions() ;
+// UMASizeControl( (ControlHandle) m_macControl , m_width - 2 * m_macHorizontalBorder, m_height - 2 * m_macVerticalBorder ) ;
}
}
return wxWindow::MacGetContainerForEmbedding() ;
}
-void wxControl::MacSuperChangedPosition()
+void wxControl::MacUpdateDimensions()
{
- if ( (ControlHandle) m_macControl )
- {
- Rect contrlRect ;
- GetControlBounds( (ControlHandle) m_macControl , &contrlRect ) ;
- int former_mac_x = contrlRect.left ;
- int former_mac_y = contrlRect.top ;
- int mac_x = m_x ;
- int mac_y = m_y ;
- GetParent()->MacWindowToRootWindow( & mac_x , & mac_y ) ;
-
- WindowRef rootwindow = (WindowRef) MacGetRootWindow() ;
-
- if ( mac_x + m_macHorizontalBorder != former_mac_x ||
- mac_y + m_macVerticalBorder != former_mac_y )
- {
- {
- Rect inval = { former_mac_y , former_mac_x , former_mac_y + m_height , former_mac_x + m_width } ;
- InvalWindowRect( rootwindow , &inval ) ;
- }
- UMAMoveControl( (ControlHandle) m_macControl , mac_x + m_macHorizontalBorder , mac_y + m_macVerticalBorder ) ;
- {
- Rect inval = { mac_y , mac_x , mac_y + m_height , mac_x + m_width } ;
- InvalWindowRect( rootwindow , &inval ) ;
- }
- }
- }
+ // actually in the current systems this should never be possible, but later reparenting
+ // may become a reality
+
+ if ( (ControlHandle) m_macControl == NULL )
+ return ;
+
+ if ( GetParent() == NULL )
+ return ;
+
+ WindowRef rootwindow = (WindowRef) MacGetRootWindow() ;
+ if ( rootwindow == NULL )
+ return ;
+
+ Rect oldBounds ;
+ GetControlBounds( (ControlHandle) m_macControl , &oldBounds ) ;
+
+ int new_x = m_x + MacGetLeftBorderSize() + m_macHorizontalBorder ;
+ int new_y = m_y + MacGetTopBorderSize() + m_macVerticalBorder ;
+ int new_width = m_width - MacGetLeftBorderSize() - MacGetRightBorderSize() - 2 * m_macHorizontalBorder ;
+ int new_height = m_height - MacGetTopBorderSize() - MacGetBottomBorderSize() - 2 * m_macVerticalBorder ;
+
+ GetParent()->MacWindowToRootWindow( & new_x , & new_y ) ;
+ bool doMove = new_x != oldBounds.left || new_y != oldBounds.top ;
+ bool doResize = ( oldBounds.right - oldBounds.left ) != new_width || (oldBounds.bottom - oldBounds.top ) != new_height ;
+ if ( doMove || doResize )
+ {
+ InvalWindowRect( rootwindow, &oldBounds ) ;
+ if ( doMove )
+ {
+ UMAMoveControl( (ControlHandle) m_macControl , new_x , new_y ) ;
+ }
+ if ( doResize )
+ {
+ UMASizeControl( (ControlHandle) m_macControl , new_width , new_height ) ;
+ }
+ }
+}
+void wxControl::MacSuperChangedPosition()
+{
+ MacUpdateDimensions() ;
wxWindow::MacSuperChangedPosition() ;
}
int width, int height,
int sizeFlags )
{
+ wxWindow::DoSetSize( x , y ,width , height ,sizeFlags ) ;
+ return ;
+/*
+
if ( (ControlHandle) m_macControl == NULL )
{
wxWindow::DoSetSize( x , y ,width , height ,sizeFlags ) ;
Refresh() ;
}
+*/
}
bool wxControl::Show(bool show)
{
wxClientDC dc(this) ;
wxMacPortSetter helper(&dc) ;
-
- // the controls sometimes draw outside their boundaries, this
- // should be resolved differently but is not trivial (e.g. drop shadows)
- // since adding them to the border would yield in enormous gaps between
- // the controls
+/*
Rect r = { 0 , 0 , 32000 , 32000 } ;
ClipRect( &r ) ;
+*/
+ int x = 0 , y = 0;
+ wxWindow *parent = GetParent() ;
+ parent->MacWindowToRootWindow( &x,&y ) ;
+ RgnHandle clrgn = NewRgn() ;
+ RgnHandle insidergn = NewRgn() ;
+ wxSize size = parent->GetSize() ;
+ SetRectRgn( insidergn , parent->MacGetLeftBorderSize() , parent->MacGetTopBorderSize() ,
+ size.x - parent->MacGetLeftBorderSize() - parent->MacGetRightBorderSize(),
+ size.y - parent->MacGetTopBorderSize() - parent->MacGetBottomBorderSize()) ;
+
+ CopyRgn( (RgnHandle) parent->MacGetVisibleRegion(false).GetWXHRGN() , clrgn ) ;
+ SectRgn( clrgn , insidergn , clrgn ) ;
+ OffsetRgn( clrgn , x , y ) ;
+ SetClip( clrgn ) ;
+ DisposeRgn( clrgn ) ;
+ DisposeRgn( insidergn ) ;
+
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
UMADrawControl( (ControlHandle) m_macControl ) ;
}
{
wxPaintDC dc(this) ;
wxMacPortSetter helper(&dc) ;
- // the controls sometimes draw outside their boundaries, this
- // should be resolved differently but is not trivial (e.g. drop shadows)
- // since adding them to the border would yield in enormous gaps between
- // the controls
+/*
Rect r = { 0 , 0 , 32000 , 32000 } ;
ClipRect( &r ) ;
+*/
+
+ int x = 0 , y = 0;
+ wxWindow *parent = GetParent() ;
+ parent->MacWindowToRootWindow( &x,&y ) ;
+ RgnHandle clrgn = NewRgn() ;
+ RgnHandle insidergn = NewRgn() ;
+ wxSize size = parent->GetSize() ;
+ SetRectRgn( insidergn , parent->MacGetLeftBorderSize() , parent->MacGetTopBorderSize() ,
+ size.x - parent->MacGetLeftBorderSize() - parent->MacGetRightBorderSize(),
+ size.y - parent->MacGetTopBorderSize() - parent->MacGetBottomBorderSize()) ;
+
+ CopyRgn( (RgnHandle) parent->MacGetVisibleRegion(false).GetWXHRGN() , clrgn ) ;
+ SectRgn( clrgn , insidergn , clrgn ) ;
+ OffsetRgn( clrgn , x , y ) ;
+ SetClip( clrgn ) ;
+ DisposeRgn( clrgn ) ;
+ DisposeRgn( insidergn ) ;
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
UMADrawControl( (ControlHandle) m_macControl ) ;