#endif // AIX
#include "wx/defs.h" // everybody should include this
-#include "wx/debug.h" // for wxASSERT()
#include "wx/wxchar.h" // for wxChar
#include "wx/buffer.h" // for wxCharBuffer
#include "wx/strconv.h" // for wxConvertXXX() macros and wxMBConv classes
#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
// must define this static for VA or else you get multiply defined symbols everywhere
-static const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;
+extern const unsigned int wxSTRING_MAXLEN;
#else
// maximum possible length for a string means "take all string" everywhere
// lock/unlock
void Lock() { if ( !IsEmpty() ) nRefs++; }
+
+ // VC++ will refuse to inline this function but profiling shows that it
+ // is wrong
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
+ __forceinline
+#endif
void Unlock() { if ( !IsEmpty() && --nRefs == 0) free(this); }
// if we had taken control over string memory (GetWriteBuf), it's
// (default value of wxSTRING_MAXLEN means take all the string)
wxString(const wxChar *psz, size_t nLength = wxSTRING_MAXLEN)
{ InitWith(psz, 0, nLength); }
+ wxString(const wxChar *psz, wxMBConv& WXUNUSED(conv), size_t nLength = wxSTRING_MAXLEN)
+ { InitWith(psz, 0, nLength); }
#if wxUSE_UNICODE
// from multibyte string
// from C string (for compilers using unsigned char)
wxString(const unsigned char* psz, size_t nLength = wxSTRING_MAXLEN)
{ InitWith((const char*)psz, 0, nLength); }
- // from multibyte string
- wxString(const char *psz, wxMBConv& WXUNUSED(conv) , size_t nLength = wxSTRING_MAXLEN)
- { InitWith(psz, 0, nLength); }
#if wxUSE_WCHAR_T
// from wide (Unicode) string
- wxString(const wchar_t *pwz);
+ wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc);
#endif // !wxUSE_WCHAR_T
// from wxCharBuffer
operator const wxChar*() const { return m_pchData; }
// explicit conversion to C string (use this with printf()!)
const wxChar* c_str() const { return m_pchData; }
- // (and this with [wx]Printf()!)
+ // identical to c_str()
const wxChar* wx_str() const { return m_pchData; }
// identical to c_str()
const wxChar* GetData() const { return m_pchData; }
// conversions with (possible) format convertions: have to return a
// buffer with temporary data
+ //
+ // the functions defined (in either Unicode or ANSI) mode are mb_str() to
+ // return an ANSI (multibyte) string, wc_str() to return a wide string and
+ // fn_str() to return a string which should be used with the OS APIs
+ // accepting the file names. The return value is always the same, but the
+ // type differs because a function may either return pointer to the buffer
+ // directly or have to use intermediate buffer for translation.
#if wxUSE_UNICODE
- const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const { return conv.cWC2MB(m_pchData); }
+ const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const
+ { return conv.cWC2MB(m_pchData); }
+
const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
- const wxChar* wc_str(wxMBConv& WXUNUSED(conv) = wxConvLibc) const { return m_pchData; }
+ const wxChar* wc_str() const { return m_pchData; }
+
+ // for compatibility with !wxUSE_UNICODE version
+ const wxChar* wc_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
#if wxMBFILES
const wxCharBuffer fn_str() const { return mb_str(wxConvFile); }
const wxChar* fn_str() const { return m_pchData; }
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
-#if wxUSE_MULTIBYTE
- const wxChar* mb_str(wxMBConv& WXUNUSED(conv) = wxConvLibc) const
- { return m_pchData; }
- const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }
-#else // !mmultibyte
const wxChar* mb_str() const { return m_pchData; }
+
+ // for compatibility with wxUSE_UNICODE version
+ const wxChar* mb_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }
+
const wxWX2MBbuf mbc_str() const { return mb_str(); }
-#endif // multibyte/!multibyte
+
#if wxUSE_WCHAR_T
- const wxWCharBuffer wc_str(wxMBConv& conv) const { return conv.cMB2WC(m_pchData); }
+ const wxWCharBuffer wc_str(wxMBConv& conv) const
+ { return conv.cMB2WC(m_pchData); }
#endif // wxUSE_WCHAR_T
+
const wxChar* fn_str() const { return m_pchData; }
#endif // Unicode/ANSI
// append count copies of given character
wxString& Append(wxChar ch, size_t count = 1u)
{ wxString str(ch, count); return *this << str; }
+ wxString& Append(const wxChar* psz, size_t nLen)
+ { ConcatSelf(nLen, psz); return *this; }
// prepend a string, return the string itself
wxString& Prepend(const wxString& str)
// if nCount = default value)
wxString Mid(size_t nFirst, size_t nCount = wxSTRING_MAXLEN) const;
- // operator version of Mid()
+ // operator version of Mid()
wxString operator()(size_t start, size_t len) const
{ return Mid(start, len); }
+ // check that the tring starts with prefix and return the rest of the
+ // string in the provided pointer if it is not NULL, otherwise return
+ // FALSE
+ bool StartsWith(const wxChar *prefix, wxString *rest = NULL) const;
+
// get first nCount characters
wxString Left(size_t nCount) const;
// get last nCount characters
wxChar *GetWriteBuf(size_t nLen);
// call this immediately after GetWriteBuf() has been used
void UngetWriteBuf();
+ void UngetWriteBuf(size_t nLen);
// wxWindows version 1 compatibility functions
// sort array elements using specified comparaison function
void Sort(CompareFunction compareFunction);
+ // comparison
+ // compare two arrays case sensitively
+ bool operator==(const wxArrayString& a) const;
+ // compare two arrays case sensitively
+ bool operator!=(const wxArrayString& a) const { return !(*this == a); }
+
protected:
void Copy(const wxArrayString& src); // copies the contents of another array
{ return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const wchar_t *)s1) == 0); }
+inline bool operator!=(const wxString& s1, const wxWCharBuffer& s2)
+ { return (s1.Cmp((const wchar_t *)s2) != 0); }
+inline bool operator!=(const wxWCharBuffer& s1, const wxString& s2)
+ { return (s2.Cmp((const wchar_t *)s1) != 0); }
#else
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
{ return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
{ return (s2.Cmp((const char *)s1) == 0); }
+inline bool operator!=(const wxString& s1, const wxCharBuffer& s2)
+ { return (s1.Cmp((const char *)s2) != 0); }
+inline bool operator!=(const wxCharBuffer& s1, const wxString& s2)
+ { return (s2.Cmp((const char *)s1) != 0); }
#endif
wxString WXDLLEXPORT operator+(const wxString& string1, const wxString& string2);