// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "dcclient.h"
-#endif
-
#include "wx/wxprec.h"
#include "wx/dcclient.h"
// wxPaintDC
//-----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
-#endif
/*
* wxWindowDC
/*
if ( m_window->MacGetCGContextRef() == 0)
{
- CGContextRef cgContext = dynamic_cast<wxMacCGContext*>(m_graphicContext)->GetNativeContext() ;
+ CGContextRef cgContext = (wxMacCGContext*)(m_graphicContext)->GetNativeContext() ;
CGContextFlush( cgContext ) ;
}
*/