// the rest of the world!!!
GetClientSize().y - heightMbar - heightTbar,
#else
// the rest of the world!!!
GetClientSize().y - heightMbar - heightTbar,
#else
- m_frameStatusBar->SetSize(0, size.y, size.x, -1);
+ m_frameStatusBar->SetSize(0, size.y, size.x, wxDefaultCoord);