// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "window.h"
-#endif
-
#include "wx/setup.h"
#include "wx/menu.h"
#include "wx/window.h"
IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
#endif // __WXUNIVERSAL__/__WXMAC__
-#if !USE_SHARED_LIBRARY
-
BEGIN_EVENT_TABLE(wxWindowMac, wxWindowBase)
EVT_NC_PAINT(wxWindowMac::OnNcPaint)
EVT_ERASE_BACKGROUND(wxWindowMac::OnEraseBackground)
EVT_MOUSE_EVENTS(wxWindowMac::OnMouseEvent)
END_EVENT_TABLE()
-#endif
-
#define wxMAC_DEBUG_REDRAW 0
#ifndef wxMAC_DEBUG_REDRAW
#define wxMAC_DEBUG_REDRAW 0