// control (e.g. a button, checkbox, ...)
virtual bool IsContainerWindow() const { return FALSE; }
+ // returns TRUE if the control has "transparent" areas such
+ // as a wxStaticText and wxCheckBox and the background should
+ // be adapted from a parent window
+ virtual bool HasTransparentBackground() { return FALSE; }
+
+ // to be used with function above: transparent windows get
+ // their background from parents that return TRUE here,
+ // so this is mostly for wxPanel, wxTopLevelWindow etc.
+ virtual bool ProvidesBackground() { return FALSE; }
+
// return TRUE if this control can be highlighted when the mouse is over
// it (the theme decides itself whether it is really highlighted or not)
virtual bool CanBeHighlighted() const { return FALSE; }
// erase part of the control
virtual void EraseBackground(wxDC& dc, const wxRect& rect);
- // see below
- bool HasDialogBackground() { return m_hasDialogBackground; }
-
// overridden base class methods
// -----------------------------
// the renderer we use
wxRenderer *m_renderer;
- // background like a dialog (e.g. wxStaticText,
- // wxRadioButton), not with a surface (wxButton)
- bool m_hasDialogBackground;
-
// background bitmap info
wxBitmap m_bitmapBg;
int m_alignBgBitmap;