-/////////////////////////////////////////////////////////////////////////////
-// Name: uma.h
-// Purpose: Universal MacOS API
-// Author: Stefan Csomor
-// Modified by:
-// Created: 03/02/99
-// RCS-ID: $Id:
-// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-#ifndef H_UMA
-#define H_UMA
-
-#include "wx/mac/private.h"
-
-void UMAInitToolbox( UInt16 inMoreMastersCalls) ;
-void UMACleanupToolbox() ;
-long UMAGetSystemVersion() ;
-bool UMAHasAppearance() ;
-long UMAGetAppearanceVersion() ;
-bool UMAHasWindowManager() ;
-long UMAGetWindowManagerAttr() ;
-bool UMAHasAquaLayout() ;
-bool UMASystemIsInitialized() ;
-
-// process manager
-
-long UMAGetProcessMode() ;
-bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
-
-// menu manager
-
-void UMASetMenuTitle( MenuRef menu , StringPtr title ) ;
-UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
-void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
-void UMADisableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
-void UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid ) ;
-void UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid ) ;
-void UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ;
-void UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ;
-
-// quickdraw
-
-void UMAShowWatchCursor() ;
-void UMAShowArrowCursor() ;
-
-OSStatus UMAPrOpen(void *macPrintSession) ;
-OSStatus UMAPrClose(void *macPrintSession) ;
-
-// window manager
-
-GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
-void UMADisposeWindow( WindowRef inWindowRef ) ;
-void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
-void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
-
-void UMADrawGrowIcon( WindowRef inWindowRef ) ;
-void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
-
-// appearance manager
-
-void UMADrawControl( ControlHandle inControl ) ;
-
-void UMAEnableControl( ControlHandle inControl ) ;
-void UMADisableControl( ControlHandle inControl ) ;
-void UMAActivateControl( ControlHandle inControl ) ;
-void UMADeactivateControl( ControlHandle inControl ) ;
-// ControlPartCode hiliteState) ;
-void UMAShowControl (ControlHandle theControl) ;
-void UMAHideControl (ControlHandle theControl);
-void UMAActivateControl (ControlHandle inControl);
-void UMADeactivateControl (ControlHandle inControl);
-
-void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
-void UMASizeControl( ControlHandle inControl , short x , short y ) ;
-// control hierarchy
-
-// keyboard focus
-OSErr UMASetKeyboardFocus (WindowPtr inWindow,
- ControlHandle inControl,
- ControlFocusPart inPart) ;
-
-// events
-
-void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
-OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
-
-// handling control data
-bool UMAIsWindowFloating( WindowRef inWindow ) ;
-bool UMAIsWindowModal( WindowRef inWindow ) ;
-
-void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
-
-OSStatus UMAGetHelpMenu(
- MenuRef * outHelpMenu,
- MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */
-
-// Appearance Drawing
-
-OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
-
-// accessor helpers
-
-#if !TARGET_CARBON
-#define ClearCurrentScrap() ZeroScrap() ;
-#define GetApplicationScript() smSystemScript