// Name: colour.cpp
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/gdicmn.h"
-#ifdef wxUSE_GDK_IMLIB
-#include "../gdk_imlib/gdk_imlib.h"
-#endif
+#include <gdk/gdk.h>
+#include <gdk/gdkx.h>
+#include <gdk/gdkprivate.h>
//-----------------------------------------------------------------------------
// wxColour
class wxColourRefData: public wxObjectRefData
{
- public:
-
+public:
wxColourRefData();
~wxColourRefData();
+
void FreeColour();
-
+ void AllocColour( GdkColormap* cmap );
+
+public:
GdkColor m_color;
GdkColormap *m_colormap;
bool m_hasPixel;
-
- friend wxColour;
+
+ friend class wxColour;
+
+ // reference counter for systems with <= 8-Bit display
+ static gushort colMapAllocCounter[ 256 ];
+};
+
+gushort wxColourRefData::colMapAllocCounter[ 256 ] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
wxColourRefData::wxColourRefData()
{
- m_color.red = 0;
- m_color.green = 0;
- m_color.blue = 0;
- m_color.pixel = 0;
- m_colormap = (GdkColormap *) NULL;
- m_hasPixel = FALSE;
+ m_color.red = 0;
+ m_color.green = 0;
+ m_color.blue = 0;
+ m_color.pixel = 0;
+ m_colormap = (GdkColormap *) NULL;
+ m_hasPixel = FALSE;
}
wxColourRefData::~wxColourRefData()
{
- FreeColour();
+ FreeColour();
}
void wxColourRefData::FreeColour()
{
-// if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 );
+ if (m_colormap)
+ {
+#ifdef __WXGTK20__
+ if ((m_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
+ (m_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+#else
+ GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) m_colormap;
+ if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
+ (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+#endif
+ {
+ int idx = m_color.pixel;
+ colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
+
+ if (colMapAllocCounter[ idx ] == 0)
+ gdk_colormap_free_colors( m_colormap, &m_color, 1 );
+ }
+ }
+}
+
+void wxColourRefData::AllocColour( GdkColormap *cmap )
+{
+ if (m_hasPixel && (m_colormap == cmap))
+ return;
+
+ FreeColour();
+
+#ifdef __WXGTK20__
+ if ((m_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
+ (m_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+#else
+ GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;
+ if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
+ (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
+#endif
+ {
+ m_hasPixel = gdk_colormap_alloc_color( cmap, &m_color, FALSE, TRUE );
+ int idx = m_color.pixel;
+ colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] + 1;
+ }
+ else
+ {
+ m_hasPixel = gdk_color_alloc( cmap, &m_color );
+ }
+ m_colormap = cmap;
}
//-----------------------------------------------------------------------------
{
}
-wxColour::wxColour( char red, char green, char blue )
+wxColour::wxColour( unsigned char red, unsigned char green, unsigned char blue )
{
- m_refData = new wxColourRefData();
- M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
- M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
- M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
- M_COLDATA->m_color.pixel = 0;
+ m_refData = new wxColourRefData();
+ M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
+ M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
+ M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
+ M_COLDATA->m_color.pixel = 0;
}
-
+
void wxColour::InitFromName( const wxString &colourName )
{
- wxNode *node = (wxNode *) NULL;
- if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
- {
- wxColour *col = (wxColour*)node->Data();
- UnRef();
- if (col) Ref( *col );
- }
- else
- {
- m_refData = new wxColourRefData();
- if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
+ wxNode *node = (wxNode *) NULL;
+ if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
+ {
+ wxColour *col = (wxColour*)node->Data();
+ UnRef();
+ if (col) Ref( *col );
+ }
+ else
{
- wxFAIL_MSG( "wxColour: couldn't find colour" );
- delete m_refData;
- m_refData = (wxObjectRefData *) NULL;
+ m_refData = new wxColourRefData();
+ if (!gdk_color_parse( colourName.mb_str(), &M_COLDATA->m_color ))
+ {
+ // VZ: asserts are good in general but this one is triggered by
+ // calling wxColourDatabase::FindColour() with an
