#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/window.h"
+ #include "wx/dc.h"
#endif //WX_PRECOMP
#include "wx/tooltip.h"
- (void)getRectsBeingDrawn:(const NSRect **)rects count:(int *)count;
@end
+NSPoint CocoaTransformNSViewBoundsToWx(NSView *nsview, NSPoint pointBounds)
+{
+ wxCHECK_MSG(nsview, pointBounds, wxT("Need to have a Cocoa view to do translation"));
+ if([nsview isFlipped])
+ return pointBounds;
+ NSRect ourBounds = [nsview bounds];
+ return NSMakePoint
+ ( pointBounds.x
+ , ourBounds.size.height - pointBounds.y
+ );
+}
+
+NSRect CocoaTransformNSViewBoundsToWx(NSView *nsview, NSRect rectBounds)
+{
+ wxCHECK_MSG(nsview, rectBounds, wxT("Need to have a Cocoa view to do translation"));
+ if([nsview isFlipped])
+ return rectBounds;
+ NSRect ourBounds = [nsview bounds];
+ return NSMakeRect
+ ( rectBounds.origin.x
+ , ourBounds.size.height - (rectBounds.origin.y + rectBounds.size.height)
+ , rectBounds.size.width
+ , rectBounds.size.height
+ );
+}
+
+NSPoint CocoaTransformNSViewWxToBounds(NSView *nsview, NSPoint pointWx)
+{
+ wxCHECK_MSG(nsview, pointWx, wxT("Need to have a Cocoa view to do translation"));
+ if([nsview isFlipped])
+ return pointWx;
+ NSRect ourBounds = [nsview bounds];
+ return NSMakePoint
+ ( pointWx.x
+ , ourBounds.size.height - pointWx.y
+ );
+}
+
+NSRect CocoaTransformNSViewWxToBounds(NSView *nsview, NSRect rectWx)
+{
+ wxCHECK_MSG(nsview, rectWx, wxT("Need to have a Cocoa view to do translation"));
+ if([nsview isFlipped])
+ return rectWx;
+ NSRect ourBounds = [nsview bounds];
+ return NSMakeRect
+ ( rectWx.origin.x
+ , ourBounds.size.height - (rectWx.origin.y + rectWx.size.height)
+ , rectWx.size.width
+ , rectWx.size.height
+ );
+}
+
// ========================================================================
// wxWindowCocoaHider
// ========================================================================
: m_cocoaNSView;
}
+NSPoint wxWindowCocoa::CocoaTransformBoundsToWx(NSPoint pointBounds)
+{
+ // TODO: Handle scrolling offset
+ return CocoaTransformNSViewBoundsToWx(GetNSView(), pointBounds);
+}
+
+NSRect wxWindowCocoa::CocoaTransformBoundsToWx(NSRect rectBounds)
+{
+ // TODO: Handle scrolling offset
+ return CocoaTransformNSViewBoundsToWx(GetNSView(), rectBounds);
+}
+
+NSPoint wxWindowCocoa::CocoaTransformWxToBounds(NSPoint pointWx)
+{
+ // TODO: Handle scrolling offset
+ return CocoaTransformNSViewWxToBounds(GetNSView(), pointWx);
+}
+
+NSRect wxWindowCocoa::CocoaTransformWxToBounds(NSRect rectWx)
+{
+ // TODO: Handle scrolling offset
+ return CocoaTransformNSViewWxToBounds(GetNSView(), rectWx);
+}
+
+WX_NSAffineTransform wxWindowCocoa::CocoaGetWxToBoundsTransform()
+{
+ // TODO: Handle scrolling offset
+ NSAffineTransform *transform = wxDC::CocoaGetWxToBoundsTransform([GetNSView() isFlipped], [GetNSView() bounds].size.height);
+ return transform;
+}
+
bool wxWindowCocoa::Cocoa_drawRect(const NSRect &rect)
{
wxLogTrace(wxTRACE_COCOA,wxT("Cocoa_drawRect"));
// Try replacing the larger rectangle with a list of smaller ones:
if ([GetNSView() respondsToSelector:@selector(getRectsBeingDrawn:count:)])
[GetNSView() getRectsBeingDrawn:&rects count:&countRects];
- m_updateRegion = wxRegion(rects,countRects);
+
+ NSRect *transformedRects = (NSRect*)malloc(sizeof(NSRect)*countRects);
+ for(int i=0; i<countRects; i++)
+ {
+ transformedRects[i] = CocoaTransformBoundsToWx(rects[i]);
+ }
+ m_updateRegion = wxRegion(transformedRects,countRects);
+ free(transformedRects);
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
void wxWindowCocoa::InitMouseEvent(wxMouseEvent& event, WX_NSEvent cocoaEvent)
{
wxASSERT_MSG([m_cocoaNSView window]==[cocoaEvent window],wxT("Mouse event for different NSWindow"));
+ // Mouse events happen at the NSWindow level so we need to convert
+ // into our bounds coordinates then convert to wx coordinates.
