dcmemory.obj,\
dcscreen.obj,\
dnd.obj,\
+ evtloop.obj,\
+ filedlg.obj,\
font.obj,\
gdiobj.obj,\
glcanvas.obj,\
minifram.obj,\
pen.obj,\
popupwin.obj,\
+ renderer.obj,\
region.obj,\
settings.obj,\
timer.obj,\
dcscreen.cpp,\
dialog.cpp,\
dnd.cpp,\
+ evtloop.cpp,\
+ filedlg.cpp,\
font.cpp,\
fontdlg.cpp,\
frame.cpp,\
gauge.cpp,\
gdiobj.cpp,\
glcanvas.cpp,\
- gsockgtk.c,\
+ gsockgtk.cpp,\
icon.cpp,\
listbox.cpp,\
main.cpp,\
popupwin.cpp,\
radiobox.cpp,\
radiobut.cpp,\
+ renderer.cpp,\
region.cpp,\
scrolbar.cpp,\
scrolwin.cpp,\
$(MMS)$(MMSQUALIFIERS) $(OBJECTS)
.ifdef __WXUNIVERSAL__
library [--.lib]libwx_gtk_univ.olb $(OBJECTS)
+ library [--.lib]libwx_gtk_univ.olb [.CXX_REPOSITORY]*.obj
.else
library [--.lib]libwx_gtk.olb $(OBJECTS)
+ library [--.lib]libwx_gtk.olb [.CXX_REPOSITORY]*.obj
$(MMS)$(MMSQUALIFIERS) $(OBJECTS0)
library [--.lib]libwx_gtk.olb $(OBJECTS0)
.endif
dcscreen.obj : dcscreen.cpp
dialog.obj : dialog.cpp
dnd.obj : dnd.cpp
+evtloop.obj : evtloop.cpp
+filedlg.obj : filedlg.cpp
font.obj : font.cpp
fontdlg.obj : fontdlg.cpp
frame.obj : frame.cpp
gauge.obj : gauge.cpp
gdiobj.obj : gdiobj.cpp
glcanvas.obj : glcanvas.cpp
-gsockgtk.obj : gsockgtk.c
+gsockgtk.obj : gsockgtk.cpp
icon.obj : icon.cpp
listbox.obj : listbox.cpp
main.obj : main.cpp
popupwin.obj : popupwin.cpp
radiobox.obj : radiobox.cpp
radiobut.obj : radiobut.cpp
+renderer.obj : renderer.cpp
region.obj : region.cpp
scrolbar.obj : scrolbar.cpp
scrolwin.obj : scrolwin.cpp