+ // unrecognized colour name and this can't be avoided from the
+ // user code, so don't give it here
+ //
+ // a better solution would be to changed code in FindColour()
+
+ //wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
+
+ delete m_refData;
+ m_refData = (wxObjectRefData *) NULL;
+ }
}
- }
}
wxColour::wxColour( const wxColour& col )
-{
- Ref( col );
-}
-
-wxColour::wxColour( const wxColour* col )
-{
- if (col) Ref( *col );
+{
+ Ref( col );
}
wxColour::~wxColour()
{
}
-wxColour& wxColour::operator = ( const wxColour& col )
-{
- if (*this == col) return (*this);
- Ref( col );
- return *this;
+wxColour& wxColour::operator = ( const wxColour& col )
+{
+ if (*this == col) return (*this);
+ Ref( col );
+ return *this;
}
-wxColour& wxColour::operator = ( const wxString& colourName )
-{
- UnRef();
- wxNode *node = (wxNode *) NULL;
- if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
- {
- wxColour *col = (wxColour*)node->Data();
- if (col) Ref( *col );
- }
- else
- {
- m_refData = new wxColourRefData();
- if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
- {
- wxFAIL_MSG( "wxColour: couldn't find colour" );
- delete m_refData;
- m_refData = (wxObjectRefData *) NULL;
- }
- }
- return *this;
-}
+bool wxColour::operator == ( const wxColour& col ) const
+{
+ if (m_refData == col.m_refData) return TRUE;
+
+ if (!m_refData) return FALSE;
+ if (!col.m_refData) return FALSE;
-bool wxColour::operator == ( const wxColour& col )
-{
- return m_refData == col.m_refData;
+ GdkColor *own = &(((wxColourRefData*)m_refData)->m_color);
+ GdkColor *other = &(((wxColourRefData*)col.m_refData)->m_color);
+ if (own->red != other->red) return FALSE;
+ if (own->blue != other->blue) return FALSE;
+ if (own->green != other->green) return FALSE;
+
+ return TRUE;
}
-bool wxColour::operator != ( const wxColour& col)
-{
- return m_refData != col.m_refData;
+bool wxColour::operator != ( const wxColour& col) const
+{
+ return !(*this == col);
}
-void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue )
+void wxColour::Set( unsigned char red, unsigned char green, unsigned char blue )
{
- UnRef();
- m_refData = new wxColourRefData();
- M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
- M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
- M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
- M_COLDATA->m_color.pixel = 0;
+ UnRef();
+ m_refData = new wxColourRefData();
+ M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
+ M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
+ M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
+ M_COLDATA->m_color.pixel = 0;
}
unsigned char wxColour::Red() const
{
- if (!Ok())
- {
- wxFAIL_MSG( "invalid colour" );
- return 0;
- }
-
- return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
}
unsigned char wxColour::Green() const
{
- if (!Ok())
- {
- wxFAIL_MSG( "invalid colour" );
- return 0;
- }
-
- return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
}
unsigned char wxColour::Blue() const
{
- if (!Ok())
- {
- wxFAIL_MSG( "invalid colour" );
- return 0;
- }
-
- return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
}
bool wxColour::Ok() const
{
- return (m_refData != NULL);
+ return (m_refData != NULL);
}
void wxColour::CalcPixel( GdkColormap *cmap )
{
- if (!Ok()) return;
-
- if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
- M_COLDATA->FreeColour();
-
-#ifdef wxUSE_GDK_IMLIB
+ if (!Ok()) return;
- int r = M_COLDATA->m_color.red >> SHIFT;
- int g = M_COLDATA->m_color.green >> SHIFT;
- int b = M_COLDATA->m_color.blue >> SHIFT;
- M_COLDATA->m_hasPixel = TRUE;
- M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b );
-
-#else
-
- M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
-
-#endif
-
- M_COLDATA->m_colormap = cmap;
+ M_COLDATA->AllocColour( cmap );
}
int wxColour::GetPixel() const
{
- if (!Ok()) return 0;
-
- return M_COLDATA->m_color.pixel;
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return M_COLDATA->m_color.pixel;
}
GdkColor *wxColour::GetColor() const
{
- if (!Ok()) return (GdkColor *) NULL;
-
- return &M_COLDATA->m_color;
+ wxCHECK_MSG( Ok(), (GdkColor *) NULL, wxT("invalid colour") );
+
+ return &M_COLDATA->m_color;
}