#ifndef _WX_MSW_DIB_H_
#define _WX_MSW_DIB_H_
-class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLIMPEXP_FWD_CORE wxPalette;
#include "wx/msw/private.h"
#if wxUSE_WXDIB
+#ifdef __WXMSW__
+ #include "wx/bitmap.h"
+#endif // __WXMSW__
+
// ----------------------------------------------------------------------------
// wxDIB: represents a DIB section
// ----------------------------------------------------------------------------
wxDIB(int width, int height, int depth)
{ Init(); (void)Create(width, height, depth); }
+#ifdef __WXMSW__
// create a DIB from the DDB
wxDIB(const wxBitmap& bmp)
{ Init(); (void)Create(bmp); }
+#endif // __WXMSW__
// create a DIB from the Windows DDB
wxDIB(HBITMAP hbmp)
// same as the corresponding ctors but with return value
bool Create(int width, int height, int depth);
+#ifdef __WXMSW__
bool Create(const wxBitmap& bmp) { return Create(GetHbitmapOf(bmp)); }
+#endif
bool Create(HBITMAP hbmp);
bool Load(const wxString& filename);
// ------------------
#if wxUSE_IMAGE
- // create a DIB from the given image, the DIB will be either 24 or 32 (if
- // the image has alpha channel) bpp
- wxDIB(const wxImage& image) { Init(); (void)Create(image); }
+ // Possible formats for DIBs created by the functions below.
+ enum PixelFormat
+ {
+ PixelFormat_PreMultiplied = 0,
+ PixelFormat_NotPreMultiplied = 1
+ };
+
+ // Create a DIB from the given image, the DIB will be either 24 or 32 (if
+ // the image has alpha channel) bpp.
+ //
+ // By default the DIB stores pixel data in pre-multiplied format so that it
+ // can be used with ::AlphaBlend() but it is also possible to disable
+ // pre-multiplication for the DIB to be usable with ImageList_Draw() which
+ // does pre-multiplication internally.
+ wxDIB(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied)
+ {
+ Init();
+ (void)Create(image, pf);
+ }
// same as the above ctor but with the return code
- bool Create(const wxImage& image);
+ bool Create(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied);
// create wxImage having the same data as this DIB
wxImage ConvertToImage() const;