// Created: 03/02/99
// RCS-ID: $Id:
// Copyright: (c) Stefan Csomor
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef H_UMA
// menu manager
-void UMASetMenuTitle( MenuRef menu , StringPtr title ) ;
-UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
-void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
-void UMADisableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
-void UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid ) ;
-void UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid ) ;
-void UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ;
-void UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ;
+MenuRef UMANewMenu( SInt16 id , const wxString& title ) ;
+void UMASetMenuTitle( MenuRef menu , const wxString& title ) ;
+UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
+void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item , bool enable ) ;
+
+void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , SInt16 submenuid ) ;
+void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , SInt16 submenuid ) ;
+void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxAcceleratorEntry *entry = NULL ) ;
+void UMAInsertMenuItem( MenuRef menu , const wxString& title , MenuItemIndex item , wxAcceleratorEntry *entry = NULL ) ;
+void UMASetMenuItemShortcut( MenuRef menu , MenuItemIndex item , wxAcceleratorEntry *entry ) ;
+
+void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title ) ;
// quickdraw
-void UMAShowWatchCursor() ;
-void UMAShowArrowCursor() ;
+void UMAShowWatchCursor() ;
+void UMAShowArrowCursor() ;
-OSStatus UMAPrOpen(void *macPrintSession) ;
-OSStatus UMAPrClose(void *macPrintSession) ;
+#if !TARGET_CARBON
+OSStatus UMAPrOpen() ;
+OSStatus UMAPrClose() ;
+#endif
// window manager
-GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
-void UMADisposeWindow( WindowRef inWindowRef ) ;
-void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
-void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
+GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
+void UMADisposeWindow( WindowRef inWindowRef ) ;
+void UMASetWTitle( WindowRef inWindowRef , const wxString& title ) ;
+void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
-void UMADrawGrowIcon( WindowRef inWindowRef ) ;
-void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
+void UMADrawGrowIcon( WindowRef inWindowRef ) ;
+void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
// appearance manager
-void UMADrawControl( ControlHandle inControl ) ;
+void UMADrawControl( ControlHandle inControl ) ;
-void UMAEnableControl( ControlHandle inControl ) ;
-void UMADisableControl( ControlHandle inControl ) ;
-void UMAActivateControl( ControlHandle inControl ) ;
-void UMADeactivateControl( ControlHandle inControl ) ;
-// ControlPartCode hiliteState) ;
-void UMAShowControl (ControlHandle theControl) ;
-void UMAHideControl (ControlHandle theControl);
-void UMAActivateControl (ControlHandle inControl);
-void UMADeactivateControl (ControlHandle inControl);
+void UMAEnableControl( ControlHandle inControl ) ;
+void UMADisableControl( ControlHandle inControl ) ;
+void UMAActivateControl( ControlHandle inControl ) ;
+void UMADeactivateControl( ControlHandle inControl ) ;
+// ControlPartCode hiliteState) ;
+void UMAShowControl (ControlHandle theControl) ;
+void UMAHideControl (ControlHandle theControl);
+void UMAActivateControl (ControlHandle inControl);
+void UMADeactivateControl (ControlHandle inControl);
+void UMASetControlTitle( ControlHandle inControl , const wxString& title ) ;
void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
void UMASizeControl( ControlHandle inControl , short x , short y ) ;
// control hierarchy
// keyboard focus
-OSErr UMASetKeyboardFocus (WindowPtr inWindow,
- ControlHandle inControl,
- ControlFocusPart inPart) ;
+OSErr UMASetKeyboardFocus (WindowPtr inWindow,
+ ControlHandle inControl,
+ ControlFocusPart inPart) ;
// events
OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
// handling control data
-bool UMAIsWindowFloating( WindowRef inWindow ) ;
-bool UMAIsWindowModal( WindowRef inWindow ) ;
+bool UMAIsWindowFloating( WindowRef inWindow ) ;
+bool UMAIsWindowModal( WindowRef inWindow ) ;
void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
+// Clipboard support
+
+OSStatus UMAPutScrap( Size size , OSType type , void *data ) ;
+
// accessor helpers
#if !TARGET_CARBON