// ------------------------------------------------------------------------
public:
wxBrush();
- wxBrush(const wxColour& col, int style = wxSOLID);
+ wxBrush(const wxColour& col, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
wxBrush(const wxBitmap& stipple);
virtual ~wxBrush();
// ------------------------------------------------------------------------
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
- virtual void SetStyle(int style) ;
+ virtual void SetStyle(wxBrushStyle style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
// comparison
// accessors
wxColour GetColour() const;
- virtual int GetStyle() const;
+ virtual wxBrushStyle GetStyle() const;
wxBitmap *GetStipple() const;
// wxCocoa