// Created: 15.02.04
// RCS-ID: $Id$
// Copyright: (c) 2004 Vadim Zeitlin
+// Licence: wxWindows Licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CPPUNIT_H_
#pragma warn -8022
#endif
+#ifndef CPPUNIT_STD_NEED_ALLOCATOR
+ #define CPPUNIT_STD_NEED_ALLOCATOR 0
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+// Set the default format for the errors, which can be used by an IDE to jump
+// to the error location. This default gets overridden by the cppunit headers
+// for some compilers (e.g. VC++).
+
+#ifndef CPPUNIT_COMPILER_LOCATION_FORMAT
+ #define CPPUNIT_COMPILER_LOCATION_FORMAT "%p:%l:"
+#endif
+
///////////////////////////////////////////////////////////////////////////////
// Include all needed cppunit headers.
#include <cppunit/ui/text/TestRunner.h>
#include <cppunit/TestCase.h>
#include <cppunit/extensions/HelperMacros.h>
+#include <cppunit/CompilerOutputter.h>
#include "wx/afterstd.h"
#define WXTEST_FAIL_WITH_CONDITION(suiteName, Condition, testMethod) \
WXTEST_ANY_WITH_CONDITION(suiteName, Condition, testMethod, CPPUNIT_TEST_FAIL(testMethod))
+// Use this macro to compare a wxString with a literal string.
+#define WX_ASSERT_STR_EQUAL(p, s) CPPUNIT_ASSERT_EQUAL(wxString(p), s)
+
+// Use this macro to compare a size_t with a literal integer
+#define WX_ASSERT_SIZET_EQUAL(n, m) CPPUNIT_ASSERT_EQUAL(((size_t)n), m)
+
+///////////////////////////////////////////////////////////////////////////////
+// define stream inserter for wxString if it's not defined in the main library,
+// we need it to output the test failures involving wxString
+#if !wxUSE_STD_IOSTREAM
+
+#include "wx/string.h"
+
+inline std::ostream& operator<<(std::ostream& o, const wxString& s)
+{
+#if wxUSE_UNICODE
+ return o << (const char *)wxSafeConvertWX2MB(s.wc_str());
+#else
+ return o << s.c_str();
+#endif
+}
+
+#endif // !wxUSE_STD_IOSTREAM
///////////////////////////////////////////////////////////////////////////////
// Some more compiler warning tweaking and auto linking.