// set the focus to the first child if we get it
void OnFocus(wxFocusEvent& event);
+ // calls layout for layout constraints and sizers
void OnSize(wxSizeEvent& event);
+ // overridden to tab move focus into first focusable child
+ virtual void SetFocus();
+
// called by wxWindow whenever it gets focus
void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
wxWindow *GetLastFocus() const { return m_winLastFocused; }