wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b);
wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b);
virtual void SetStipple(const wxBitmap& stipple);
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
wxColour GetColour() const;
virtual void SetStipple(const wxBitmap& stipple);
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
wxColour GetColour() const;