wOrient,
&scrollInfo) )
{
- // Not neccessarily an error, if there are no scrollbars yet.
+ // Not necessarily an error, if there are no scrollbars yet.
// wxLogLastError(_T("GetScrollInfo"));
}
return scrollInfo.nPos;
pRect = NULL;
}
- // RedrawWindow not available on SmartPhone or eVC++ 3
+ // RedrawWindow not available on SmartPhone or eVC++ 3
#if !defined(__SMARTPHONE__) && !(defined(_WIN32_WCE) && _WIN32_WCE < 400)
UINT flags = RDW_INVALIDATE | RDW_ALLCHILDREN;
if ( eraseBack )
// save the pending dimensions or not. This isn't done in DoMoveWindow
// (where the hdwp is used) because some controls have thier own
// DoMoveWindow so it is easier to catch it here.
- HDWP hdwp = GetParent() && !IsTopLevel() ? (HDWP)GetParent()->m_hDWP : NULL;
+ wxWindowMSW *parent = GetParent();
+ HDWP hdwp = parent && !IsTopLevel() ? (HDWP)parent->m_hDWP : NULL;
if (hdwp)
{
m_pendingPosition = wxPoint(x, y);
// we want to avoid Windows' "help" and for this we need to have a
// reference bitmap which can tell us what the RGB values change
// to.
+ wxLogNull logNo; // suppress error if we couldn't load the bitmap
wxBitmap stdColourBitmap(_T("wxBITMAP_STD_COLOURS"));
if ( stdColourBitmap.Ok() )
{
node;
node = node->GetNext() )
{
- wxWindow *child = node->GetData();
+ wxWindowMSW *child = node->GetData();
child->m_pendingPosition = wxDefaultPosition;
child->m_pendingSize = wxDefaultSize;
}
: SB_VERT,
&scrollInfo) )
{
- // Not neccessarily an error, if there are no scrollbars yet.
+ // Not necessarily an error, if there are no scrollbars yet.
// wxLogLastError(_T("GetScrollInfo"));
}