NSPoint cocoaPoint = [m_cocoaNSView convertPoint:[(NSEvent*)cocoaEvent locationInWindow] fromView:nil];
- NSRect cocoaRect = [m_cocoaNSView frame];
+ NSPoint pointWx = CocoaTransformBoundsToWx(cocoaPoint);
+ // FIXME: Should we be adjusting for client area origin?
const wxPoint &clientorigin = GetClientAreaOrigin();
- event.m_x = (wxCoord)cocoaPoint.x - clientorigin.x;
- event.m_y = (wxCoord)(cocoaRect.size.height - cocoaPoint.y) - clientorigin.y;
+ event.m_x = (wxCoord)pointWx.x - clientorigin.x;
+ event.m_y = (wxCoord)pointWx.y - clientorigin.y;
event.m_shiftDown = [cocoaEvent modifierFlags] & NSShiftKeyMask;
event.m_controlDown = [cocoaEvent modifierFlags] & NSControlKeyMask;
NSView *nsview = GetNSViewForSuperview();
NSView *superview = [nsview superview];
- wxCHECK_RET(superview,wxT("NSView does not have a superview"));
- NSRect parentRect = [superview bounds];
- NSRect cocoaRect = NSMakeRect(x,parentRect.size.height-(y+height),width,height);
- [nsview setFrame: cocoaRect];
+ wxCHECK_RET(GetParent(), wxT("Window can only be placed correctly when it has a parent"));
+
+ NSRect oldFrameRect = [nsview frame];
+ NSRect newFrameRect = GetParent()->CocoaTransformWxToBounds(NSMakeRect(x,y,width,height));
+ [nsview setFrame:newFrameRect];
// Be sure to redraw the parent to reflect the changed position
- [superview setNeedsDisplay:YES];
+ [superview setNeedsDisplayInRect:oldFrameRect];
+ [superview setNeedsDisplayInRect:newFrameRect];
}
void wxWindowCocoa::SetInitialFrameRect(const wxPoint& pos, const wxSize& size)
NSView *nsview = GetNSViewForSuperview();
NSView *superview = [nsview superview];
wxCHECK_RET(superview,wxT("NSView does not have a superview"));
- NSRect parentRect = [superview bounds];
+ wxCHECK_RET(GetParent(), wxT("Window can only be placed correctly when it has a parent"));
NSRect frameRect = [nsview frame];
if(size.x!=-1)
frameRect.size.width = size.x;
if(size.y!=-1)
frameRect.size.height = size.y;
frameRect.origin.x = pos.x;
- frameRect.origin.y = parentRect.size.height-(pos.y+frameRect.size.height);
+ frameRect.origin.y = pos.y;
// Tell Cocoa to change the margin between the bottom of the superview
// and the bottom of the control. Keeps the control pinned to the top
// of its superview so that its position in the wxWidgets coordinate
[nsview setAutoresizingMask: NSViewMinYMargin];
// MUST set the mask before setFrame: which can generate a size event
// and cause a scroller to be added!
+ frameRect = GetParent()->CocoaTransformWxToBounds(frameRect);
[nsview setFrame: frameRect];
}
void wxWindow::DoGetPosition(int *x, int *y) const
{
NSView *nsview = GetNSViewForSuperview();
- NSView *superview = [nsview superview];
- wxCHECK_RET(superview,wxT("NSView does not have a superview"));
- NSRect parentRect = [superview bounds];
NSRect cocoaRect = [nsview frame];
+ NSRect rectWx = GetParent()->CocoaTransformBoundsToWx(cocoaRect);
if(x)
- *x=(int)cocoaRect.origin.x;
+ *x=(int)rectWx.origin.x;
if(y)
- *y=(int)(parentRect.size.height-(cocoaRect.origin.y+cocoaRect.size.height));
+ *y=(int)rectWx.origin.y;
wxLogTrace(wxTRACE_COCOA_Window_Size,wxT("wxWindow=%p::DoGetPosition = (%d,%d)"),this,(int)cocoaRect.origin.x,(int)cocoaRect.origin.y);
}