+ if ( !buf )
+ return false;
+
+ // Windows and Mac always use UTF-8, and docs suggest GTK does as well.
+ const wxString& htmlStr = GetHTML();
+ const wxScopedCharBuffer html(htmlStr.utf8_str());
+ if ( !html )
+ return false;
+
+ char* const buffer = static_cast<char*>(buf);
+
+#ifdef __WXMSW__
+ // add the extra info that the MSW clipboard format requires.
+
+ // Create a template string for the HTML header...
+ strcpy(buffer,
+ "Version:0.9\r\n"
+ "StartHTML:00000000\r\n"
+ "EndHTML:00000000\r\n"
+ "StartFragment:00000000\r\n"
+ "EndFragment:00000000\r\n"
+ "<html><body>\r\n"
+ "<!--StartFragment -->\r\n");
+
+ // Append the HTML...
+ strcat(buffer, html);
+ strcat(buffer, "\r\n");
+ // Finish up the HTML format...
+ strcat(buffer,
+ "<!--EndFragment-->\r\n"
+ "</body>\r\n"
+ "</html>");
+
+ // Now go back, calculate all the lengths, and write out the
+ // necessary header information. Note, wsprintf() truncates the
+ // string when you overwrite it so you follow up with code to replace
+ // the 0 appended at the end with a '\r'...
+ char *ptr = strstr(buffer, "StartHTML");
+ sprintf(ptr+10, "%08u", (unsigned)(strstr(buffer, "<html>") - buffer));
+ *(ptr+10+8) = '\r';
+
+ ptr = strstr(buffer, "EndHTML");
+ sprintf(ptr+8, "%08u", (unsigned)strlen(buffer));
+ *(ptr+8+8) = '\r';
+
+ ptr = strstr(buffer, "StartFragment");
+ sprintf(ptr+14, "%08u", (unsigned)(strstr(buffer, "<!--StartFrag") - buffer));
+ *(ptr+14+8) = '\r';
+
+ ptr = strstr(buffer, "EndFragment");
+ sprintf(ptr+12, "%08u", (unsigned)(strstr(buffer, "<!--EndFrag") - buffer));
+ *(ptr+12+8) = '\r';
+#else
+ strcpy(buffer, html);
+#endif // __WXMSW__