#ifndef HAVE_CONST_CAST
#define HAVE_CONST_CAST
#endif
+ #ifndef HAVE_REINTERPRET_CAST
+ #define HAVE_REINTERPRET_CAST
+ #endif
#ifndef HAVE_STATIC_CAST
#define HAVE_STATIC_CAST
#endif
#define wx_const_cast(t, x) ((t)(x))
#endif
+#ifdef HAVE_REINTERPRET_CAST
+ #define wx_reinterpret_cast(t, x) reinterpret_cast<t>(x)
+#else
+ #define wx_reinterpret_cast(t, x) ((t)(x))
+#endif
+
/* for consistency with wxStatic/DynamicCast defined in wx/object.h */
#define wxConstCast(obj, className) wx_const_cast(className *, obj)
#error "Pointers can't be stored inside integer types."
#endif
+#ifdef __cplusplus
+/* And also define a simple function to cast pointer to it. */
+inline wxUIntPtr wxPtrToUInt(void *p)
+{
+ /*
+ VC++ 7.1 gives warnings about casts such as below even when they're
+ explicit with /Wp64 option, suppress them as we really know what we're
+ doing here
+ */
+#ifdef __VISUALC__
+ #pragma warning(disable: 4311) /* pointer truncation from '' to '' */
+#endif
+
+ return wx_reinterpret_cast(wxUIntPtr, p);
+
+#ifdef __VISUALC__
+ #pragma warning(default: 4311)
+#endif
+}
+#endif /*__cplusplus*/
+
+
/* 64 bit */
/* NB: we #define and not typedef wxLongLong_t because we want to be able to */
typedef double wxDouble;
#endif
+/*
+ Some (non standard) compilers typedef wchar_t as an existing type instead
+ of treating it as a real fundamental type, set wxWCHAR_T_IS_REAL_TYPE to 0
+ for them and to 1 for all the others.
+ */
+#if wxUSE_WCHAR_T
+ /*
+ VC++ typedefs wchar_t as unsigned short by default, that is unless
+ /Za or /Zc:wchar_t option is used in which case _WCHAR_T_DEFINED is
+ defined.
+ */
+# if defined(__VISUALC__) && !defined(_NATIVE_WCHAR_T_DEFINED)
+# define wxWCHAR_T_IS_REAL_TYPE 0
+# else /* compiler having standard-conforming wchar_t */
+# define wxWCHAR_T_IS_REAL_TYPE 1
+# endif
+#endif /* wxUSE_WCHAR_T */
+
/* ---------------------------------------------------------------------------- */
/* byte ordering related definition and macros */
/* ---------------------------------------------------------------------------- */
wxFIXED_MINSIZE = 0x8000,
wxTILE = 0xc000,
- // for compatibility only, default now, don't use explicitly any more
+ /* for compatibility only, default now, don't use explicitly any more */
#if WXWIN_COMPATIBILITY_2_4
wxADJUST_MINSIZE = 0x00100000
#else
#define wxFRAME_EX_CONTEXTHELP 0x00000004
#define wxDIALOG_EX_CONTEXTHELP 0x00000004
+/* Create a window which is attachable to another top level window */
+#define wxFRAME_DRAWER 0x0020
+
/*
* MDI parent frame style flags
* Can overlap with some of the above.
#define wxNB_RIGHT 0x0040
#define wxNB_BOTTOM 0x0080
#define wxNB_MULTILINE 0x0100
+#define wxNB_DEFAULT wxNB_TOP
+
+/*
+ * wxListbook flags
+ */
+#define wxLB_DEFAULT 0x0
+#define wxLB_TOP 0x1
+#define wxLB_BOTTOM 0x2
+#define wxLB_LEFT 0x4
+#define wxLB_RIGHT 0x8
+#define wxLB_ALIGN_MASK 0xf
+
+/*
+ * wxChoicebook flags
+ */
+#define wxCHB_DEFAULT 0x0
+#define wxCHB_TOP 0x1
+#define wxCHB_BOTTOM 0x2
+#define wxCHB_LEFT 0x4
+#define wxCHB_RIGHT 0x8
+#define wxCHB_ALIGN_MASK 0xf
/*
* wxTabCtrl flags
typedef unsigned short WXWORD;
-//typedef void* WXWidget;
-//typedef void* WXWindow;
+/* typedef void* WXWidget; */
+/* typedef void* WXWindow; */
typedef WX_OPAQUE_TYPE(ControlRef ) * WXWidget ;
typedef WX_OPAQUE_TYPE(WindowRef) * WXWindow ;
typedef void* WXDisplay;