#include <windows.h>
#endif
-#if defined(__WIN32__) && !defined(HAVE_FTIME)
+#if defined(__WIN32__) && !defined(HAVE_FTIME) && !defined(__MWERKS__)
#define HAVE_FTIME
#endif
#include <sys/timeb.h>
#endif
+#ifdef __WXMAC__
+ #include <Timer.h>
+ #include <DriverServices.h>
+#endif
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
// If possible, use a function which avoids conversions from
// broken-up time structures to milliseconds
-#if defined(HAVE_GETTIMEOFDAY)
+#if defined(__WXMSW__) && defined(__MWERKS__)
+ // This should probably be the way all WXMSW compilers should do it
+ // Go direct to the OS for time
+
+ SYSTEMTIME thenst = { 1970, 1, 4, 1, 0, 0, 0, 0 }; // 00:00:00 Jan 1st 1970
+ FILETIME thenft;
+ SystemTimeToFileTime( &thenst, &thenft );
+ wxLongLong then( thenft.dwHighDateTime, thenft.dwLowDateTime ); // time in 100 nanoseconds
+
+ SYSTEMTIME nowst;
+ GetLocalTime( &nowst );
+ FILETIME nowft;
+ SystemTimeToFileTime( &nowst, &nowft );
+ wxLongLong now( nowft.dwHighDateTime, nowft.dwLowDateTime ); // time in 100 nanoseconds
+
+ return ( now - then ) / 10000.0; // time from 00:00:00 Jan 1st 1970 to now in milliseconds
+
+#elif defined(HAVE_GETTIMEOFDAY)
struct timeval tp;
if ( wxGetTimeOfDay(&tp, (struct timezone *)NULL) != -1 )
{
(void)ftime(&tp);
val *= tp.time;
return (val + tp.millitm);
+#elif defined(__WXMAC__)
+
+ UInt64 gMilliAtStart = 0 ;
+ Nanoseconds upTime = AbsoluteToNanoseconds( UpTime() ) ;
+ if ( gMilliAtStart == 0 )
+ {
+ time_t start = time(NULL) ;
+ gMilliAtStart = ((UInt64) start) * 1000L ;
+ gMilliAtStart -= upTime.lo / 1000 ;
+ gMilliAtStart -= ( ( (UInt64) upTime.hi ) << 32 ) / 1000 ;
+ }
+ UInt64 millival = gMilliAtStart ;
+ millival += upTime.lo / 1000 ;
+ millival += ( ( (UInt64) upTime.hi ) << 32 ) / 1000 ;
+ val = millival ;
+ return val ;
#else // no gettimeofday() nor ftime()
// We use wxGetLocalTime() to get the seconds since
// 00:00:00 Jan 1st 1970 and then whatever is available